Player Matchup

Ymir
Ymir
ManceauAlex9m1
Ymir
Level 67
God Stats
4W - 4L
1,387 SR
Queue Stats
59W - 58L
1,329 Elo+
Party 2
Ao Kuang
Ao Kuang
PowerPANDA26
Ao Kuang
Level 104
God Stats
21W - 10L
1,547 SR
Queue Stats
225W - 211L
1,472 Elo+
Solo
Yu Huang
Yu Huang
darkigusy
Yu Huang
Level 114
God Stats
5W - 1L
1,500 SR
Queue Stats
518W - 487L
1,451 Elo+
Solo
Nike
Nike
teur2_bs
Nike
Level 82
God Stats
16W - 13L
1,528 SR
Queue Stats
74W - 73L
1,423 Elo+
Party 2
Cernunnos
Cernunnos
wingert13rus
Cernunnos
Level 54
God Stats
2W - 1L
1,540 SR
Queue Stats
124W - 121L
1,466 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,428 Elo+

VS

Team Averages
Level 90
1,305 SR
1,391 Elo+
Danzaburou
Danzaburou
Card Com3t
Danzaburou
Level 176
God Stats
2W - 10L
1,088 SR
Queue Stats
235W - 206L
1,475 Elo+
Solo
Chaac
Chaac
G-aBi_9
Chaac
Level 77
God Stats
5W - 18L
1,216 SR
Queue Stats
12W - 23L
1,414 Elo+
Solo
Janus
Janus
KEVICE92
Janus
Level 93
God Stats
2W - 2L
1,343 SR
Queue Stats
84W - 98L
1,384 Elo+
Party 1
Nike
Nike
Kabale3213
Nike
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 256L
1,308 Elo+
Solo
Awilix
Awilix
ankletaker92
Awilix
Level 64
God Stats
61W - 62L
1,378 SR
Queue Stats
108W - 130L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
8,421
495
4,978
13,422
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
PowerPANDA26
Ao Kuang
18
10 / 0 / 1
10,768
633
16,181
16,475
7,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
darkigusy
Yu Huang
15
3 / 3 / 4
9,338
549
7,022
9,402
6,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
17
1 / 0 / 0
10,346
609
11,708
13,784
16,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
wingert13rus
Cernunnos
13
0 / 5 / 4
8,090
476
6,973
15,196
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Card Com3t
Danzaburou
14
4 / 4 / 0
8,386
493
13,695
15,877
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
G-aBi_9
Chaac
15
0 / 1 / 1
8,584
505
6,853
14,409
16,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
KEVICE92
Janus
15
3 / 4 / 4
8,763
515
9,065
9,239
3,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 4
6,430
378
4,545
10,628
6,760
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
13
2 / 4 / 1
7,699
453
8,889
16,750
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
14
Kills
9
9
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Card Com3t
Danzaburou
4
4
0
1
L
Chaac
G-aBi_9
Chaac
0
1
1
0.5
L
Janus
KEVICE92
Janus
3
4
4
1.25
L
0
1
4
2
W
0
1
6
3
W
Ao Kuang
PowerPANDA26
Ao Kuang
10
0
1
10.5
L
Awilix
2
4
1
0.63
W
Yu Huang
darkigusy
Yu Huang
3
3
4
1.67
W
Nike
1
0
0
1
W
Cernunnos
wingert13rus
Cernunnos
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,862
Damage
43,047
68,279
Taken
66,903
49,652
Mitigated
41,193
20,189
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Card Com3t
Danzaburou
13,695
7,488
0
8,159
15,877
7,086
0
8,308
7,563
0
73,845
L
Chaac
G-aBi_9
Chaac
6,853
2,111
0
4,689
14,409
16,742
0
789
13,600
0
77,155
L
Janus
KEVICE92
Janus
9,065
176
276
832
9,239
3,992
0
5,189
3,876
73,770
0
L
4,545
671
0
750
10,628
6,760
0
3,981
6,615
0
20,318
W
4,978
721
239
3,113
13,422
13,444
84
2,748
10,674
28,322
0
W
Ao Kuang
PowerPANDA26
Ao Kuang
16,181
4,579
0
10,042
16,475
7,509
0
1,472
15,003
101,454
0
L
Awilix
8,889
3,753
0
2,879
16,750
6,613
0
9,581
6,905
0
53,380
W
Yu Huang
darkigusy
Yu Huang
7,022
376
0
897
9,402
6,178
0
3,118
6,284
71,855
0
W
Nike
11,708
1,646
0
1,300
13,784
16,456
0
0
13,784
217
94,130
W
Cernunnos
wingert13rus
Cernunnos
6,973
3,279
0
4,598
15,196
6,065
596
2,039
13,157
0
51,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
39,862
521
Minions Killed
459
0
Camps Cleared
0
1,576,437
Distance Traveled
1,687,887
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,386
493
104
6
0
303,996
0
L
Chaac
8,584
505
141
8
0
337,323
0
L
Janus
8,763
515
123
7
0
337,765
4
L
Nike
6,430
378
26
2
0
319,863
4
W
Ymir
8,421
495
36
2
0
300,833
2
W
Ao Kuang
10,768
633
114
7
0
381,413
0
L
Awilix
7,699
453
65
4
0
388,940
0
W
Yu Huang
9,338
549
125
7
0
330,017
7
W
Nike
10,346
609
155
9
0
298,713
3
W
Cernunnos
8,090
476
91
5
0
265,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role