Player Matchup

Thanatos
Thanatos
BjornElite
Thanatos
Level 34
God Stats
9W - 6L
1,500 SR
Queue Stats
210W - 200L
1,334 Elo+
Party 2
Yemoja
Yemoja
Ciyawolf
Yemoja
Level 6
God Stats
7W - 6L
1,535 SR
Queue Stats
7W - 9L
1,389 Elo+
Party 2
Izanami
Izanami
Daymo57
Izanami
Level 6
God Stats
2W - 2L
1,535 SR
Queue Stats
2W - 6L
1,389 Elo+
Party 2
Chang'e
Chang'e
Mitsu_Ade
Chang'e
Level 27
God Stats
3W - 4L
1,573 SR
Queue Stats
27W - 32L
1,412 Elo+
Party 2
Tyr
Tyr
Stalky07
Tyr
Level 86
God Stats
1W - 2L
1,192 SR
Queue Stats
88W - 83L
1,455 Elo+
Party 2
Team Averages
Level 32
1,467 SR
1,396 Elo+

VS

Team Averages
Level 49
1,555 SR
1,542 Elo+
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ADD45
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Skadi
Skadi
Nefelibata994
Skadi
Level 14
God Stats
3W - 2L
1,795 SR
Queue Stats
5W - 3L
1,800 Elo+
Party 1
Fenrir
Fenrir
RybMAX
Fenrir
Level 37
God Stats
1W - 3L
1,282 SR
Queue Stats
79W - 84L
1,412 Elo+
Solo
Scylla
Scylla
StarMusic
Scylla
Level 69
God Stats
0W - 1L
1,701 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BjornElite
Thanatos
6
3 / 0 / 0
4,009
802
2,650
4,808
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Ciyawolf
Yemoja
4
1 / 1 / 1
3,489
698
500
2,913
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Daymo57
Izanami
4
0 / 2 / 1
3,125
625
984
4,713
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Mitsu_Ade
Chang'e
7
3 / 0 / 2
4,446
889
1,369
4,351
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 0 / 1
4,085
817
2,365
4,789
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
3 / 0 / 0
3,692
738
3,175
3,491
1,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
ADD45
Bellona
5
0 / 2 / 0
3,240
648
1,847
4,546
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 1 / 2
3,065
613
466
1,452
323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
RybMAX
Fenrir
6
0 / 1 / 0
3,445
689
815
3,595
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
StarMusic
Scylla
5
0 / 4 / 1
3,213
643
3,325
3,354
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
0
0
3
L
Bellona
ADD45
Bellona
0
2
0
0
W
Thanatos
BjornElite
Thanatos
3
0
0
3
W
Yemoja
Ciyawolf
Yemoja
1
1
1
1.5
W
Izanami
Daymo57
Izanami
0
2
1
0.25
W
Chang'e
Mitsu_Ade
Chang'e
3
0
2
4
L
0
1
2
1
L
Fenrir
RybMAX
Fenrir
0
1
0
0
W
1
0
1
1.5
L
Scylla
StarMusic
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,868
Damage
9,628
21,574
Taken
16,438
7,291
Mitigated
6,295
10,714
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,175
1,654
0
1,510
3,491
1,385
0
254
3,237
0
11,695
L
Bellona
ADD45
Bellona
1,847
628
0
1,293
4,546
2,744
0
0
4,546
0
8,539
W
Thanatos
BjornElite
Thanatos
2,650
902
0
3,364
4,808
1,391
0
174
4,561
0
20,617
W
Yemoja
Ciyawolf
Yemoja
500
231
404
534
2,913
1,661
0
362
2,527
3,938
0
W
Izanami
Daymo57
Izanami
984
826
0
524
4,713
961
0
581
4,028
0
8,518
W
Chang'e
Mitsu_Ade
Chang'e
1,369
130
834
2,472
4,351
1,357
338
2,208
2,107
19,989
0
L
466
282
0
312
1,452
323
0
109
1,343
0
4,809
L
Fenrir
RybMAX
Fenrir
815
425
0
1,148
3,595
1,004
0
107
3,488
0
12,883
W
2,365
577
0
2,582
4,789
1,921
0
0
4,789
0
20,310
L
Scylla
StarMusic
Scylla
3,325
329
0
20
3,354
839
0
1,399
1,955
14,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,154
Gold Earned
16,655
115
Minions Killed
79
0
Camps Cleared
0
602,015
Distance Traveled
539,816
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,692
738
15
3
0
132,857
0
L
Bellona
3,240
648
12
2
0
128,122
0
W
Thanatos
4,009
802
38
8
0
129,031
1
W
Yemoja
3,489
698
3
1
0
123,523
0
W
Izanami
3,125
625
15
3
0
117,566
0
W
Chang'e
4,446
889
27
5
0
111,927
1
L
Skadi
3,065
613
9
2
0
47,128
0
L
Fenrir
3,445
689
30
6
0
134,002
0
W
Tyr
4,085
817
32
6
0
119,968
0
L
Scylla
3,213
643
13
3
0
97,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role