Player Matchup

Surtr
Surtr
 
Surtr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
IReto
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,587 Elo+
Party 1
Yu Huang
Yu Huang
Jxisy
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,684 Elo+
Party 1
Awilix
Awilix
RubenRL
Awilix
Level 129
God Stats
4W - 4L
1,795 SR
Queue Stats
763W - 649L
1,531 Elo+
Solo
Team Averages
Level 125
1,559 SR
1,560 Elo+

VS

Team Averages
Level 93
1,594 SR
1,530 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Beachhobo
Agni
Level 102
God Stats
8W - 2L
1,990 SR
Queue Stats
51W - 38L
1,605 Elo+
Party 2
Pele
Pele
COOL5184
Pele
Level 79
God Stats
76W - 67L
1,531 SR
Queue Stats
92W - 83L
1,521 Elo+
Party 2
Izanami
Izanami
GodLordSharky
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
GoldenLou
Cu Chulainn
Level 128
God Stats
8W - 4L
1,452 SR
Queue Stats
74W - 55L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 2 / 0
6,894
627
8,375
12,868
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
 
Ullr
11
1 / 0 / 3
5,954
541
4,774
5,306
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
IReto
Geb
10
2 / 0 / 4
6,396
581
3,621
8,907
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Jxisy
Yu Huang
10
4 / 2 / 1
6,268
570
6,890
6,126
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
RubenRL
Awilix
11
3 / 1 / 5
6,635
603
8,518
10,062
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 1
6,190
563
2,632
9,841
5,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Agni
11
2 / 4 / 0
6,493
590
6,835
7,715
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
11
1 / 1 / 2
6,178
562
4,691
8,492
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
10
0 / 2 / 2
5,637
512
5,302
8,425
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
GoldenLou
Cu Chulainn
11
1 / 2 / 1
6,382
580
7,935
11,802
10,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
5
5
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
2
0
1
L
Ullr
 
Ullr
1
0
3
2.5
W
Sylvanus
 
Sylvanus
1
3
1
0.5
W
Agni
2
4
0
0.5
W
Pele
1
1
2
2
W
Izanami
0
2
2
0.5
W
Cu Chulainn
GoldenLou
Cu Chulainn
1
2
1
0.75
L
Geb
IReto
Geb
2
0
4
4
L
Yu Huang
Jxisy
Yu Huang
4
2
1
2.25
L
Awilix
RubenRL
Awilix
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,178
Damage
27,395
43,269
Taken
46,275
22,522
Mitigated
24,290
8,308
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,375
3,856
0
3,936
12,868
6,957
0
547
12,321
969
51,855
L
Ullr
 
Ullr
4,774
1,917
0
1,075
5,306
1,790
0
1,591
3,715
0
45,505
W
Sylvanus
 
Sylvanus
2,632
1,171
2,117
3,506
9,841
5,861
237
1,625
8,154
22,321
0
W
Agni
6,835
372
0
1,640
7,715
2,683
0
4,903
2,435
47,176
0
W
Pele
4,691
1,499
0
2,538
8,492
2,555
0
1,746
6,658
0
37,941
W
Izanami
5,302
3,674
0
2,639
8,425
2,686
925
1,384
7,041
0
45,189
W
Cu Chulainn
GoldenLou
Cu Chulainn
7,935
1,394
0
2,746
11,802
10,505
0
837
10,965
1,927
50,663
L
Geb
IReto
Geb
3,621
732
0
1,611
8,907
7,327
0
2,127
6,780
19,834
0
L
Yu Huang
Jxisy
Yu Huang
6,890
351
83
953
6,126
2,605
0
3,902
2,224
36,693
0
L
Awilix
RubenRL
Awilix
8,518
3,318
0
650
10,062
3,843
0
1,997
8,065
0
50,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
30,880
347
Minions Killed
360
0
Camps Cleared
0
1,163,177
Distance Traveled
1,125,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,894
627
77
7
0
213,423
0
L
Ullr
5,954
541
96
9
0
226,351
0
W
Sylvanus
6,190
563
34
3
0
193,603
0
W
Agni
6,493
590
80
7
0
231,668
0
W
Pele
6,178
562
67
6
0
258,832
0
W
Izanami
5,637
512
80
7
0
215,266
0
W
Cu Chulainn
6,382
580
99
9
0
226,576
0
L
Geb
6,396
581
16
1
0
246,352
0
L
Yu Huang
6,268
570
79
7
0
199,455
0
L
Awilix
6,635
603
79
7
0
277,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role