Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
M1ronoff
Anubis
Level 77
God Stats
3W - 0L
1,855 SR
Queue Stats
6W - 5L
1,474 Elo+
Party 2
Achilles
Achilles
Sadwa1cer
Achilles
Level 68
God Stats
11W - 16L
1,728 SR
Queue Stats
40W - 40L
1,531 Elo+
Party 2
Bacchus
Bacchus
decadence43
Bacchus
Level 21
God Stats
4W - 3L
1,540 SR
Queue Stats
7W - 7L
1,463 Elo+
Party 2
Nemesis
Nemesis
fridens
Nemesis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,482 Elo+
Party 2
Team Averages
Level 75
1,625 SR
1,490 Elo+

VS

Team Averages
Level 30
1,476 SR
1,371 Elo+
Anubis
Anubis
Imbestpos
Anubis
Level 40
God Stats
9W - 12L
1,625 SR
Queue Stats
20W - 31L
1,485 Elo+
Party 3
Medusa
Medusa
ST33LB0AR
Medusa
Level 15
God Stats
0W - 4L
1,285 SR
Queue Stats
1W - 8L
1,244 Elo+
Party 1
Atlas
Atlas
Yzae
Atlas
Level 30
God Stats
1W - 5L
1,285 SR
Queue Stats
60W - 69L
1,244 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
herrlama6511
Morgan Le Fay
Level 49
God Stats
1W - 2L
1,683 SR
Queue Stats
75W - 98L
1,396 Elo+
Solo
Thanatos
Thanatos
nemussumen12
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 1 / 4
8,262
516
2,995
8,210
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
M1ronoff
Anubis
16
10 / 4 / 5
10,265
642
15,009
11,632
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Sadwa1cer
Achilles
15
7 / 1 / 5
9,402
588
6,820
14,374
12,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
decadence43
Bacchus
12
1 / 0 / 6
7,463
466
2,047
8,232
9,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
fridens
Nemesis
16
8 / 0 / 11
10,066
629
11,670
10,680
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Imbestpos
Anubis
15
3 / 8 / 1
9,175
573
8,533
12,572
4,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
ST33LB0AR
Medusa
12
2 / 3 / 0
7,660
479
6,556
7,273
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Yzae
Atlas
12
0 / 3 / 2
7,751
484
3,332
10,852
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
herrlama6511
Morgan Le Fay
11
0 / 6 / 0
7,049
441
7,717
9,740
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
nemussumen12
Thanatos
13
1 / 7 / 0
8,008
501
4,649
16,628
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
27
Kills
6
6
Deaths
27
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
4
3
L
Anubis
Imbestpos
Anubis
3
8
1
0.44
W
Anubis
M1ronoff
Anubis
10
4
5
3.13
L
Medusa
ST33LB0AR
Medusa
2
3
0
0.67
W
Achilles
Sadwa1cer
Achilles
7
1
5
9.5
L
Atlas
Yzae
Atlas
0
3
2
0.33
W
Bacchus
decadence43
Bacchus
1
0
6
4
W
Nemesis
fridens
Nemesis
8
0
11
13.5
L
Morgan Le Fay
herrlama6511
Morgan Le Fay
0
6
0
0
L
Thanatos
nemussumen12
Thanatos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,541
Damage
30,787
53,128
Taken
57,065
35,035
Mitigated
28,565
10,152
Healing
17,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,995
1,390
0
2,964
8,210
3,042
615
1,449
6,761
0
64,234
L
Anubis
Imbestpos
Anubis
8,533
267
0
3,077
12,572
4,575
44
6,355
6,217
69,926
0
W
Anubis
M1ronoff
Anubis
15,009
292
0
4,502
11,632
5,455
648
5,377
6,255
67,940
0
L
Medusa
ST33LB0AR
Medusa
6,556
3,108
0
555
7,273
2,683
410
2,558
4,715
0
51,321
W
Achilles
Sadwa1cer
Achilles
6,820
814
0
147
14,374
12,043
115
7,308
7,066
0
49,548
L
Atlas
Yzae
Atlas
3,332
1,223
0
1,844
10,852
10,587
336
2,885
7,967
29,053
0
W
Bacchus
decadence43
Bacchus
2,047
129
0
1,677
8,232
9,870
351
1,490
6,742
18,677
0
W
Nemesis
fridens
Nemesis
11,670
5,890
0
862
10,680
4,625
664
3,958
6,722
0
72,307
L
Morgan Le Fay
herrlama6511
Morgan Le Fay
7,717
167
0
1,023
9,740
3,608
0
1,368
8,372
47,250
0
L
Thanatos
nemussumen12
Thanatos
4,649
1,498
0
11,023
16,628
7,112
0
3,890
12,738
0
64,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
39,643
433
Minions Killed
401
0
Camps Cleared
0
1,590,348
Distance Traveled
1,446,645
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,262
516
115
7
0
320,597
0
L
Anubis
9,175
573
102
6
0
280,815
0
W
Anubis
10,265
642
106
7
0
291,949
0
L
Medusa
7,660
479
99
6
0
330,318
0
W
Achilles
9,402
588
82
5
0
269,770
0
L
Atlas
7,751
484
39
2
0
318,028
6
W
Bacchus
7,463
466
36
2
0
292,438
0
W
Nemesis
10,066
629
94
6
0
415,594
0
L
Morgan Le Fay
7,049
441
60
4
0
190,906
0
L
Thanatos
8,008
501
101
6
0
326,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role