Player Matchup

Horus
Horus
CABESITAAAAAAA
Horus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
LvEspartan
Janus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,638 Elo+
Party 1
Medusa
Medusa
Migunsss
Medusa
Level 15
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 5L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
SiCoTiK_alextoll
Jormungandr
Level 22
God Stats
2W - 1L
1,798 SR
Queue Stats
2W - 3L
1,539 Elo+
Party 1
Fenrir
Fenrir
xd13go__
Fenrir
Level 22
God Stats
1W - 2L
1,414 SR
Queue Stats
3W - 5L
1,452 Elo+
Party 1
Team Averages
Level 32
1,590 SR
1,516 Elo+

VS

Team Averages
Level 69
1,567 SR
1,491 Elo+
Jormungandr
Jormungandr
Koubiac03
Jormungandr
Level 66
God Stats
3W - 3L
1,181 SR
Queue Stats
22W - 17L
1,533 Elo+
Solo
Cernunnos
Cernunnos
KulawyMat
Cernunnos
Level 69
God Stats
2W - 0L
1,686 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
MGB09
Da Ji
Level 108
God Stats
3W - 0L
1,883 SR
Queue Stats
153W - 125L
1,494 Elo+
Solo
Hera
Hera
MissBosco
Hera
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 201L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
xnicolcia
Kumbhakarna
Level 33
God Stats
1W - 0L
1,585 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,763
423
6,106
15,401
10,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
15
7 / 3 / 0
9,193
575
10,450
9,369
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Migunsss
Medusa
10
0 / 3 / 1
6,031
377
4,087
9,986
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SiCoTiK_alextoll
Jormungandr
11
0 / 2 / 2
7,371
461
6,148
16,064
16,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
xd13go__
Fenrir
12
0 / 7 / 1
7,165
448
4,472
14,872
6,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Koubiac03
Jormungandr
16
6 / 0 / 3
9,922
620
9,489
9,543
11,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
KulawyMat
Cernunnos
14
3 / 2 / 4
8,095
506
15,184
11,700
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
MGB09
Da Ji
16
8 / 2 / 3
10,044
628
11,749
13,174
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
16
5 / 3 / 2
10,034
627
7,013
8,367
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
xnicolcia
Kumbhakarna
13
0 / 0 / 7
8,160
510
4,186
11,763
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
22
22
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Jormungandr
Koubiac03
Jormungandr
6
0
3
7.5
W
Cernunnos
KulawyMat
Cernunnos
3
2
4
2.5
L
Janus
7
3
0
2.33
W
Da Ji
MGB09
Da Ji
8
2
3
4.75
L
Medusa
Migunsss
Medusa
0
3
1
0.17
W
Hera
5
3
2
2
L
Jormungandr
SiCoTiK_alextoll
Jormungandr
0
2
2
0.5
L
Fenrir
xd13go__
Fenrir
0
7
1
0.07
W
Kumbhakarna
xnicolcia
Kumbhakarna
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
47,621
65,692
Taken
54,547
41,328
Mitigated
35,070
7,830
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,106
2,628
0
2,715
15,401
10,609
0
9,154
6,247
574
39,824
W
Jormungandr
Koubiac03
Jormungandr
9,489
3,405
0
780
9,543
11,958
383
188
8,708
70,718
0
W
Cernunnos
KulawyMat
Cernunnos
15,184
8,369
0
6,108
11,700
4,958
0
5,570
6,130
0
82,611
L
Janus
10,450
1,477
0
527
9,369
3,873
0
2,816
6,553
78,883
0
W
Da Ji
MGB09
Da Ji
11,749
5,082
0
151
13,174
5,441
0
2,121
10,917
0
73,062
L
Medusa
Migunsss
Medusa
4,087
1,223
0
0
9,986
4,565
0
1,984
8,002
0
27,606
W
Hera
7,013
1,539
0
1,992
8,367
2,813
901
4,688
3,679
77,904
0
L
Jormungandr
SiCoTiK_alextoll
Jormungandr
6,148
2,111
121
3,548
16,064
16,097
55
2,791
13,273
50,180
0
L
Fenrir
xd13go__
Fenrir
4,472
1,344
0
919
14,872
6,184
0
3,943
10,929
0
51,686
W
Kumbhakarna
xnicolcia
Kumbhakarna
4,186
385
0
2,742
11,763
9,900
262
4,299
7,464
16,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
46,255
349
Minions Killed
477
0
Camps Cleared
0
1,527,540
Distance Traveled
1,486,467
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,763
423
59
4
0
275,214
0
W
Jormungandr
9,922
620
113
7
0
278,948
1
W
Cernunnos
8,095
506
114
7
0
272,106
0
L
Janus
9,193
575
127
8
0
325,706
0
W
Da Ji
10,044
628
92
6
0
311,110
0
L
Medusa
6,031
377
37
2
0
290,002
0
W
Hera
10,034
627
139
9
0
285,984
0
L
Jormungandr
7,371
461
52
3
0
294,735
0
L
Fenrir
7,165
448
74
5
0
341,883
0
W
Kumbhakarna
8,160
510
19
1
0
338,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role