Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Brunognr
Ra
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 134L
1,427 Elo+
Party 2
Hachiman
Hachiman
Franjpg
Hachiman
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,578 Elo+
Party 3
Danzaburou
Danzaburou
MrMengeche
Danzaburou
Level 124
God Stats
3W - 0L
1,835 SR
Queue Stats
259W - 177L
1,698 Elo+
Party 3
Ao Kuang
Ao Kuang
TomMorello
Ao Kuang
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 253L
1,454 Elo+
Party 2
Team Averages
Level 127
1,567 SR
1,531 Elo+

VS

Team Averages
Level 95
1,409 SR
1,538 Elo+
Ullr
Ullr
GastonCabrera
Ullr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 69L
1,456 Elo+
Solo
Jormungandr
Jormungandr
ItxchiUchihx
Jormungandr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,716 Elo+
Party 1
Ganesha
Ganesha
Telamete69
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
arcano19
Sylvanus
Level 107
God Stats
0W - 3L
1,254 SR
Queue Stats
155W - 130L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
cogollito9
Cu Chulainn
Level 70
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
1 / 2 / 8
8,739
874
12,146
8,764
3,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 10
8,786
879
7,841
6,992
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Franjpg
Hachiman
14
3 / 2 / 8
8,338
834
11,566
9,732
3,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
MrMengeche
Danzaburou
17
8 / 4 / 9
10,645
1,065
19,499
13,900
6,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
TomMorello
Ao Kuang
15
5 / 3 / 8
8,683
868
13,142
14,614
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
7,366
737
7,647
11,064
5,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ItxchiUchihx
Jormungandr
13
1 / 5 / 8
7,331
733
8,943
14,753
19,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Telamete69
Ganesha
14
0 / 4 / 9
7,274
727
9,552
12,193
8,806
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
arcano19
Sylvanus
15
4 / 3 / 5
8,400
840
6,493
14,966
19,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
cogollito9
Cu Chulainn
16
7 / 3 / 6
8,899
890
11,127
16,494
18,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
20
Kills
13
13
Deaths
20
43
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
2
8
2.5
W
3
2
10
4
W
Hachiman
Franjpg
Hachiman
3
2
8
3.5
L
1
5
7
0.9
L
Jormungandr
ItxchiUchihx
Jormungandr
1
5
8
1
W
Danzaburou
MrMengeche
Danzaburou
8
4
9
3.13
L
Ganesha
Telamete69
Ganesha
0
4
9
1.13
W
Ao Kuang
TomMorello
Ao Kuang
5
3
8
3
L
Sylvanus
arcano19
Sylvanus
4
3
5
2.17
L
Cu Chulainn
cogollito9
Cu Chulainn
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,194
Damage
43,762
54,002
Taken
69,470
22,683
Mitigated
72,743
26,656
Healing
25,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,146
1,642
886
2,338
8,764
3,248
1,025
3,684
4,438
26,510
0
W
7,841
571
3,573
2,002
6,992
2,777
299
3,259
3,473
12,507
0
W
Hachiman
Franjpg
Hachiman
11,566
7,141
75
1,979
9,732
3,432
2,067
4,306
4,984
0
20,566
L
7,647
1,521
0
739
11,064
5,836
0
5,678
5,386
0
10,474
L
Jormungandr
ItxchiUchihx
Jormungandr
8,943
1,417
958
1,366
14,753
19,328
0
7,918
6,835
17,777
0
W
Danzaburou
MrMengeche
Danzaburou
19,499
9,977
2,030
5,688
13,900
6,568
968
5,878
7,411
0
34,961
L
Ganesha
Telamete69
Ganesha
9,552
138
841
1,856
12,193
8,806
0
4,244
7,949
22,784
0
W
Ao Kuang
TomMorello
Ao Kuang
13,142
2,311
2,101
5,984
14,614
6,658
254
6,735
7,368
17,006
0
L
Sylvanus
arcano19
Sylvanus
6,493
1,289
5,321
6,207
14,966
19,828
30
7,712
7,254
9,595
0
L
Cu Chulainn
cogollito9
Cu Chulainn
11,127
1,770
2,179
6,418
16,494
18,945
0
7,577
8,917
458
18,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,191
Gold Earned
39,270
141
Minions Killed
90
0
Camps Cleared
0
977,243
Distance Traveled
954,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,739
874
45
5
0
201,549
0
W
Ra
8,786
879
17
2
0
219,256
0
W
Hachiman
8,338
834
34
3
0
205,353
0
L
Ullr
7,366
737
13
1
0
182,249
0
L
Jormungandr
7,331
733
31
3
0
190,649
0
W
Danzaburou
10,645
1,065
39
4
0
169,673
0
L
Ganesha
7,274
727
0
0
0
181,591
0
W
Ao Kuang
8,683
868
6
1
0
181,412
0
L
Sylvanus
8,400
840
14
1
0
191,159
0
L
Cu Chulainn
8,899
890
32
3
0
208,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role