Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
Interdum
Ne Zha
Gold II
Level 193
God Stats
3W - 1L
1,500 SR
Queue Stats
274W - 265L
1,547 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Rëvo
Sun Wukong
Gold III
Level 189
God Stats
2W - 0L
1,500 SR
Queue Stats
457W - 449L
1,488 MMR
Solo
Maui
Maui
Bronze III
TOASTY-TY
Maui
Bronze III
Level 62
God Stats
1W - 2L
1,253 SR
Queue Stats
17W - 22L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
dYYLan3
Poseidon
Gold III
Level 214
God Stats
11W - 8L
1,324 SR
Queue Stats
185W - 177L
1,513 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 161
1,415 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,556 SR
1,510 MMR
Sol
Sol
Gold III
ArmedSOULGOLD
Sol
Gold III
Level 158
God Stats
3W - 2L
1,316 SR
Queue Stats
300W - 302L
1,521 MMR
Solo
Tiamat
Tiamat
Bronze III
Ashlityr
Tiamat
Bronze III
Level 154
God Stats
0W - 2L
1,704 SR
Queue Stats
11W - 9L
1,469 MMR
Solo
Achilles
Achilles
Gold III
DrDevastating
Achilles
Gold III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,512 MMR
Solo
Cliodhna
Cliodhna
Gold II
MFCherry
Cliodhna
Gold II
Level 121
God Stats
7W - 9L
1,640 SR
Queue Stats
104W - 91L
1,588 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
MentionedDarkan
Kuzenbo
Gold III
Level 154
God Stats
13W - 14L
1,619 SR
Queue Stats
76W - 85L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 2
3,190
638
2,018
4,233
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Interdum
Ne Zha
6
0 / 0 / 1
3,424
685
548
4,267
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Rëvo
Sun Wukong
6
0 / 1 / 0
3,634
727
356
2,623
1,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
5
2 / 0 / 0
3,593
719
1,290
4,103
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
dYYLan3
Poseidon
7
0 / 1 / 0
3,824
765
610
2,016
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThorThanatosHe BoAgniAo Kuang

VS

Bans
SusanoFreyaSurtrMercuryIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,195
639
3,259
3,028
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Ashlityr
Tiamat
7
1 / 0 / 0
4,015
803
366
1,781
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
DrDevastating
Achilles
1
0 / 0 / 0
921
184
0
0
0
Cliodhna
MFCherry
Cliodhna
7
2 / 0 / 1
3,975
795
2,754
3,593
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
3,396
679
2,220
3,729
3,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
3
3
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
2
1
L
0
1
1
0.5
L
Tiamat
Ashlityr
Tiamat
1
0
0
1
L
Achilles
DrDevastating
Achilles
0
0
0
0
W
Ne Zha
Interdum
Ne Zha
0
0
1
0.5
L
Cliodhna
MFCherry
Cliodhna
2
0
1
2.5
L
0
1
1
0.5
W
Sun Wukong
Rëvo
Sun Wukong
0
1
0
0
W
Maui
2
0
0
2
W
Poseidon
dYYLan3
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,822
Damage
8,599
17,242
Taken
12,131
6,149
Mitigated
5,520
4,827
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,018
664
0
1,478
4,233
1,497
0
2,860
1,373
0
13,399
L
3,259
1,384
0
1,395
3,028
692
0
834
2,194
18,418
0
L
Tiamat
Ashlityr
Tiamat
366
29
0
828
1,781
820
0
397
1,384
21,037
0
L
Achilles
DrDevastating
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Interdum
Ne Zha
548
108
0
703
4,267
1,224
0
790
3,477
0
15,446
L
Cliodhna
MFCherry
Cliodhna
2,754
587
0
775
3,593
1,008
0
241
3,352
0
22,224
L
2,220
1,307
0
1,643
3,729
3,000
0
428
3,301
7,362
0
W
Sun Wukong
Rëvo
Sun Wukong
356
0
0
519
2,623
1,035
466
0
2,623
0
19,824
W
Maui
1,290
621
0
1,865
4,103
1,986
0
1,829
2,274
6,525
0
W
Poseidon
dYYLan3
Poseidon
610
151
0
262
2,016
407
0
366
1,650
23,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,665
Gold Earned
15,502
135
Minions Killed
136
0
Camps Cleared
0
520,192
Distance Traveled
421,854
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,190
638
20
4
0
104,346
0
L
Sol
3,195
639
29
6
0
96,026
0
L
Tiamat
4,015
803
58
12
0
98,576
0
L
Achilles
921
184
0
0
0
0
0
W
Ne Zha
3,424
685
29
6
0
116,244
0
L
Cliodhna
3,975
795
35
7
0
123,722
0
L
Kuzenbo
3,396
679
14
3
0
103,530
0
W
Sun Wukong
3,634
727
35
7
0
107,469
1
W
Maui
3,593
719
9
2
0
112,584
2
W
Poseidon
3,824
765
42
8
0
79,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role