Player Matchup

Ah Puch
Ah Puch
BurgerKongenDK
Ah Puch
Level 85
God Stats
2W - 1L
1,472 SR
Queue Stats
93W - 81L
1,529 Elo+
Party 2
Discordia
Discordia
DREDrus
Discordia
Level 129
God Stats
4W - 1L
1,281 SR
Queue Stats
91W - 78L
1,625 Elo+
Party 1
Skadi
Skadi
DalaSrus2
Skadi
Level 154
God Stats
4W - 1L
1,702 SR
Queue Stats
457W - 455L
1,544 Elo+
Party 1
Eset
Eset
Zegaster5
Eset
Level 99
God Stats
6W - 1L
1,443 SR
Queue Stats
155W - 139L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
constriker
Cu Chulainn
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 81L
1,529 Elo+
Party 2
Team Averages
Level 111
1,480 SR
1,549 Elo+

VS

Team Averages
Level 126
1,464 SR
1,463 Elo+
Jing Wei
Jing Wei
Bazzfree
Jing Wei
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 18L
1,435 Elo+
Party 3
Poseidon
Poseidon
Marinostrus
Poseidon
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 134L
1,420 Elo+
Solo
Maui
Maui
Mr-Dab234
Maui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,526 Elo+
Solo
Susano
Susano
RJyJackbolt
Susano
Level 97
God Stats
1W - 3L
1,534 SR
Queue Stats
112W - 104L
1,499 Elo+
Solo
Neith
Neith
xD3ADxI30SSx
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 13
10,221
852
16,418
9,124
4,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
DREDrus
Discordia
17
4 / 3 / 19
10,391
866
12,281
9,379
3,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
DalaSrus2
Skadi
19
12 / 3 / 12
11,349
946
18,808
12,337
5,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Eset
15
2 / 1 / 13
9,120
760
2,993
8,083
3,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
constriker
Cu Chulainn
17
6 / 1 / 13
10,174
848
13,511
22,552
16,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bazzfree
Jing Wei
14
0 / 6 / 1
7,451
621
2,915
14,172
7,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Marinostrus
Poseidon
16
3 / 5 / 2
9,470
789
11,725
8,490
4,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
16
4 / 4 / 3
9,462
789
4,556
15,020
16,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
13
2 / 9 / 5
8,787
732
12,742
16,333
8,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 7 / 5
9,248
771
11,124
14,610
7,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
26
31
Kills
10
10
Deaths
31
70
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bazzfree
Jing Wei
0
6
1
0.08
W
7
2
13
6.75
W
Discordia
DREDrus
Discordia
4
3
19
4.5
W
Skadi
DalaSrus2
Skadi
12
3
12
6
L
Poseidon
Marinostrus
Poseidon
3
5
2
0.8
L
Maui
4
4
3
1.38
L
Susano
2
9
5
0.5
W
Eset
2
1
13
8.5
W
Cu Chulainn
constriker
Cu Chulainn
6
1
13
12.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,011
Damage
43,062
61,475
Taken
68,625
33,788
Mitigated
44,540
23,966
Healing
15,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bazzfree
Jing Wei
2,915
2,097
1,283
2,924
14,172
7,270
0
7,949
5,994
0
12,787
W
16,418
1,044
1,318
1,687
9,124
4,107
1,849
2,929
6,195
30,087
0
W
Discordia
DREDrus
Discordia
12,281
104
128
775
9,379
3,954
1,483
3,059
6,320
23,354
0
W
Skadi
DalaSrus2
Skadi
18,808
6,559
2,080
1,802
12,337
5,701
2,507
3,227
9,110
0
38,197
L
Poseidon
Marinostrus
Poseidon
11,725
844
1,309
566
8,490
4,629
0
5,621
2,765
33,074
0
L
Maui
4,556
728
462
3,813
15,020
16,787
0
6,172
8,338
9,670
0
L
Susano
12,742
674
728
1,927
16,333
8,095
0
4,996
10,843
0
19,188
W
Eset
2,993
217
2,157
1,769
8,083
3,270
803
2,144
5,939
7,884
0
W
Cu Chulainn
constriker
Cu Chulainn
13,511
1,362
830
11,420
22,552
16,756
735
4,922
17,630
0
25,364
L
11,124
3,421
193
2,479
14,610
7,759
0
6,954
7,273
0
20,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
44,418
143
Minions Killed
121
0
Camps Cleared
0
1,235,248
Distance Traveled
954,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,451
621
26
2
0
203,564
0
W
Ah Puch
10,221
852
29
2
0
238,640
0
W
Discordia
10,391
866
27
2
0
253,705
0
W
Skadi
11,349
946
42
4
0
223,355
0
L
Poseidon
9,470
789
58
5
0
196,890
0
L
Maui
9,462
789
8
1
0
195,790
0
L
Susano
8,787
732
4
0
0
189,648
0
W
Eset
9,120
760
7
1
0
243,429
0
W
Cu Chulainn
10,174
848
38
3
0
276,119
0
L
Neith
9,248
771
25
2
0
168,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role