Player Matchup

Anhur
Anhur
BreakinBenjamin
Anhur
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 97L
1,501 Elo+
Party 1
Hercules
Hercules
DOCTORMUERTE___
Hercules
Level 214
God Stats
8W - 3L
1,736 SR
Queue Stats
304W - 299L
1,520 Elo+
Solo
Chronos
Chronos
Gavtung
Chronos
Level 87
God Stats
2W - 0L
1,712 SR
Queue Stats
138W - 125L
1,480 Elo+
Party 1
Bellona
Bellona
d4rk33_n
Bellona
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,264 Elo+
Solo
Jormungandr
Jormungandr
ФЛЕКСГРУЗОВИК
Jormungandr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 104L
1,520 Elo+
Party 1
Team Averages
Level 105
1,590 SR
1,457 Elo+

VS

Team Averages
Level 33
1,424 SR
1,564 Elo+
Kali
Kali
Jamtf141
Kali
Level 49
God Stats
0W - 2L
1,280 SR
Queue Stats
59W - 53L
1,517 Elo+
Party 2
Xing Tian
Xing Tian
Spootny974
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,881 Elo+
Solo
Cernunnos
Cernunnos
blacksoulb
Cernunnos
Level 44
God Stats
2W - 5L
1,500 SR
Queue Stats
127W - 143L
1,579 Elo+
Solo
Ravana
Ravana
pogba13345566411
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,421 Elo+
Solo
Janus
Janus
seanthomas140800
Janus
Level 28
God Stats
2W - 6L
1,338 SR
Queue Stats
137W - 175L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 8
11,129
927
9,512
12,457
5,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
16
3 / 1 / 20
9,365
780
9,403
14,557
16,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Gavtung
Chronos
17
5 / 1 / 18
9,951
829
14,021
8,185
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
d4rk33_n
Bellona
13
2 / 4 / 11
8,311
693
8,376
12,716
13,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 22
9,821
818
18,996
13,678
18,408
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
2 / 6 / 6
8,669
722
6,993
14,505
8,785
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Spootny974
Xing Tian
14
0 / 5 / 7
8,302
692
4,794
17,312
19,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
blacksoulb
Cernunnos
16
4 / 2 / 5
8,865
739
12,165
9,595
5,815
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 4 / 5
8,615
718
14,087
12,778
7,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 9 / 3
8,165
680
13,241
13,118
6,491
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
26
Kills
10
10
Deaths
26
79
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
W
Hercules
3
1
20
13
W
Chronos
Gavtung
Chronos
5
1
18
14
L
Kali
2
6
6
0.83
L
Xing Tian
Spootny974
Xing Tian
0
5
7
0.7
L
Cernunnos
blacksoulb
Cernunnos
4
2
5
3.25
W
Bellona
d4rk33_n
Bellona
2
4
11
1.88
L
2
4
5
1.13
L
2
9
3
0.39
W
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,308
Damage
51,280
61,593
Taken
67,308
57,368
Mitigated
48,366
29,453
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,512
5,061
3,243
4,033
12,457
5,302
999
2,799
9,658
0
24,852
W
Hercules
9,403
2,254
2,237
7,954
14,557
16,167
471
3,455
11,102
0
14,968
W
Chronos
Gavtung
Chronos
14,021
1,591
1,132
1,028
8,185
3,520
2,024
2,182
6,003
23,001
0
L
Kali
6,993
2,164
1,502
3,999
14,505
8,785
2,022
7,635
6,342
0
15,586
L
Xing Tian
Spootny974
Xing Tian
4,794
82
2,070
2,276
17,312
19,996
0
6,776
9,536
9,380
0
L
Cernunnos
blacksoulb
Cernunnos
12,165
5,059
1,167
2,816
9,595
5,815
2,405
6,325
2,813
0
29,219
W
Bellona
d4rk33_n
Bellona
8,376
1,209
72
1,741
12,716
13,971
363
4,683
8,033
1,729
11,612
L
14,087
3,262
577
3,848
12,778
7,279
498
5,073
7,230
0
21,884
L
13,241
1,453
1,155
780
13,118
6,491
0
6,448
6,220
22,863
0
W
18,996
1,383
3,608
4,405
13,678
18,408
305
4,916
8,762
33,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,577
Gold Earned
42,616
121
Minions Killed
105
0
Camps Cleared
0
1,160,155
Distance Traveled
1,024,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,129
927
39
3
0
210,428
0
W
Hercules
9,365
780
20
2
0
236,443
0
W
Chronos
9,951
829
21
2
0
251,399
0
L
Kali
8,669
722
11
1
0
236,254
0
L
Xing Tian
8,302
692
4
0
0
226,162
0
L
Cernunnos
8,865
739
39
3
0
182,964
0
W
Bellona
8,311
693
15
1
0
220,013
0
L
Ravana
8,615
718
19
2
0
194,629
0
L
Janus
8,165
680
32
3
0
184,509
0
W
Jormungandr
9,821
818
26
2
0
241,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role