Player Matchup

Maui
Maui
DwnMyCharlyBrwn
Maui
Level 123
God Stats
3W - 3L
1,319 SR
Queue Stats
292W - 291L
1,482 Elo+
Party 1
Anubis
Anubis
MICKEYMARTYR420
Anubis
Level 64
God Stats
1W - 6L
1,490 SR
Queue Stats
219W - 213L
1,509 Elo+
Party 1
Nike
Nike
MoistAdventure
Nike
Level 40
God Stats
1W - 1L
1,717 SR
Queue Stats
138W - 150L
1,526 Elo+
Party 1
Yu Huang
Yu Huang
TREE FIDDl
Yu Huang
Level 105
God Stats
4W - 8L
1,495 SR
Queue Stats
306W - 286L
1,494 Elo+
Party 1
Da Ji
Da Ji
XxK0OPATRO0PAxX
Da Ji
Level 105
God Stats
0W - 1L
1,795 SR
Queue Stats
31W - 29L
1,629 Elo+
Solo
Team Averages
Level 87
1,563 SR
1,528 Elo+

VS

Team Averages
Level 89
1,502 SR
1,432 Elo+
Ullr
Ullr
Albooner420
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 43L
1,295 Elo+
Solo
Ymir
Ymir
HolyGolem
Ymir
Level 105
God Stats
3W - 1L
1,106 SR
Queue Stats
229W - 246L
1,431 Elo+
Solo
Danzaburou
Danzaburou
RoyallGod
Danzaburou
Level 159
God Stats
9W - 7L
1,905 SR
Queue Stats
562W - 602L
1,463 Elo+
Solo
Skadi
Skadi
bishop1030
Skadi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,454 Elo+
Solo
Thoth
Thoth
theBACCINATOR55
Thoth
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 103L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 10
9,517
865
5,964
15,234
22,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 7
8,778
798
8,442
10,350
6,307
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 3
6,276
571
1,248
2,266
1,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
TREE FIDDl
Yu Huang
19
7 / 1 / 5
10,127
921
19,286
8,771
5,516
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 6 / 3
6,979
634
3,007
8,871
4,013
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
8,827
802
3,457
7,727
3,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
14
1 / 4 / 11
9,100
827
4,844
16,394
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
RoyallGod
Danzaburou
16
5 / 1 / 6
9,494
863
11,104
8,669
3,636
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Skadi
15
2 / 6 / 9
9,140
831
9,236
10,986
3,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 6
9,600
873
11,573
5,245
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
13
Kills
15
15
Deaths
15
28
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
2
3
10
2.33
W
Ymir
1
4
11
1.63
L
3
4
7
1.63
L
0
1
3
1.5
W
Danzaburou
RoyallGod
Danzaburou
5
1
6
8
L
Yu Huang
TREE FIDDl
Yu Huang
7
1
5
9.5
L
1
6
3
0.42
W
Skadi
2
6
9
1.08
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,947
Damage
40,214
45,492
Taken
49,021
40,224
Mitigated
27,378
9,411
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,457
1,077
688
1,273
7,727
3,165
663
5,414
2,313
0
13,150
L
5,964
460
563
2,601
15,234
22,525
312
5,113
10,121
17,486
0
W
Ymir
4,844
388
420
4,709
16,394
14,762
560
10,354
6,040
9,132
0
L
8,442
350
509
2,412
10,350
6,307
556
3,936
6,414
19,038
0
L
1,248
335
0
203
2,266
1,863
0
602
1,664
0
2,283
W
Danzaburou
RoyallGod
Danzaburou
11,104
4,588
792
4,836
8,669
3,636
1,104
4,537
4,132
0
23,099
L
Yu Huang
TREE FIDDl
Yu Huang
19,286
592
450
1,291
8,771
5,516
528
1,941
6,830
40,781
0
L
3,007
306
664
718
8,871
4,013
0
4,825
4,046
0
3,157
W
Skadi
9,236
3,395
432
695
10,986
3,701
827
9,602
1,384
0
19,397
W
11,573
172
1,701
1,872
5,245
2,114
2,003
3,785
1,460
24,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
46,161
109
Minions Killed
118
0
Camps Cleared
0
798,147
Distance Traveled
998,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,827
802
19
2
0
198,609
0
L
Maui
9,517
865
14
1
0
212,188
0
W
Ymir
9,100
827
11
1
0
192,569
0
L
Anubis
8,778
798
33
3
0
184,847
0
L
Nike
6,276
571
1
0
0
34,024
0
W
Danzaburou
9,494
863
27
2
0
209,114
0
L
Yu Huang
10,127
921
59
5
0
203,754
0
L
Da Ji
6,979
634
2
0
0
163,334
0
W
Skadi
9,140
831
25
2
0
188,765
0
W
Thoth
9,600
873
36
3
0
209,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role