Player Matchup

Freya
Freya
 
Freya
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
B0ta
Horus
Level 72
God Stats
3W - 2L
1,715 SR
Queue Stats
113W - 123L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
Sam Dragonborn1
Sun Wukong
Level 102
God Stats
7W - 3L
1,883 SR
Queue Stats
258W - 258L
1,451 Elo+
Solo
Odin
Odin
WounchPounch
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 105L
1,471 Elo+
Solo
Poseidon
Poseidon
d1dky
Poseidon
Level 59
God Stats
2W - 2L
1,383 SR
Queue Stats
90W - 91L
1,559 Elo+
Party 2
Team Averages
Level 96
1,596 SR
1,508 Elo+

VS

Team Averages
Level 109
1,501 SR
1,476 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ancimon
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,445 Elo+
Party 1
King Arthur
King Arthur
Ibsz
King Arthur
Level 146
God Stats
15W - 14L
1,505 SR
Queue Stats
747W - 526L
1,575 Elo+
Party 3
Zeus
Zeus
KongMin
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
Makka93
Sylvanus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
8 / 3 / 17
10,184
783
25,788
16,842
10,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
B0ta
Horus
17
5 / 2 / 23
11,208
862
6,774
24,167
29,406
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Sam Dragonborn1
Sun Wukong
18
4 / 2 / 18
10,550
812
13,137
23,338
26,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 1 / 25
10,080
775
10,880
22,967
30,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
d1dky
Poseidon
18
10 / 3 / 18
11,176
860
28,280
17,351
10,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 4 / 1
9,192
707
23,000
12,986
6,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Ancimon
Morgan Le Fay
16
3 / 4 / 3
8,868
682
14,893
14,137
7,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Ibsz
King Arthur
15
2 / 7 / 2
8,300
638
10,334
25,685
19,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
KongMin
Zeus
12
0 / 8 / 3
7,604
585
13,878
14,411
8,384
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Makka93
Sylvanus
15
1 / 7 / 9
9,494
730
6,082
22,208
24,043
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
28
30
Kills
10
11
Deaths
30
101
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
3
17
5.5
L
Neith
 
Neith
4
4
1
1.13
L
Morgan Le Fay
Ancimon
Morgan Le Fay
3
4
3
1.13
W
Horus
B0ta
Horus
5
2
23
8.25
L
King Arthur
Ibsz
King Arthur
2
7
2
0.43
L
Zeus
KongMin
Zeus
0
8
3
0.19
L
Sylvanus
Makka93
Sylvanus
1
7
9
0.79
W
Sun Wukong
Sam Dragonborn1
Sun Wukong
4
2
18
6.5
W
3
1
25
15.5
W
Poseidon
d1dky
Poseidon
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,859
Damage
68,187
104,665
Taken
89,427
107,501
Mitigated
65,593
60,123
Healing
28,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
25,788
7,395
4,147
4,952
16,842
10,788
3,064
6,111
10,634
37,470
0
L
Neith
 
Neith
23,000
10,458
809
4,176
12,986
6,560
0
7,737
5,249
0
35,816
L
Morgan Le Fay
Ancimon
Morgan Le Fay
14,893
2,612
1,689
3,623
14,137
7,018
0
10,026
4,111
29,961
0
W
Horus
B0ta
Horus
6,774
3,232
13,442
10,932
24,167
29,406
749
8,533
15,449
0
8,281
L
King Arthur
Ibsz
King Arthur
10,334
1,062
1,045
7,174
25,685
19,588
0
17,580
8,105
0
15,502
L
Zeus
KongMin
Zeus
13,878
1,822
1,505
2,208
14,411
8,384
0
5,533
8,878
28,612
0
L
Sylvanus
Makka93
Sylvanus
6,082
1,418
2,837
3,555
22,208
24,043
0
13,192
9,016
10,135
0
W
Sun Wukong
Sam Dragonborn1
Sun Wukong
13,137
448
5,134
5,347
23,338
26,124
828
6,045
15,895
0
41,288
W
10,880
1,629
2,526
6,495
22,967
30,351
902
9,233
13,463
0
17,290
W
Poseidon
d1dky
Poseidon
28,280
5,229
3,132
4,016
17,351
10,832
2,374
4,931
12,282
53,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,198
Gold Earned
43,458
148
Minions Killed
112
0
Camps Cleared
0
1,265,085
Distance Traveled
1,078,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,184
783
18
1
0
235,525
0
L
Neith
9,192
707
32
2
0
220,196
0
L
Morgan Le Fay
8,868
682
28
2
0
231,335
0
W
Horus
11,208
862
7
1
0
265,802
0
L
King Arthur
8,300
638
19
1
0
215,024
0
L
Zeus
7,604
585
29
2
0
212,902
0
L
Sylvanus
9,494
730
4
0
0
199,236
0
W
Sun Wukong
10,550
812
54
4
0
241,007
0
W
Odin
10,080
775
22
2
0
279,712
0
W
Poseidon
11,176
860
47
4
0
243,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role