Player Matchup

Sylvanus
Sylvanus
Herboray
Sylvanus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,497 Elo+
Solo
Heimdallr
Heimdallr
WhiteS1oth
Heimdallr
Level 122
God Stats
11W - 6L
1,802 SR
Queue Stats
302W - 273L
1,566 Elo+
Solo
Bakasura
Bakasura
Xanomenal
Bakasura
Level 157
God Stats
10W - 7L
1,611 SR
Queue Stats
69W - 71L
1,558 Elo+
Solo
Hera
Hera
pitttiger
Hera
Level 128
God Stats
27W - 26L
1,548 SR
Queue Stats
985W - 964L
1,415 Elo+
Solo
Martichoras
Martichoras
是陈曦啊
Martichoras
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 249L
1,640 Elo+
Solo
Team Averages
Level 134
1,592 SR
1,535 Elo+

VS

Team Averages
Level 100
1,457 SR
1,448 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
IC Warlock
Loki
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 44L
1,405 Elo+
Solo
Janus
Janus
NVBigBoss
Janus
Level 67
God Stats
1W - 6L
1,279 SR
Queue Stats
29W - 34L
1,393 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NVJakobeee
Kumbhakarna
Level 126
God Stats
7W - 12L
1,506 SR
Queue Stats
111W - 113L
1,442 Elo+
Party 1
Achilles
Achilles
WolfishJester74
Achilles
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 91L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Herboray
Sylvanus
13
1 / 1 / 9
7,982
470
6,026
11,251
10,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heimdallr
WhiteS1oth
Heimdallr
17
5 / 0 / 0
9,991
588
13,779
11,520
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Xanomenal
Bakasura
16
6 / 2 / 2
9,375
551
9,483
16,067
8,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
0 / 1 / 1
7,035
414
5,496
9,268
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
是陈曦啊
Martichoras
15
2 / 0 / 2
9,262
545
8,214
8,331
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 4 / 1
7,558
445
6,485
15,263
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 0
8,230
484
4,318
10,907
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
NVBigBoss
Janus
12
2 / 4 / 0
7,646
450
7,769
8,782
3,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
NVJakobeee
Kumbhakarna
11
0 / 4 / 1
7,070
416
6,291
16,509
13,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
13
0 / 1 / 2
7,138
420
6,107
11,738
13,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
1
0.13
W
Sylvanus
Herboray
Sylvanus
1
1
9
5.5
L
2
1
0
2
L
Janus
NVBigBoss
Janus
2
4
0
0.5
L
Kumbhakarna
NVJakobeee
Kumbhakarna
0
4
1
0.13
W
Heimdallr
WhiteS1oth
Heimdallr
5
0
0
5
L
Achilles
0
1
2
1
W
Bakasura
Xanomenal
Bakasura
6
2
2
3.5
W
Hera
0
1
1
0.5
W
Martichoras
是陈曦啊
Martichoras
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,998
Damage
30,970
56,437
Taken
63,199
31,872
Mitigated
40,968
31,134
Healing
17,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,485
2,603
0
6,842
15,263
6,182
0
1,164
13,839
0
58,538
W
Sylvanus
Herboray
Sylvanus
6,026
1,761
3,014
4,536
11,251
10,232
187
3,132
7,838
23,412
0
L
4,318
1,213
0
1,502
10,907
4,633
0
777
9,935
0
67,702
L
Janus
NVBigBoss
Janus
7,769
0
0
1,250
8,782
3,040
0
3,457
4,507
57,966
0
L
Kumbhakarna
NVJakobeee
Kumbhakarna
6,291
160
294
4,517
16,509
13,696
0
3,864
11,405
31,008
0
W
Heimdallr
WhiteS1oth
Heimdallr
13,779
8,567
0
8,642
11,520
6,092
210
746
10,774
0
93,860
L
Achilles
6,107
761
0
3,091
11,738
13,417
0
2,260
9,228
1,792
39,659
W
Bakasura
Xanomenal
Bakasura
9,483
6,031
0
9,285
16,067
8,002
36
3,618
12,315
0
61,716
W
Hera
5,496
1,568
0
250
9,268
3,483
139
5,900
3,326
42,286
0
W
Martichoras
是陈曦啊
Martichoras
8,214
3,483
0
5,407
8,331
4,063
837
1,320
6,534
0
78,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
37,642
484
Minions Killed
365
0
Camps Cleared
0
1,524,841
Distance Traveled
1,599,348
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,558
445
100
6
0
310,018
1
W
Sylvanus
7,982
470
15
1
0
289,046
2
L
Loki
8,230
484
88
5
0
369,964
0
L
Janus
7,646
450
88
5
0
271,106
0
L
Kumbhakarna
7,070
416
29
2
0
318,003
2
W
Heimdallr
9,991
588
155
9
0
316,280
2
L
Achilles
7,138
420
60
4
0
330,257
1
W
Bakasura
9,375
551
112
7
0
384,666
3
W
Hera
7,035
414
76
4
0
234,162
1
W
Martichoras
9,262
545
126
7
0
300,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role