Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
DatRogue
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,792 Elo+
Party 1
Freya
Freya
Neysen1905
Freya
Level 76
God Stats
1W - 0L
1,797 SR
Queue Stats
52W - 39L
1,610 Elo+
Party 1
Yemoja
Yemoja
semsos
Yemoja
Level 195
God Stats
3W - 0L
1,321 SR
Queue Stats
249W - 78L
1,847 Elo+
Party 2
Team Averages
Level 161
1,524 SR
1,650 Elo+

VS

Team Averages
Level 131
1,481 SR
1,617 Elo+
Loki
Loki
MiniCallo
Loki
Level 126
God Stats
6W - 6L
1,572 SR
Queue Stats
75W - 45L
1,648 Elo+
Solo
Amaterasu
Amaterasu
MrNiklauss
Amaterasu
Level 130
God Stats
4W - 7L
1,275 SR
Queue Stats
722W - 707L
1,565 Elo+
Solo
Janus
Janus
TheBlueOwlMan
Janus
Level 109
God Stats
7W - 8L
1,288 SR
Queue Stats
198W - 170L
1,606 Elo+
Party 3
Set
Set
Wíldphyre
Set
Level 141
God Stats
5W - 4L
1,772 SR
Queue Stats
186W - 160L
1,604 Elo+
Party 3
Bacchus
Bacchus
ZEEXY
Bacchus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 0 / 6
7,035
704
5,875
8,478
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
 
Thanatos
11
7 / 0 / 4
6,901
690
6,834
6,333
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
DatRogue
Osiris
11
2 / 1 / 1
5,833
583
6,961
10,321
9,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
10
4 / 1 / 3
5,866
587
4,227
5,532
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
semsos
Yemoja
10
2 / 0 / 8
6,036
604
3,160
6,357
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 5 / 1
5,374
537
1,958
8,404
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
MrNiklauss
Amaterasu
10
1 / 3 / 0
5,599
560
6,424
11,191
7,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,725
473
3,413
4,767
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 0
5,310
531
5,463
7,335
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ZEEXY
Bacchus
8
0 / 3 / 1
4,978
498
3,314
8,324
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
17
Kills
2
2
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
6
5
W
Thanatos
 
Thanatos
7
0
4
9
W
Osiris
DatRogue
Osiris
2
1
1
2.5
L
Loki
1
5
1
0.3
L
Amaterasu
MrNiklauss
Amaterasu
1
3
0
0.33
W
Freya
4
1
3
5.5
L
0
3
1
0.17
L
0
3
0
0
L
Bacchus
ZEEXY
Bacchus
0
3
1
0.17
W
Yemoja
semsos
Yemoja
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
20,572
37,021
Taken
40,021
21,498
Mitigated
20,966
21,391
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,875
4,396
0
5,693
8,478
3,425
0
914
7,564
0
61,277
W
Thanatos
 
Thanatos
6,834
2,719
0
6,759
6,333
2,391
0
1,302
4,941
0
44,292
W
Osiris
DatRogue
Osiris
6,961
3,357
0
2,286
10,321
9,354
0
0
9,422
0
37,416
L
Loki
1,958
627
0
645
8,404
2,175
0
953
7,451
0
32,151
L
Amaterasu
MrNiklauss
Amaterasu
6,424
2,912
0
4,232
11,191
7,103
0
0
11,191
0
35,094
W
Freya
4,227
1,944
0
2,726
5,532
2,061
730
2,047
3,331
37,759
0
L
3,413
313
0
652
4,767
1,543
0
2,490
2,277
30,910
0
L
5,463
2,503
0
287
7,335
3,184
0
553
6,782
0
43,308
L
Bacchus
ZEEXY
Bacchus
3,314
778
12
2,078
8,324
6,961
0
3,391
4,933
15,510
0
W
Yemoja
semsos
Yemoja
3,160
1,196
750
3,177
6,357
4,267
0
2,164
4,137
19,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
25,986
321
Minions Killed
284
0
Camps Cleared
0
1,007,556
Distance Traveled
1,058,585
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,035
704
103
10
0
186,576
0
W
Thanatos
6,901
690
74
7
0
247,288
0
W
Osiris
5,833
583
58
6
0
180,921
2
L
Loki
5,374
537
58
6
0
214,865
1
L
Amaterasu
5,599
560
62
6
0
190,619
0
W
Freya
5,866
587
64
6
0
188,557
0
L
Janus
4,725
473
56
6
0
201,973
2
L
Set
5,310
531
89
9
0
233,154
2
L
Bacchus
4,978
498
19
2
0
217,974
1
W
Yemoja
6,036
604
22
2
0
204,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role