Player Matchup

Medusa
Medusa
CooTyxD
Medusa
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 190L
1,572 Elo+
Solo
Loki
Loki
Gluggars
Loki
Level 84
God Stats
5W - 6L
1,675 SR
Queue Stats
133W - 126L
1,559 Elo+
Party 2
Eset
Eset
LocalVibez
Eset
Level 26
God Stats
2W - 2L
1,740 SR
Queue Stats
75W - 80L
1,560 Elo+
Party 1
Artio
Artio
THEG00DSP0RK
Artio
Level 86
God Stats
0W - 1L
1,231 SR
Queue Stats
243W - 235L
1,518 Elo+
Party 2
King Arthur
King Arthur
ToxicDread
King Arthur
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 39L
1,496 Elo+
Party 1
Team Averages
Level 76
1,529 SR
1,541 Elo+

VS

Team Averages
Level 84
1,605 SR
1,550 Elo+
Osiris
Osiris
CRIZPYCHINuGz
Osiris
Level 129
God Stats
2W - 8L
1,273 SR
Queue Stats
14W - 22L
1,283 Elo+
Solo
Nox
Nox
MSGSTONE
Nox
Level 103
God Stats
26W - 17L
1,679 SR
Queue Stats
356W - 311L
1,535 Elo+
Solo
Sylvanus
Sylvanus
PlugMeInPlz
Sylvanus
Level 32
God Stats
4W - 1L
1,591 SR
Queue Stats
50W - 33L
1,714 Elo+
Party 3
Skadi
Skadi
ThezeLumpz
Skadi
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 37L
1,613 Elo+
Party 3
Da Ji
Da Ji
Ty420ler
Da Ji
Level 29
God Stats
3W - 2L
1,981 SR
Queue Stats
43W - 28L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CooTyxD
Medusa
9
0 / 3 / 0
5,326
444
4,900
8,441
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
2 / 5 / 1
6,568
547
4,661
12,822
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 1
6,588
549
2,997
5,760
1,814
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
0 / 4 / 0
5,357
446
2,588
14,799
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
ToxicDread
King Arthur
12
1 / 3 / 1
6,703
559
6,465
10,952
10,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,534
545
4,737
11,977
13,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
1 / 2 / 5
6,854
571
4,895
5,242
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PlugMeInPlz
Sylvanus
10
2 / 0 / 8
6,726
561
3,044
9,720
6,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Skadi
12
4 / 0 / 4
7,054
588
11,874
8,649
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Ty420ler
Da Ji
13
8 / 1 / 2
7,895
658
8,362
8,059
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
17
17
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Medusa
CooTyxD
Medusa
0
3
0
0
L
Loki
2
5
1
0.5
L
1
2
1
0.75
W
1
2
5
1.75
W
Sylvanus
PlugMeInPlz
Sylvanus
2
0
8
6
L
0
4
0
0
W
Skadi
4
0
4
6
L
King Arthur
ToxicDread
King Arthur
1
3
1
0.5
W
Da Ji
Ty420ler
Da Ji
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,611
Damage
32,912
52,774
Taken
43,647
29,429
Mitigated
29,229
9,145
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,737
2,775
0
2,659
11,977
13,980
0
489
11,488
0
34,637
L
Medusa
CooTyxD
Medusa
4,900
1,604
0
1,000
8,441
2,927
0
1,142
7,299
0
37,608
L
Loki
4,661
1,111
0
1,908
12,822
4,459
0
2,186
10,636
0
40,164
L
2,997
502
0
708
5,760
1,814
0
1,772
3,988
48,398
0
W
4,895
767
0
500
5,242
2,187
0
1,731
3,510
57,209
0
W
Sylvanus
PlugMeInPlz
Sylvanus
3,044
1,483
3,786
4,403
9,720
6,533
0
1,778
7,942
21,242
0
L
2,588
337
380
2,779
14,799
9,753
0
2,839
11,960
17,952
0
W
Skadi
11,874
5,624
0
970
8,649
3,200
0
1,310
7,339
0
53,363
L
King Arthur
ToxicDread
King Arthur
6,465
913
0
2,370
10,952
10,476
0
0
10,952
1,589
40,222
W
Da Ji
Ty420ler
Da Ji
8,362
2,162
0
4,266
8,059
3,329
0
1,458
6,601
0
52,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
35,063
320
Minions Killed
314
0
Camps Cleared
0
1,226,360
Distance Traveled
1,213,203
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,534
545
47
4
0
226,320
0
L
Medusa
5,326
444
66
6
0
244,371
1
L
Loki
6,568
547
60
5
0
248,408
0
L
Eset
6,588
549
97
8
0
231,951
5
W
Nox
6,854
571
92
8
0
252,047
0
W
Sylvanus
6,726
561
21
2
0
224,890
2
L
Artio
5,357
446
34
3
0
260,880
1
W
Skadi
7,054
588
79
7
0
235,059
3
L
King Arthur
6,703
559
63
5
0
240,750
2
W
Da Ji
7,895
658
75
6
0
274,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role