Player Matchup

Hera
Hera
AzazelTLM
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,554 Elo+
Solo
Nemesis
Nemesis
Evdawwwwwwwwg
Nemesis
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
560W - 540L
1,526 Elo+
Solo
Hou Yi
Hou Yi
FenixUnchained
Hou Yi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 33L
1,685 Elo+
Solo
Medusa
Medusa
TheeAlPacone
Medusa
Level 62
God Stats
1W - 1L
1,715 SR
Queue Stats
116W - 120L
1,475 Elo+
Solo
Artio
Artio
kevinRQ123
Artio
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 92L
1,549 Elo+
Solo
Team Averages
Level 102
1,543 SR
1,558 Elo+

VS

Team Averages
Level 61
1,611 SR
1,515 Elo+
King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
GayofSpades
Set
Level 59
God Stats
4W - 1L
1,652 SR
Queue Stats
170W - 162L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Palahfin
Ah Muzen Cab
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,462 Elo+
Solo
He Bo
He Bo
deadsnoop123
He Bo
Level 50
God Stats
1W - 0L
1,902 SR
Queue Stats
11W - 9L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 3 / 0
6,137
614
1,533
4,771
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
14
1 / 4 / 3
7,362
736
4,973
11,236
11,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
7,563
756
6,724
9,204
3,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
14
0 / 3 / 3
7,250
725
8,218
10,814
4,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
14
2 / 4 / 1
7,188
719
6,842
12,662
12,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 0 / 12
9,421
942
7,254
8,734
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
 
Athena
13
2 / 1 / 12
8,048
805
6,714
9,265
6,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 10
7,960
796
7,067
8,371
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Palahfin
Ah Muzen Cab
15
2 / 1 / 9
8,317
832
8,901
7,561
4,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 9
9,367
937
13,968
8,379
4,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
5
Kills
18
18
Deaths
5
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
12
10
W
Athena
 
Athena
2
1
12
8
L
Hera
0
3
0
0
L
Nemesis
1
4
3
0.63
L
2
4
1
0.63
W
2
1
10
7
W
Ah Muzen Cab
Palahfin
Ah Muzen Cab
2
1
9
6.5
L
Medusa
0
3
3
0.5
W
8
2
9
6.25
L
Artio
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
43,904
48,687
Taken
42,310
34,172
Mitigated
34,064
16,121
Healing
23,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,254
541
2,520
3,737
8,734
8,944
0
1,890
6,666
0
21,008
W
Athena
 
Athena
6,714
789
1,914
3,003
9,265
6,020
828
2,118
6,939
11,373
0
L
Hera
1,533
369
223
1,237
4,771
1,540
0
1,523
2,959
6,771
0
L
Nemesis
4,973
517
555
1,779
11,236
11,290
0
4,317
6,463
0
6,783
L
6,724
2,291
517
1,944
9,204
3,605
0
4,753
4,195
0
18,552
W
7,067
1,454
600
1,659
8,371
10,276
626
1,052
7,199
0
10,120
W
Ah Muzen Cab
Palahfin
Ah Muzen Cab
8,901
5,759
1,343
4,205
7,561
4,541
1,580
1,184
6,004
0
26,002
L
Medusa
8,218
2,940
319
3,457
10,814
4,901
480
5,418
5,098
0
26,234
W
13,968
215
1,577
3,213
8,379
4,283
868
1,815
6,269
20,503
0
L
Artio
6,842
549
1,688
4,402
12,662
12,836
0
4,671
7,561
9,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
43,113
109
Minions Killed
116
0
Camps Cleared
0
787,247
Distance Traveled
1,057,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,421
942
27
3
0
241,252
0
W
Athena
8,048
805
10
1
0
220,176
0
L
Hera
6,137
614
10
1
0
106,608
0
L
Nemesis
7,362
736
6
1
0
189,004
0
L
Hou Yi
7,563
756
43
4
0
173,133
0
W
Set
7,960
796
11
1
0
181,953
0
W
Ah Muzen Cab
8,317
832
44
4
0
195,880
0
L
Medusa
7,250
725
48
5
0
144,292
0
W
He Bo
9,367
937
24
2
0
218,614
0
L
Artio
7,188
719
2
0
0
174,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role