Player Matchup
Team Averages
Silver V
Average Tier
Level 68
2,024 SR
1,285
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 105
1,500 SR
1,107
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bedduur
Freya
10
4 / 0 / 0
5,650
1,130
3,976
4,148
1,512
Y10 Telkhines Ring
+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal
PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.
Hastened Ring
+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ItsOrbiess
Sun Wukong
7
0 / 4 / 0
4,054
811
2,361
5,793
3,371
Enchanted Kusari
+20
Magical Protection
+5
Mp 5
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,650
1,130
49
10
4
77,579
0
L
4,054
811
27
5
1
75,392
0