Player Matchup

He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AeRoMaSTeR
Freya
Level 60
God Stats
2W - 4L
1,279 SR
Queue Stats
95W - 95L
1,441 Elo+
Solo
Horus
Horus
Dflee
Horus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
grindvirus
Artemis
Level 128
God Stats
2W - 1L
1,532 SR
Queue Stats
93W - 72L
1,525 Elo+
Solo
Team Averages
Level 106
1,462 SR
1,493 Elo+

VS

Team Averages
Level 97
1,500 SR
1,390 Elo+
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Lele0k
Danzaburou
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
130W - 147L
1,213 Elo+
Party 3
Ra
Ra
xDARDOSx
Ra
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 169L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
7 / 1 / 4
7,765
1,294
7,595
4,331
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
 
Geb
10
0 / 3 / 8
6,039
1,007
3,820
7,666
6,796
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Freya
11
1 / 3 / 10
6,603
1,101
4,386
6,159
2,099
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Dflee
Horus
12
2 / 2 / 7
6,774
1,129
2,294
6,691
5,941
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
grindvirus
Artemis
13
3 / 1 / 9
7,456
1,243
7,079
3,839
1,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 3
6,743
1,124
5,056
4,816
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
 
Artio
10
1 / 3 / 5
6,033
1,006
1,751
7,502
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
 
Serqet
8
0 / 3 / 4
5,244
874
801
4,349
2,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Lele0k
Danzaburou
10
1 / 3 / 5
5,737
956
2,281
6,508
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 2
6,061
1,010
3,632
3,156
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
13
Kills
9
10
Deaths
13
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
4
9
W
Geb
 
Geb
0
3
8
1.33
L
Anubis
 
Anubis
4
2
3
2.75
L
Artio
 
Artio
1
3
5
1.17
L
Serqet
 
Serqet
0
3
4
0.67
W
Freya
1
3
10
2
W
Horus
Dflee
Horus
2
2
7
2.75
L
Danzaburou
Lele0k
Danzaburou
1
3
5
1.17
W
Artemis
grindvirus
Artemis
3
1
9
7.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,174
Damage
13,521
28,686
Taken
26,331
17,666
Mitigated
17,697
11,171
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,595
320
1,868
2,363
4,331
1,520
792
932
3,399
19,653
0
W
Geb
 
Geb
3,820
267
298
636
7,666
6,796
22
3,378
4,288
5,762
0
L
Anubis
 
Anubis
5,056
356
153
1,222
4,816
2,989
0
2,440
2,376
13,588
0
L
Artio
 
Artio
1,751
624
1,116
1,430
7,502
7,437
0
3,818
3,684
3,832
0
L
Serqet
 
Serqet
801
0
14
152
4,349
2,574
0
2,898
1,451
0
1,865
W
Freya
4,386
888
179
1,127
6,159
2,099
1,029
2,264
3,895
6,536
0
W
Horus
Dflee
Horus
2,294
1,036
1,231
1,838
6,691
5,941
360
2,984
3,707
0
4,533
L
Danzaburou
Lele0k
Danzaburou
2,281
1,378
314
1,276
6,508
3,097
0
4,236
2,272
0
4,133
W
Artemis
grindvirus
Artemis
7,079
2,932
409
1,222
3,839
1,310
1,593
881
2,772
0
16,134
L
3,632
427
992
254
3,156
1,600
0
2,409
747
13,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
29,818
68
Minions Killed
51
0
Camps Cleared
0
605,648
Distance Traveled
571,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,765
1,294
29
5
0
139,209
0
W
Geb
6,039
1,007
1
0
0
117,703
0
L
Anubis
6,743
1,124
19
3
0
119,145
0
L
Artio
6,033
1,006
6
1
0
124,588
0
L
Serqet
5,244
874
4
1
0
108,351
0
W
Freya
6,603
1,101
3
1
0
120,467
0
W
Horus
6,774
1,129
7
1
0
117,460
0
L
Danzaburou
5,737
956
4
1
0
119,481
0
W
Artemis
7,456
1,243
28
5
0
110,809
0
L
Ra
6,061
1,010
18
3
0
99,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role