Player Matchup

Hachiman
Hachiman
Comand3rCool
Hachiman
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 1
Nemesis
Nemesis
Eightballer
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
G3ORD13 5P4RT4N
Athena
Level 57
God Stats
5W - 7L
1,483 SR
Queue Stats
9W - 15L
1,364 Elo+
Party 1
Amaterasu
Amaterasu
Wilbbaforce
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,364 Elo+
Party 1
Olorun
Olorun
enmece
Olorun
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,449 Elo+
Solo
Team Averages
Level 25
1,497 SR
1,369 Elo+

VS

Team Averages
Level 71
1,574 SR
1,426 Elo+
Izanami
Izanami
Befff333
Izanami
Level 27
God Stats
42W - 40L
1,397 SR
Queue Stats
441W - 440L
1,318 Elo+
Party 3
Da Ji
Da Ji
JM11-_-
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 73L
1,381 Elo+
Party 3
Bastet
Bastet
MANAR__ALI22
Bastet
Level 39
God Stats
4W - 0L
1,754 SR
Queue Stats
9W - 4L
1,501 Elo+
Party 2
Hel
Hel
Silly_Goose_03
Hel
Level 99
God Stats
21W - 22L
1,585 SR
Queue Stats
230W - 232L
1,391 Elo+
Party 3
Fafnir
Fafnir
Tensh1retto
Fafnir
Level 121
God Stats
24W - 21L
1,635 SR
Queue Stats
757W - 750L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Comand3rCool
Hachiman
12
0 / 5 / 0
6,843
380
5,566
15,499
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Eightballer
Nemesis
11
0 / 7 / 0
7,255
403
2,441
17,360
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 0
6,811
378
3,452
15,756
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Wilbbaforce
Amaterasu
12
0 / 5 / 0
6,990
388
5,876
19,757
12,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
enmece
Olorun
8
1 / 5 / 0
6,580
366
3,954
8,332
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Befff333
Izanami
15
2 / 0 / 2
8,985
499
9,239
7,253
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
JM11-_-
Da Ji
16
5 / 0 / 5
10,459
581
8,625
16,171
8,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
16
4 / 0 / 5
9,927
552
14,183
12,836
5,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
9 / 1 / 4
10,929
607
16,354
13,788
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
14
2 / 0 / 11
10,344
575
7,472
9,390
12,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
22
24
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Befff333
Izanami
2
0
2
3
L
Hachiman
Comand3rCool
Hachiman
0
5
0
0
L
Nemesis
Eightballer
Nemesis
0
7
0
0
L
0
2
0
0
W
Da Ji
JM11-_-
Da Ji
5
0
5
7.5
W
Bastet
4
0
5
6.5
W
9
1
4
11
W
Fafnir
2
0
11
7.5
L
Amaterasu
Wilbbaforce
Amaterasu
0
5
0
0
L
Olorun
enmece
Olorun
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,289
Damage
55,873
76,704
Taken
59,438
41,197
Mitigated
37,516
13,843
Healing
29,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Befff333
Izanami
9,239
5,951
0
4,423
7,253
3,540
673
1,330
5,923
0
86,633
L
Hachiman
Comand3rCool
Hachiman
5,566
4,524
0
3,801
15,499
6,071
0
7,887
7,612
0
40,685
L
Nemesis
Eightballer
Nemesis
2,441
1,126
0
106
17,360
5,931
0
5,174
12,186
0
46,537
L
3,452
902
0
3,242
15,756
14,132
0
4,118
11,638
27,100
0
W
Da Ji
JM11-_-
Da Ji
8,625
2,389
0
2,663
16,171
8,081
0
1,393
14,778
0
88,976
W
Bastet
14,183
2,926
0
6,846
12,836
5,567
2,394
0
12,836
0
67,862
W
16,354
822
2,515
10,116
13,788
7,439
4,610
3,338
10,450
86,025
0
W
Fafnir
7,472
1,905
0
2,839
9,390
12,889
761
1,345
8,045
23,074
0
L
Amaterasu
Wilbbaforce
Amaterasu
5,876
1,695
0
4,045
19,757
12,467
46
2,540
17,217
0
37,428
L
Olorun
enmece
Olorun
3,954
1,562
0
2,649
8,332
2,596
0
4,107
4,225
30,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,479
Gold Earned
50,644
299
Minions Killed
472
0
Camps Cleared
0
1,464,078
Distance Traveled
1,686,154
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,985
499
119
7
0
304,902
0
L
Hachiman
6,843
380
68
4
0
281,904
0
L
Nemesis
7,255
403
79
4
0
361,190
0
L
Athena
6,811
378
39
2
0
356,424
0
W
Da Ji
10,459
581
102
6
0
384,645
0
W
Bastet
9,927
552
93
5
0
253,466
0
W
Hel
10,929
607
132
7
0
379,276
0
W
Fafnir
10,344
575
26
1
0
363,865
4
L
Amaterasu
6,990
388
75
4
0
314,613
0
L
Olorun
6,580
366
38
2
0
149,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role