Player Matchup

Medusa
Medusa
Gephrey
Medusa
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 68L
1,509 Elo+
Party 4
Sylvanus
Sylvanus
JuicyEndeavor
Sylvanus
Level 28
God Stats
6W - 3L
1,398 SR
Queue Stats
153W - 122L
1,467 Elo+
Party 4
Bellona
Bellona
Steel_door90
Bellona
Level 89
God Stats
6W - 3L
1,776 SR
Queue Stats
339W - 325L
1,510 Elo+
Party 1
Mulan
Mulan
futton1234
Mulan
Level 149
God Stats
3W - 3L
1,739 SR
Queue Stats
116W - 108L
1,501 Elo+
Party 4
Tsukuyomi
Tsukuyomi
telford1986
Tsukuyomi
Level 164
God Stats
12W - 9L
1,652 SR
Queue Stats
656W - 575L
1,575 Elo+
Party 1
Team Averages
Level 100
1,613 SR
1,513 Elo+

VS

Team Averages
Level 105
1,466 SR
1,469 Elo+
Thor
Thor
Desdelon
Thor
Level 119
God Stats
4W - 2L
1,504 SR
Queue Stats
184W - 169L
1,509 Elo+
Party 2
Terra
Terra
Gonja_God
Terra
Level 119
God Stats
1W - 2L
1,282 SR
Queue Stats
169W - 153L
1,471 Elo+
Party 3
Sobek
Sobek
MrzNesbit
Sobek
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,357 Elo+
Party 3
Ao Kuang
Ao Kuang
realruninsniper
Ao Kuang
Level 122
God Stats
0W - 2L
1,282 SR
Queue Stats
208W - 188L
1,526 Elo+
Party 2
Bastet
Bastet
stuckonlvl15
Bastet
Level 126
God Stats
2W - 1L
1,760 SR
Queue Stats
199W - 175L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gephrey
Medusa
18
2 / 3 / 21
10,763
769
17,999
13,210
6,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
JuicyEndeavor
Sylvanus
18
8 / 3 / 16
11,047
789
24,684
22,955
15,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Steel_door90
Bellona
18
5 / 4 / 16
10,944
782
15,562
19,442
27,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
18
7 / 3 / 16
11,193
800
13,919
17,428
13,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
telford1986
Tsukuyomi
18
4 / 4 / 18
11,131
795
22,124
20,495
9,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 3 / 8
10,780
770
19,836
20,138
14,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Gonja_God
Terra
15
1 / 6 / 5
9,087
649
7,629
23,349
26,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
MrzNesbit
Sobek
14
1 / 8 / 10
9,850
704
10,700
23,208
33,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
15
4 / 5 / 5
9,633
688
9,792
18,502
11,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
18
5 / 4 / 9
10,194
728
23,346
20,968
11,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
53
26
Kills
16
17
Deaths
26
87
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thor
5
3
8
3
W
Medusa
Gephrey
Medusa
2
3
21
4.17
L
Terra
Gonja_God
Terra
1
6
5
0.58
W
Sylvanus
JuicyEndeavor
Sylvanus
8
3
16
5.33
L
Sobek
MrzNesbit
Sobek
1
8
10
0.75
W
Bellona
Steel_door90
Bellona
5
4
16
3.25
W
Mulan
7
3
16
5
L
Ao Kuang
4
5
5
1.3
L
Bastet
5
4
9
2.38
W
Tsukuyomi
telford1986
Tsukuyomi
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,288
Damage
71,303
93,530
Taken
106,165
73,219
Mitigated
97,229
51,417
Healing
34,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
19,836
2,135
2,452
3,276
20,138
14,933
184
6,005
13,944
0
42,006
W
Medusa
Gephrey
Medusa
17,999
8,254
1,559
2,595
13,210
6,593
4,496
3,577
9,633
0
48,587
L
Terra
Gonja_God
Terra
7,629
835
9,276
5,543
23,349
26,152
0
5,442
17,732
16,141
0
W
Sylvanus
JuicyEndeavor
Sylvanus
24,684
5,755
15,237
11,052
22,955
15,240
1,174
8,174
14,781
31,309
1,442
L
Sobek
MrzNesbit
Sobek
10,700
410
0
1,633
23,208
33,522
280
6,089
16,737
17,439
0
W
Bellona
Steel_door90
Bellona
15,562
1,634
2,179
3,511
19,442
27,702
100
5,507
13,935
5,221
20,932
W
Mulan
13,919
1,547
3,156
4,791
17,428
13,883
799
5,244
12,184
0
21,420
L
Ao Kuang
9,792
284
1,339
4,794
18,502
11,096
0
4,550
13,813
18,470
0
L
Bastet
23,346
3,440
662
5,769
20,968
11,526
1,105
5,129
15,420
0
32,486
W
Tsukuyomi
telford1986
Tsukuyomi
22,124
5,108
1,764
5,573
20,495
9,801
1,203
5,619
14,876
0
43,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,078
Gold Earned
49,544
177
Minions Killed
144
0
Camps Cleared
0
1,301,099
Distance Traveled
1,166,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,780
770
52
4
0
246,994
0
W
Medusa
10,763
769
64
5
0
269,967
0
L
Terra
9,087
649
15
1
0
216,834
0
W
Sylvanus
11,047
789
29
2
0
218,253
0
L
Sobek
9,850
704
10
1
0
203,672
0
W
Bellona
10,944
782
33
2
0
262,715
0
W
Mulan
11,193
800
18
1
0
243,815
0
L
Ao Kuang
9,633
688
33
2
0
233,308
0
L
Bastet
10,194
728
34
2
0
266,047
0
W
Tsukuyomi
11,131
795
33
2
0
306,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role