Player Matchup

Izanami
Izanami
Gold IV
DrChino
Izanami
Gold IV
Level 86
God Stats
3W - 3L
1,702 SR
Queue Stats
95W - 100L
1,394 MMR
Solo
Bacchus
Bacchus
Gold IV
JDAVIDXD
Bacchus
Gold IV
Level 157
God Stats
12W - 7L
1,373 SR
Queue Stats
189W - 198L
1,381 MMR
Solo
Mulan
Mulan
Silver IV
SARGENT MODE
Mulan
Silver IV
Level 65
God Stats
12W - 10L
1,649 SR
Queue Stats
19W - 24L
1,258 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
SARGENT SNAKE
Tsukuyomi
Silver II
Level 84
God Stats
5W - 1L
1,768 SR
Queue Stats
8W - 5L
1,508 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Shark_Bait457
Kukulkan
Gold V
Level 118
God Stats
5W - 4L
1,741 SR
Queue Stats
231W - 226L
1,389 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,647 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,667 SR
1,409 MMR
Geb
Geb
Silver III
 
Geb
Silver III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
HARDEEZZ
Hades
Gold IV
Level 116
God Stats
1W - 2L
1,841 SR
Queue Stats
326W - 336L
1,387 MMR
Solo
Ymir
Ymir
Gold V
Jerisleif
Ymir
Gold V
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
477W - 497L
1,381 MMR
Solo
Sol
Sol
Silver I
ThaBoar
Sol
Silver I
Level 125
God Stats
2W - 4L
1,783 SR
Queue Stats
68W - 60L
1,386 MMR
Solo
Loki
Loki
Gold IV
pappyman1
Loki
Gold IV
Level 129
God Stats
3W - 3L
1,709 SR
Queue Stats
508W - 510L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrChino
Izanami
15
0 / 1 / 4
9,122
507
6,946
12,904
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
JDAVIDXD
Bacchus
13
2 / 3 / 9
9,268
515
10,407
18,096
21,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 3 / 9
11,139
619
24,411
25,627
24,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SARGENT SNAKE
Tsukuyomi
17
9 / 2 / 6
10,786
599
18,644
14,758
7,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Shark_Bait457
Kukulkan
17
6 / 1 / 6
11,198
622
13,846
7,609
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ao KuangMercuryChang'eMaui

VS

Bans
SurtrCu ChulainnFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 4 / 5
8,228
457
10,582
29,609
19,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
HARDEEZZ
Hades
13
2 / 6 / 1
8,291
461
9,621
18,440
9,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
14
2 / 8 / 3
9,208
512
8,008
18,964
13,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
15
2 / 3 / 1
9,583
532
14,568
15,672
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
15
2 / 4 / 3
9,458
525
8,399
16,221
7,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
25
Kills
9
10
Deaths
25
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
5
0.88
W
Izanami
DrChino
Izanami
0
1
4
2
L
Hades
HARDEEZZ
Hades
2
6
1
0.42
W
Bacchus
JDAVIDXD
Bacchus
2
3
9
2.17
L
Ymir
2
8
3
0.44
W
8
3
9
4.17
W
Tsukuyomi
SARGENT SNAKE
Tsukuyomi
9
2
6
6
W
Kukulkan
Shark_Bait457
Kukulkan
6
1
6
9
L
Sol
2
3
1
0.83
L
Loki
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,254
Damage
51,178
78,994
Taken
98,906
61,446
Mitigated
55,635
19,606
Healing
28,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,582
879
2,783
8,104
29,609
19,497
0
7,604
21,984
31,411
0
W
Izanami
DrChino
Izanami
6,946
4,729
0
3,852
12,904
5,498
1,079
7,711
5,193
0
79,156
L
Hades
HARDEEZZ
Hades
9,621
678
805
5,537
18,440
9,323
0
6,526
11,801
63,997
0
W
Bacchus
JDAVIDXD
Bacchus
10,407
2,000
0
2,971
18,096
21,229
99
11,830
6,242
24,058
0
L
Ymir
8,008
2,496
0
3,386
18,964
13,143
493
1,763
17,161
55,332
0
W
24,411
2,249
0
11,733
25,627
24,185
474
12,663
12,036
0
88,449
W
Tsukuyomi
SARGENT SNAKE
Tsukuyomi
18,644
5,877
0
610
14,758
7,028
138
8,020
6,601
0
80,462
W
Kukulkan
Shark_Bait457
Kukulkan
13,846
995
0
440
7,609
3,506
1,274
4,083
3,526
111,693
0
L
Sol
14,568
5,203
0
6,717
15,672
6,459
564
3,881
11,761
96,867
0
L
Loki
8,399
1,841
0
1,561
16,221
7,213
0
4,272
11,946
0
83,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,513
Gold Earned
44,768
487
Minions Killed
494
0
Camps Cleared
0
1,881,595
Distance Traveled
1,740,971
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,228
457
27
2
0
351,912
0
W
Izanami
9,122
507
114
6
0
368,009
1
L
Hades
8,291
461
117
7
0
335,639
0
W
Bacchus
9,268
515
13
1
0
360,147
6
L
Ymir
9,208
512
83
5
0
321,487
0
W
Mulan
11,139
619
101
6
0
346,301
0
W
Tsukuyomi
10,786
599
88
5
0
426,143
0
W
Kukulkan
11,198
622
171
10
0
380,995
1
L
Sol
9,583
532
156
9
0
331,955
6
L
Loki
9,458
525
111
6
0
399,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role