Player Matchup

Thor
Thor
Cxmp GL
Thor
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 54L
1,307 Elo+
Party 2
Zeus
Zeus
Galeon_371
Zeus
Level 45
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Cerberus
Cerberus
Iron_Boy_09
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
ItsJustBlacky
Atlas
Level 122
God Stats
19W - 26L
1,447 SR
Queue Stats
358W - 360L
1,456 Elo+
Party 2
Jing Wei
Jing Wei
bub419bub
Jing Wei
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,415 Elo+
Solo
Team Averages
Level 50
1,462 SR
1,436 Elo+

VS

Team Averages
Level 43
1,680 SR
1,244 Elo+
Vamana
Vamana
AgonizedNewt642
Vamana
Level 123
God Stats
2W - 1L
1,731 SR
Queue Stats
50W - 43L
1,534 Elo+
Party 1
Chronos
Chronos
Chef Nastyy
Chronos
Level 46
God Stats
4W - 2L
1,317 SR
Queue Stats
104W - 106L
1,191 Elo+
Solo
Cernunnos
Cernunnos
P3nut848y
Cernunnos
Level 5
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 3L
1,234 Elo+
Party 1
Pele
Pele
PRINSE cookie55
Pele
Level 25
God Stats
3W - 2L
1,977 SR
Queue Stats
3W - 6L
1,130 Elo+
Party 1
Nemesis
Nemesis
maxs383
Nemesis
Level 18
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 6L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cxmp GL
Thor
11
4 / 1 / 1
6,269
570
5,161
8,108
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 6 / 0
6,166
561
7,661
8,882
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Iron_Boy_09
Cerberus
6
0 / 7 / 2
4,495
409
1,581
12,066
6,581
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

1
0 / 0 / 0
3,679
334
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
bub419bub
Jing Wei
10
1 / 0 / 0
5,755
523
7,137
5,729
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,406
582
3,308
5,827
3,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Chef Nastyy
Chronos
10
6 / 5 / 0
6,527
593
8,565
8,298
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
P3nut848y
Cernunnos
10
1 / 1 / 0
6,132
557
3,878
8,446
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 3 / 3
5,904
537
4,597
9,550
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
maxs383
Nemesis
9
0 / 0 / 1
5,278
480
1,735
6,391
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
9
Kills
13
14
Deaths
9
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Chronos
Chef Nastyy
Chronos
6
5
0
1.2
L
Thor
Cxmp GL
Thor
4
1
1
4.5
L
4
6
0
0.67
L
Cerberus
Iron_Boy_09
Cerberus
0
7
2
0.14
L
0
0
0
0
W
Cernunnos
P3nut848y
Cernunnos
1
1
0
1
W
3
3
3
1.5
L
Jing Wei
bub419bub
Jing Wei
1
0
0
1
W
Nemesis
maxs383
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,540
Damage
22,083
34,785
Taken
38,512
14,258
Mitigated
15,017
7,711
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,308
1,361
0
1,162
5,827
3,600
165
371
5,456
0
41,566
W
Chronos
Chef Nastyy
Chronos
8,565
3,134
0
1,208
8,298
3,109
0
5,225
3,073
43,106
0
L
Thor
Cxmp GL
Thor
5,161
1,011
0
700
8,108
3,046
0
51
7,805
0
39,376
L
7,661
2,341
0
2,296
8,882
2,697
375
3,911
4,918
35,462
0
L
Cerberus
Iron_Boy_09
Cerberus
1,581
592
0
1,116
12,066
6,581
43
4,580
7,352
8,667
0
L
0
0
176
0
0
0
0
0
0
0
0
W
Cernunnos
P3nut848y
Cernunnos
3,878
2,432
0
4,891
8,446
3,435
415
248
8,198
0
41,259
W
4,597
975
0
1,953
9,550
2,847
266
3,090
6,460
0
26,659
L
Jing Wei
bub419bub
Jing Wei
7,137
5,199
0
3,423
5,729
1,934
0
0
5,729
0
39,637
W
Nemesis
maxs383
Nemesis
1,735
826
0
1,398
6,391
2,026
183
308
6,083
0
22,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,364
Gold Earned
30,247
206
Minions Killed
294
0
Camps Cleared
0
889,084
Distance Traveled
1,099,374
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,406
582
71
6
0
179,906
0
W
Chronos
6,527
593
69
6
0
183,776
1
L
Thor
6,269
570
60
5
0
266,277
0
L
Zeus
6,166
561
60
5
0
182,579
0
L
Cerberus
4,495
409
18
2
0
178,340
0
L
Atlas
3,679
334
0
0
0
33,125
0
W
Cernunnos
6,132
557
80
7
0
204,717
0
W
Pele
5,904
537
42
4
0
250,722
0
L
Jing Wei
5,755
523
68
6
0
228,763
0
W
Nemesis
5,278
480
32
3
0
280,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role