Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
BadGuys2
Martichoras
Level 70
God Stats
2W - 1L
1,774 SR
Queue Stats
100W - 84L
1,491 Elo+
Solo
Atlas
Atlas
Big_Whopper_boii
Atlas
Level 54
God Stats
0W - 1L
1,549 SR
Queue Stats
7W - 15L
1,231 Elo+
Party 2
Merlin
Merlin
Blackop7896621
Merlin
Level 67
God Stats
3W - 2L
1,699 SR
Queue Stats
94W - 90L
1,493 Elo+
Solo
Achilles
Achilles
jaysavage9295
Achilles
Level 26
God Stats
0W - 1L
1,549 SR
Queue Stats
3W - 13L
1,231 Elo+
Party 2
Team Averages
Level 69
1,614 SR
1,389 Elo+

VS

Team Averages
Level 91
1,536 SR
1,390 Elo+
Yemoja
Yemoja
EdenianGlow
Yemoja
Level 82
God Stats
2W - 1L
1,589 SR
Queue Stats
27W - 42L
1,254 Elo+
Solo
Janus
Janus
FLboy_98
Janus
Level 114
God Stats
15W - 19L
1,593 SR
Queue Stats
70W - 70L
1,398 Elo+
Party 1
Izanami
Izanami
ItsDannysPS
Izanami
Level 106
God Stats
7W - 3L
1,361 SR
Queue Stats
73W - 63L
1,431 Elo+
Party 1
Fenrir
Fenrir
Zuhwy
Fenrir
Level 86
God Stats
5W - 3L
1,660 SR
Queue Stats
52W - 54L
1,447 Elo+
Party 1
Shiva
Shiva
floppy_hopkins
Shiva
Level 69
God Stats
13W - 14L
1,477 SR
Queue Stats
136W - 128L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 0
5,909
537
1,336
5,967
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
BadGuys2
Martichoras
8
2 / 4 / 0
5,128
466
6,691
9,643
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 1
4,706
428
1,622
6,179
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 2 / 0
5,604
509
2,419
5,193
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
jaysavage9295
Achilles
7
0 / 2 / 0
4,270
388
2,993
6,664
6,229
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 5
5,470
497
1,532
6,870
3,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
FLboy_98
Janus
12
2 / 0 / 0
6,561
596
2,980
3,212
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
ItsDannysPS
Izanami
9
2 / 0 / 4
5,929
539
5,648
6,537
2,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Zuhwy
Fenrir
11
6 / 0 / 3
7,184
653
4,740
6,594
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,744
613
3,959
6,925
3,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
12
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
L
Martichoras
BadGuys2
Martichoras
2
4
0
0.5
L
0
4
1
0.13
L
0
2
0
0
W
Yemoja
0
2
5
1.25
W
Janus
FLboy_98
Janus
2
0
0
2
W
Izanami
ItsDannysPS
Izanami
2
0
4
4
W
Fenrir
Zuhwy
Fenrir
6
0
3
7.5
W
2
1
1
2.5
L
Achilles
jaysavage9295
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,061
Damage
18,859
33,646
Taken
30,138
18,479
Mitigated
13,061
9,074
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,336
454
0
4,072
5,967
2,035
0
198
5,769
0
41,331
L
Martichoras
BadGuys2
Martichoras
6,691
2,107
0
3,126
9,643
3,485
0
826
8,817
0
39,731
L
1,622
794
0
523
6,179
4,820
0
706
5,473
14,545
0
L
2,419
123
0
500
5,193
1,910
0
2,782
2,411
35,437
0
W
Yemoja
1,532
462
1,984
1,792
6,870
3,896
216
811
6,059
8,759
0
W
Janus
FLboy_98
Janus
2,980
36
0
851
3,212
1,138
758
1,940
1,272
44,008
0
W
Izanami
ItsDannysPS
Izanami
5,648
5,077
0
1,918
6,537
2,256
569
438
6,099
0
45,723
W
Fenrir
Zuhwy
Fenrir
4,740
1,108
0
2,070
6,594
2,559
0
852
5,742
0
39,792
W
3,959
772
0
2,867
6,925
3,212
0
0
6,568
0
44,703
L
Achilles
jaysavage9295
Achilles
2,993
1,280
0
853
6,664
6,229
0
0
6,664
0
15,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,617
Gold Earned
31,888
237
Minions Killed
299
0
Camps Cleared
0
981,183
Distance Traveled
1,031,858
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,909
537
77
7
0
247,802
1
L
Martichoras
5,128
466
62
6
0
198,215
0
L
Atlas
4,706
428
13
1
0
181,096
0
L
Merlin
5,604
509
71
6
0
176,793
0
W
Yemoja
5,470
497
10
1
0
171,835
0
W
Janus
6,561
596
70
6
0
204,458
3
W
Izanami
5,929
539
74
7
0
191,239
0
W
Fenrir
7,184
653
75
7
0
251,252
0
W
Shiva
6,744
613
70
6
0
213,074
2
L
Achilles
4,270
388
14
1
0
177,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role