Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Devilhunters
Medusa
Level 149
God Stats
14W - 13L
1,727 SR
Queue Stats
241W - 216L
1,653 Elo+
Solo
Sylvanus
Sylvanus
NLE_k1ng0
Sylvanus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 52L
1,487 Elo+
Solo
Nu Wa
Nu Wa
biga456edu
Nu Wa
Level 124
God Stats
57W - 37L
1,474 SR
Queue Stats
469W - 477L
1,460 Elo+
Solo
Khepri
Khepri
supperNOOB
Khepri
Level 129
God Stats
3W - 3L
1,852 SR
Queue Stats
178W - 167L
1,484 Elo+
Solo
Team Averages
Level 121
1,611 SR
1,517 Elo+

VS

Team Averages
Level 125
1,470 SR
1,441 Elo+
Ullr
Ullr
 
Ullr
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MADARGO
Thor
Level 159
God Stats
11W - 6L
1,600 SR
Queue Stats
103W - 89L
1,523 Elo+
Party 2
Sol
Sol
P-V_Raptor_Samu
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,321 Elo+
Party 1
Thanatos
Thanatos
draike95
Thanatos
Level 106
God Stats
1W - 1L
1,248 SR
Queue Stats
22W - 36L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
0 / 3 / 0
4,871
406
1,606
6,333
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
13
4 / 2 / 0
7,178
598
9,125
8,886
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
NLE_k1ng0
Sylvanus
9
0 / 2 / 1
5,583
465
2,829
10,514
8,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
7
0 / 2 / 0
5,064
422
1,560
2,960
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
supperNOOB
Khepri
11
2 / 2 / 0
5,959
497
5,171
7,743
7,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 1 / 3
7,867
656
6,487
8,071
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
 
Surtr
11
2 / 2 / 0
6,869
572
4,572
10,265
5,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
MADARGO
Thor
11
2 / 0 / 5
7,074
590
3,970
8,146
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 2
6,926
577
4,596
6,835
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
draike95
Thanatos
12
3 / 1 / 1
7,164
597
4,213
10,645
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
6
Kills
11
11
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
3
0
0
W
Ullr
 
Ullr
2
1
3
3.5
W
Surtr
 
Surtr
2
2
0
1
L
Medusa
4
2
0
2
W
Thor
MADARGO
Thor
2
0
5
4.5
L
Sylvanus
NLE_k1ng0
Sylvanus
0
2
1
0.25
W
2
2
2
1.5
L
Nu Wa
0
2
0
0
W
Thanatos
draike95
Thanatos
3
1
1
3.5
L
Khepri
supperNOOB
Khepri
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,291
Damage
23,838
36,436
Taken
43,962
21,933
Mitigated
21,559
7,258
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,606
423
0
500
6,333
1,932
0
503
5,830
0
16,444
W
Ullr
 
Ullr
6,487
3,200
0
1,563
8,071
3,257
240
2,184
5,887
0
66,540
W
Surtr
 
Surtr
4,572
1,884
0
4,564
10,265
5,191
134
2,920
6,755
592
46,347
L
Medusa
9,125
3,458
0
463
8,886
3,316
420
1,940
6,946
0
56,458
W
Thor
MADARGO
Thor
3,970
1,006
0
3,195
8,146
6,298
0
1,892
6,120
0
27,705
L
Sylvanus
NLE_k1ng0
Sylvanus
2,829
861
1,281
2,714
10,514
8,196
300
2,017
8,497
16,440
0
W
4,596
2,078
0
1,791
6,835
2,470
108
1,044
5,744
41,907
0
L
Nu Wa
1,560
705
0
0
2,960
785
0
0
2,960
22,534
0
W
Thanatos
draike95
Thanatos
4,213
1,087
0
9,217
10,645
4,343
0
749
9,896
0
56,277
L
Khepri
supperNOOB
Khepri
5,171
395
0
2,300
7,743
7,704
0
226
7,517
32,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,655
Gold Earned
35,900
209
Minions Killed
385
0
Camps Cleared
0
939,191
Distance Traveled
1,187,288
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,871
406
30
3
0
150,584
0
W
Ullr
7,867
656
112
9
0
236,238
5
W
Surtr
6,869
572
76
6
0
232,058
1
L
Medusa
7,178
598
77
6
0
224,306
0
W
Thor
7,074
590
38
3
0
239,237
2
L
Sylvanus
5,583
465
15
1
0
202,381
2
W
Sol
6,926
577
72
6
0
229,279
3
L
Nu Wa
5,064
422
38
3
0
107,260
3
W
Thanatos
7,164
597
87
7
0
250,476
0
L
Khepri
5,959
497
49
4
0
254,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role