Player Matchup

Gilgamesh
Gilgamesh
Br41nd34dM0nk
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,538 Elo+
Solo
Anubis
Anubis
FathomzZ
Anubis
Level 89
God Stats
2W - 1L
1,702 SR
Queue Stats
35W - 34L
1,853 Elo+
Party 1
Osiris
Osiris
Leo of Sins
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,853 Elo+
Party 1
Scylla
Scylla
NoImNotGod
Scylla
Level 148
God Stats
3W - 7L
1,500 SR
Queue Stats
503W - 527L
1,476 Elo+
Solo
Cabrakan
Cabrakan
TrueEyes_420
Cabrakan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 283L
1,478 Elo+
Solo
Team Averages
Level 106
1,540 SR
1,640 Elo+

VS

Team Averages
Level 137
1,500 SR
1,514 Elo+
Hachiman
Hachiman
 
Hachiman
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Jay_Aleser
Sol
Level 166
God Stats
4W - 2L
1,500 SR
Queue Stats
282W - 298L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
TigerDukTM92
Sun Wukong
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 160L
1,544 Elo+
Solo
Ymir
Ymir
YoMegaFresh
Ymir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 198L
1,514 Elo+
Solo
Danzaburou
Danzaburou
dankestcow
Danzaburou
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 106L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Br41nd34dM0nk
Gilgamesh
15
2 / 6 / 5
8,651
721
11,664
16,055
15,900
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
FathomzZ
Anubis
12
0 / 8 / 4
7,325
610
7,091
13,454
7,137
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
16
4 / 4 / 4
8,976
748
12,340
16,597
21,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
NoImNotGod
Scylla
14
2 / 5 / 2
8,533
711
10,823
10,290
4,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
TrueEyes_420
Cabrakan
15
2 / 5 / 4
8,837
736
9,949
16,170
25,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 3 / 16
9,892
824
12,515
9,909
5,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 21
9,534
795
16,286
10,412
4,825
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
TigerDukTM92
Sun Wukong
17
4 / 1 / 18
10,473
873
7,760
13,832
14,888
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
5 / 1 / 16
9,857
821
9,767
17,260
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
dankestcow
Danzaburou
18
14 / 4 / 12
11,682
974
17,694
13,139
6,640
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
10
Kills
28
28
Deaths
10
19
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
3
16
3.67
L
Gilgamesh
Br41nd34dM0nk
Gilgamesh
2
6
5
0.75
L
Anubis
FathomzZ
Anubis
0
8
4
0.25
W
2
1
21
12.5
L
Osiris
4
4
4
1.5
L
Scylla
NoImNotGod
Scylla
2
5
2
0.6
W
Sun Wukong
TigerDukTM92
Sun Wukong
4
1
18
13
L
Cabrakan
TrueEyes_420
Cabrakan
2
5
4
0.8
W
5
1
16
13
W
Danzaburou
dankestcow
Danzaburou
14
4
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,867
Damage
64,022
72,566
Taken
64,552
75,024
Mitigated
48,205
12,960
Healing
33,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,515
6,773
742
1,379
9,909
5,492
3,523
3,843
5,966
0
25,048
L
Gilgamesh
Br41nd34dM0nk
Gilgamesh
11,664
3,183
1,028
1,450
16,055
15,900
360
4,449
11,390
0
18,700
L
Anubis
FathomzZ
Anubis
7,091
97
178
1,922
13,454
7,137
150
4,745
8,327
18,143
0
W
16,286
4,054
1,872
5,230
10,412
4,825
2,261
4,827
5,399
30,805
0
L
Osiris
12,340
2,713
1,091
1,100
16,597
21,576
242
6,303
10,118
0
26,798
L
Scylla
NoImNotGod
Scylla
10,823
1,351
1,310
1,406
10,290
4,793
263
5,919
4,145
22,451
0
W
Sun Wukong
TigerDukTM92
Sun Wukong
7,760
624
3,451
4,936
13,832
14,888
425
5,838
7,895
436
19,355
L
Cabrakan
TrueEyes_420
Cabrakan
9,949
1,221
249
3,226
16,170
25,618
56
3,889
12,165
18,194
0
W
9,767
1,184
2,396
8,511
17,260
16,360
352
5,642
11,397
17,912
0
W
Danzaburou
dankestcow
Danzaburou
17,694
9,186
1,900
2,851
13,139
6,640
1,140
6,803
6,032
0
36,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,322
Gold Earned
51,438
119
Minions Killed
129
0
Camps Cleared
0
976,166
Distance Traveled
1,061,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,892
824
30
3
0
214,751
0
L
Gilgamesh
8,651
721
13
1
0
209,029
0
L
Anubis
7,325
610
17
1
0
166,460
0
W
Sol
9,534
795
32
3
0
206,764
0
L
Osiris
8,976
748
31
3
0
226,986
0
L
Scylla
8,533
711
41
3
0
175,018
0
W
Sun Wukong
10,473
873
23
2
0
199,469
0
L
Cabrakan
8,837
736
17
1
0
198,673
0
W
Ymir
9,857
821
16
1
0
226,715
0
W
Danzaburou
11,682
974
28
2
0
214,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role