Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Crossfire323
Bacchus
Level 43
God Stats
2W - 1L
1,511 SR
Queue Stats
13W - 12L
1,441 Elo+
Solo
Poseidon
Poseidon
DrinkNyquil
Poseidon
Level 104
God Stats
5W - 1L
1,255 SR
Queue Stats
290W - 293L
1,454 Elo+
Solo
Janus
Janus
Ymiirsix9
Janus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 71L
1,400 Elo+
Solo
Loki
Loki
renwickd
Loki
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 66L
1,448 Elo+
Solo
Team Averages
Level 101
1,453 SR
1,449 Elo+

VS

Team Averages
Level 132
1,407 SR
1,453 Elo+
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
King Sid M8
Fafnir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,443 Elo+
Solo
Izanami
Izanami
Kingstanni
Izanami
Level 107
God Stats
0W - 3L
1,349 SR
Queue Stats
106W - 100L
1,500 Elo+
Solo
Hades
Hades
Tyrantkiller999
Hades
Level 153
God Stats
1W - 4L
1,187 SR
Queue Stats
119W - 133L
1,437 Elo+
Party 1
Hercules
Hercules
z Blasted z
Hercules
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 231L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 9
6,078
868
4,794
7,577
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Crossfire323
Bacchus
10
0 / 2 / 9
6,117
874
4,608
8,877
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
DrinkNyquil
Poseidon
14
3 / 2 / 6
7,295
1,042
10,660
6,402
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Ymiirsix9
Janus
12
5 / 3 / 4
6,896
985
7,432
4,819
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
10
3 / 2 / 4
6,431
919
7,052
6,737
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 10
6,464
923
4,911
7,863
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
8
0 / 4 / 4
5,890
841
2,072
7,893
8,308
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Kingstanni
Izanami
13
4 / 2 / 6
7,247
1,035
9,284
6,807
2,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 7
7,026
1,004
7,857
8,974
5,502
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hercules
z Blasted z
Hercules
13
4 / 1 / 3
6,984
998
6,356
7,335
5,423
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
12
Kills
10
11
Deaths
12
32
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
9
2.75
L
Bacchus
 
Bacchus
0
2
10
2.5
W
Bacchus
Crossfire323
Bacchus
0
2
9
2.25
W
Poseidon
DrinkNyquil
Poseidon
3
2
6
3
L
Fafnir
0
4
4
0.5
L
Izanami
Kingstanni
Izanami
4
2
6
3.5
L
2
3
7
1.83
W
Janus
Ymiirsix9
Janus
5
3
4
2.33
W
Loki
3
2
4
2.5
L
Hercules
z Blasted z
Hercules
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,546
Damage
30,480
34,412
Taken
38,872
27,132
Mitigated
31,218
12,262
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,794
752
775
1,782
7,577
7,764
0
3,542
4,035
183
7,354
L
Bacchus
 
Bacchus
4,911
366
852
2,327
7,863
9,110
0
5,281
2,432
6,533
0
W
Bacchus
Crossfire323
Bacchus
4,608
545
279
2,109
8,877
11,060
156
3,262
5,615
6,677
0
W
Poseidon
DrinkNyquil
Poseidon
10,660
1,156
1,584
1,952
6,402
3,057
200
2,507
3,895
23,261
0
L
Fafnir
2,072
691
604
870
7,893
8,308
0
4,503
3,272
5,577
0
L
Izanami
Kingstanni
Izanami
9,284
5,797
509
2,238
6,807
2,875
893
3,386
3,342
0
25,415
L
7,857
283
1,202
2,458
8,974
5,502
215
5,343
3,553
14,775
0
W
Janus
Ymiirsix9
Janus
7,432
572
574
715
4,819
2,387
0
2,708
2,111
12,438
0
W
Loki
7,052
1,214
826
1,666
6,737
2,864
0
2,821
3,916
0
14,740
L
Hercules
z Blasted z
Hercules
6,356
1,120
592
3,391
7,335
5,423
0
4,349
2,751
0
9,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
33,611
65
Minions Killed
76
0
Camps Cleared
0
780,442
Distance Traveled
700,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,078
868
9
1
0
146,087
0
L
Bacchus
6,464
923
12
2
0
147,483
0
W
Bacchus
6,117
874
3
0
0
161,590
0
W
Poseidon
7,295
1,042
19
3
0
148,870
0
L
Fafnir
5,890
841
7
1
0
92,751
0
L
Izanami
7,247
1,035
42
6
0
160,548
0
L
Hades
7,026
1,004
13
2
0
146,096
0
W
Janus
6,896
985
19
3
0
141,694
0
W
Loki
6,431
919
15
2
0
182,201
0
L
Hercules
6,984
998
2
0
0
154,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role