Player Matchup

Nike
Nike
 
Nike
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BLBoucher
Atlas
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 81L
1,488 Elo+
Solo
Lancelot
Lancelot
ILPanzer99
Lancelot
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,428 Elo+
Solo
Anubis
Anubis
Itsxbeater
Anubis
Level 80
God Stats
4W - 10L
1,272 SR
Queue Stats
207W - 194L
1,449 Elo+
Solo
Awilix
Awilix
Obithree233
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,257 Elo+
Solo
Team Averages
Level 67
1,454 SR
1,424 Elo+

VS

Team Averages
Level 86
1,566 SR
1,510 Elo+
Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GrandMasterNath
Arachne
Level 118
God Stats
15W - 6L
1,500 SR
Queue Stats
472W - 461L
1,527 Elo+
Solo
Ravana
Ravana
Hoshimorii
Ravana
Level 29
God Stats
5W - 4L
1,828 SR
Queue Stats
234W - 249L
1,522 Elo+
Solo
Persephone
Persephone
ahmeduele
Persephone
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ares
Ares
goncirula888
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 2 / 5
7,595
633
7,069
8,998
10,742
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
BLBoucher
Atlas
15
2 / 4 / 6
8,955
746
12,517
14,791
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
ILPanzer99
Lancelot
14
1 / 5 / 6
7,997
666
8,838
11,463
5,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Itsxbeater
Anubis
16
4 / 3 / 3
9,423
785
12,301
9,618
5,612
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
14
2 / 4 / 5
7,858
655
7,421
12,072
5,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
8 / 1 / 7
10,409
867
16,729
10,100
3,952
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 3 / 10
8,938
745
5,634
14,797
6,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Hoshimorii
Ravana
15
3 / 3 / 11
9,126
761
8,587
12,834
10,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ahmeduele
Persephone
17
3 / 1 / 13
9,928
827
12,278
6,621
2,367
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 3 / 14
9,572
798
10,239
13,761
15,837
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
9
Kills
18
18
Deaths
11
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
5
1.25
W
Sol
 
Sol
8
1
7
11.5
L
Atlas
BLBoucher
Atlas
2
4
6
1.25
W
1
3
10
2
W
Ravana
Hoshimorii
Ravana
3
3
11
2.83
L
Lancelot
ILPanzer99
Lancelot
1
5
6
0.8
L
Anubis
Itsxbeater
Anubis
4
3
3
1.83
L
Awilix
2
4
5
1.13
W
Persephone
ahmeduele
Persephone
3
1
13
9.5
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,146
Damage
53,467
56,942
Taken
58,113
39,423
Mitigated
39,037
10,421
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,069
82
443
1,322
8,998
10,742
0
5,964
2,919
0
16,043
W
Sol
 
Sol
16,729
6,158
1,231
5,836
10,100
3,952
2,283
4,966
5,134
36,995
0
L
Atlas
BLBoucher
Atlas
12,517
3,889
1,016
2,183
14,791
11,751
0
11,719
2,999
23,633
0
W
5,634
3,655
749
4,906
14,797
6,321
642
6,132
8,665
0
12,273
W
Ravana
Hoshimorii
Ravana
8,587
480
1,070
2,381
12,834
10,560
220
6,742
6,092
2,379
11,642
L
Lancelot
ILPanzer99
Lancelot
8,838
1,938
0
410
11,463
5,985
0
8,515
2,802
0
18,052
L
Anubis
Itsxbeater
Anubis
12,301
135
936
1,988
9,618
5,612
0
7,257
2,091
31,091
0
L
Awilix
7,421
1,958
1,154
969
12,072
5,333
0
6,833
5,154
0
16,268
W
Persephone
ahmeduele
Persephone
12,278
954
207
2,848
6,621
2,367
1,050
1,743
4,877
28,106
0
W
10,239
305
1,439
2,290
13,761
15,837
208
5,235
8,526
16,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
47,973
167
Minions Killed
134
0
Camps Cleared
0
1,169,369
Distance Traveled
1,116,288
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,595
633
22
2
0
254,522
0
W
Sol
10,409
867
53
4
0
203,535
0
L
Atlas
8,955
746
30
3
0
216,251
0
W
Arachne
8,938
745
24
2
0
208,871
3
W
Ravana
9,126
761
11
1
0
240,088
0
L
Lancelot
7,997
666
37
3
0
255,715
0
L
Anubis
9,423
785
58
5
0
187,738
0
L
Awilix
7,858
655
20
2
0
255,143
0
W
Persephone
9,928
827
37
3
0
235,889
0
W
Ares
9,572
798
9
1
0
227,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role