Player Matchup

Horus
Horus
Platinum III
MUFASAOOOOOO
Horus
Platinum III
Level 146
God Stats
71W - 73L
1,531 SR
Queue Stats
453W - 449L
1,856 MMR
Party 4
Ullr
Ullr
Platinum I
Moönkin
Ullr
Platinum I
Level 168
God Stats
21W - 26L
1,445 SR
Queue Stats
681W - 657L
1,901 MMR
Solo
He Bo
He Bo
Gold I
Rōma
He Bo
Gold I
Level 255
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 135L
1,910 MMR
Party 2
Bakasura
Bakasura
Platinum IV
TheRogue007
Bakasura
Platinum IV
Level 218
God Stats
2W - 2L
1,500 SR
Queue Stats
345W - 316L
1,832 MMR
Party 2
Apollo
Apollo
Gold IV
xinglingling
Apollo
Gold IV
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 16L
1,722 MMR
Party 4
Team Averages
Platinum V
Platinum V
Average Tier
Level 177
1,495 SR
1,844 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,501 SR
1,822 MMR
Ganesha
Ganesha
Platinum IV
DemetrioS2
Ganesha
Platinum IV
Level 147
God Stats
0W - 3L
1,321 SR
Queue Stats
151W - 152L
1,739 MMR
Solo
Surtr
Surtr
Platinum III
Gui_impiedoso
Surtr
Platinum III
Level 158
God Stats
3W - 8L
1,725 SR
Queue Stats
755W - 757L
1,945 MMR
Party 3
Geb
Geb
Platinum II
Kiulua
Geb
Platinum II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 158L
1,926 MMR
Party 1
Merlin
Merlin
Platinum V
LORDCHIN_
Merlin
Platinum V
Level 146
God Stats
12W - 11L
1,388 SR
Queue Stats
231W - 213L
1,816 MMR
Party 3
Danzaburou
Danzaburou
Gold I
Paladiino
Danzaburou
Gold I
Level 143
God Stats
26W - 26L
1,574 SR
Queue Stats
44W - 46L
1,683 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 9
7,456
533
4,542
11,781
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Ullr
15
5 / 0 / 5
9,169
655
12,149
10,210
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Rōma
He Bo
15
8 / 0 / 3
9,512
679
14,223
9,803
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
TheRogue007
Bakasura
14
1 / 2 / 1
8,447
603
9,833
13,636
11,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
14
5 / 2 / 4
8,600
614
12,198
12,723
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
HerculesThorMercuryAo Kuang

VS

Bans
SusanoNe ZhaRamaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DemetrioS2
Ganesha
10
0 / 5 / 0
6,353
454
4,138
13,916
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 0
8,005
572
9,246
14,895
10,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
Kiulua
Geb
12
0 / 4 / 2
7,065
505
3,647
15,411
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
LORDCHIN_
Merlin
11
0 / 4 / 0
6,973
498
5,841
8,218
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Paladiino
Danzaburou
12
1 / 5 / 1
7,220
516
8,163
14,099
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
3
4
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DemetrioS2
Ganesha
0
5
0
0
L
2
1
0
2
L
Geb
Kiulua
Geb
0
4
2
0.25
L
Merlin
LORDCHIN_
Merlin
0
4
0
0
W
0
0
9
4.5
W
Ullr
5
0
5
7.5
L
Danzaburou
Paladiino
Danzaburou
1
5
1
0.3
W
He Bo
Rōma
He Bo
8
0
3
9.5
W
Bakasura
TheRogue007
Bakasura
1
2
1
0.75
W
Apollo
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,945
Damage
31,035
58,153
Taken
66,539
36,380
Mitigated
40,582
23,463
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DemetrioS2
Ganesha
4,138
410
0
1,813
13,916
12,243
0
4,280
9,636
19,966
0
L
9,246
4,084
0
9,516
14,895
10,099
0
855
11,360
788
71,491
L
Geb
Kiulua
Geb
3,647
332
0
4,290
15,411
7,177
0
5,713
9,698
50,615
0
L
Merlin
LORDCHIN_
Merlin
5,841
725
0
500
8,218
5,257
0
1,628
6,590
59,000
0
W
4,542
1,200
714
3,938
11,781
9,297
0
2,451
9,330
0
15,013
W
Ullr
12,149
5,993
0
1,311
10,210
4,408
1,275
6,296
3,914
0
76,306
L
Danzaburou
Paladiino
Danzaburou
8,163
5,111
0
4,682
14,099
5,806
0
1,747
12,352
0
50,873
W
He Bo
Rōma
He Bo
14,223
1,536
0
4,018
9,803
4,227
512
2,587
7,216
94,971
0
W
Bakasura
TheRogue007
Bakasura
9,833
6,080
0
5,199
13,636
11,981
232
529
13,107
0
56,796
W
Apollo
12,198
8,915
0
8,283
12,723
6,467
156
2,764
9,959
0
75,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,184
Gold Earned
35,616
514
Minions Killed
452
0
Camps Cleared
0
1,533,882
Distance Traveled
1,409,208
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,353
454
5
0
0
282,593
2
L
Surtr
8,005
572
125
9
0
267,417
4
L
Geb
7,065
505
91
7
0
331,067
1
L
Merlin
6,973
498
126
9
0
272,823
4
W
Horus
7,456
533
22
2
0
323,920
3
W
Ullr
9,169
655
119
9
0
300,109
0
L
Danzaburou
7,220
516
105
8
0
255,308
3
W
He Bo
9,512
679
145
10
0
317,181
0
W
Bakasura
8,447
603
134
10
0
333,791
2
W
Apollo
8,600
614
94
7
0
258,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role