Player Matchup

Xing Tian
Xing Tian
AeonFayth
Xing Tian
Level 123
God Stats
14W - 15L
1,307 SR
Queue Stats
561W - 611L
1,499 Elo+
Party 1
Artio
Artio
LordFartMouth
Artio
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 217L
1,259 Elo+
Party 1
Merlin
Merlin
Sebby_Bar
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,457 Elo+
Solo
Chernobog
Chernobog
shimaia_sc
Chernobog
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,677 Elo+
Solo
Surtr
Surtr
xVIClOUSx
Surtr
Level 127
God Stats
0W - 2L
1,292 SR
Queue Stats
63W - 84L
1,417 Elo+
Solo
Team Averages
Level 104
1,420 SR
1,462 Elo+

VS

Team Averages
Level 123
1,520 SR
1,394 Elo+
Yu Huang
Yu Huang
AshkanTheMOB
Yu Huang
Level 125
God Stats
8W - 4L
1,269 SR
Queue Stats
165W - 153L
1,438 Elo+
Solo
Vamana
Vamana
Baby Cakes18224
Vamana
Level 83
God Stats
11W - 3L
1,500 SR
Queue Stats
619W - 593L
1,478 Elo+
Solo
Chaac
Chaac
S11itzNgiggles
Chaac
Level 137
God Stats
6W - 1L
1,821 SR
Queue Stats
497W - 525L
1,471 Elo+
Solo
Anhur
Anhur
ToshaAvatar
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,154 Elo+
Solo
Medusa
Medusa
dbelingar
Medusa
Level 145
God Stats
7W - 6L
1,510 SR
Queue Stats
766W - 804L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AeonFayth
Xing Tian
14
2 / 2 / 3
7,325
733
6,669
7,557
6,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 1
7,394
739
4,360
13,453
16,646
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Sebby_Bar
Merlin
17
2 / 2 / 3
8,277
828
8,927
7,110
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
shimaia_sc
Chernobog
6
0 / 1 / 0
5,760
576
208
1,869
604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
xVIClOUSx
Surtr
13
1 / 3 / 5
7,285
729
4,664
9,077
9,544
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AshkanTheMOB
Yu Huang
15
5 / 1 / 5
9,055
906
14,971
6,944
3,102
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 6
8,842
884
6,186
9,210
6,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 2 / 9
8,518
852
5,959
13,317
14,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 9
8,303
830
3,692
2,581
1,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
dbelingar
Medusa
15
2 / 2 / 7
8,780
878
5,087
8,630
3,993
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
12
12
Deaths
8
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AeonFayth
Xing Tian
2
2
3
1.75
W
Yu Huang
AshkanTheMOB
Yu Huang
5
1
5
7.5
W
3
3
6
2
L
3
4
1
0.88
W
1
2
9
2.75
L
Merlin
Sebby_Bar
Merlin
2
2
3
1.75
W
1
0
9
5.5
W
Medusa
dbelingar
Medusa
2
2
7
2.75
L
Chernobog
shimaia_sc
Chernobog
0
1
0
0
L
Surtr
xVIClOUSx
Surtr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,828
Damage
35,895
39,066
Taken
40,682
36,650
Mitigated
29,850
10,553
Healing
17,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AeonFayth
Xing Tian
6,669
93
2,168
1,401
7,557
6,354
0
3,587
3,970
10,080
0
W
Yu Huang
AshkanTheMOB
Yu Huang
14,971
737
2,955
2,805
6,944
3,102
627
3,964
2,620
33,741
0
W
6,186
3,183
563
712
9,210
6,919
389
2,610
6,427
0
15,701
L
4,360
846
1,401
1,003
13,453
16,646
0
5,281
8,172
7,211
611
W
5,959
506
843
4,854
13,317
14,746
131
5,331
7,649
0
16,553
L
Merlin
Sebby_Bar
Merlin
8,927
157
710
1,806
7,110
3,502
0
2,313
4,797
29,264
0
W
3,692
1,751
0
974
2,581
1,090
1,396
2,021
460
0
9,255
W
Medusa
dbelingar
Medusa
5,087
2,347
818
3,017
8,630
3,993
1,853
5,179
3,245
0
17,539
L
Chernobog
shimaia_sc
Chernobog
208
31
112
404
1,869
604
0
568
1,301
0
2,175
L
Surtr
xVIClOUSx
Surtr
4,664
839
694
854
9,077
9,544
0
3,222
5,855
1,307
7,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,041
Gold Earned
43,498
77
Minions Killed
143
0
Camps Cleared
0
682,916
Distance Traveled
1,077,722
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,325
733
12
1
0
173,954
0
W
Yu Huang
9,055
906
42
4
0
241,682
5
W
Vamana
8,842
884
19
2
0
226,379
0
L
Artio
7,394
739
9
1
0
162,959
0
W
Chaac
8,518
852
23
2
0
227,257
0
L
Merlin
8,277
828
43
4
0
190,906
0
W
Anhur
8,303
830
21
2
0
194,141
0
W
Medusa
8,780
878
38
4
0
188,263
0
L
Chernobog
5,760
576
4
0
0
32,905
0
L
Surtr
7,285
729
9
1
0
122,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role