Player Matchup

King Arthur
King Arthur
Bronze III
Phón
King Arthur
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,363 MMR
Solo
Freya
Freya
Gold IV
Revifide
Freya
Gold IV
Level 167
God Stats
4W - 3L
1,466 SR
Queue Stats
52W - 50L
1,380 MMR
Solo
Yu Huang
Yu Huang
Silver I
eXo CarNage
Yu Huang
Silver I
Level 177
God Stats
2W - 5L
1,338 SR
Queue Stats
162W - 160L
1,365 MMR
Solo
Horus
Horus
Silver I
unbeIixvable
Horus
Silver I
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
149W - 154L
1,371 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
yerrRaikage
Tsukuyomi
Gold IV
Level 129
God Stats
44W - 36L
1,529 SR
Queue Stats
257W - 251L
1,373 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,466 SR
1,370 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,575 SR
1,370 MMR
Hera
Hera
Gold V
Fo kbl kpepo
Hera
Gold V
Level 155
God Stats
40W - 35L
1,457 SR
Queue Stats
799W - 805L
1,372 MMR
Solo
Mercury
Mercury
Silver II
HalfEvil33
Mercury
Silver II
Level 101
God Stats
6W - 3L
1,695 SR
Queue Stats
23W - 23L
1,356 MMR
Party 1
Chernobog
Chernobog
Gold IV
HotButta
Chernobog
Gold IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,399 MMR
Party 1
Maui
Maui
Silver IV
StiffyNinjaQc
Maui
Silver IV
Level 67
God Stats
2W - 1L
1,721 SR
Queue Stats
17W - 16L
1,354 MMR
Solo
Hades
Hades
Gold III
TexasMooseV2
Hades
Gold III
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 61L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Phón
King Arthur
12
0 / 3 / 1
7,287
429
6,901
16,122
16,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Revifide
Freya
14
3 / 6 / 1
9,350
550
15,752
15,086
7,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
eXo CarNage
Yu Huang
14
0 / 3 / 2
8,238
485
10,264
13,178
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 3
7,448
438
5,550
17,880
18,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
yerrRaikage
Tsukuyomi
14
2 / 7 / 0
8,645
509
8,595
16,644
6,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ne ZhaThorSurtrAo Kuang

VS

Bans
He BoGilgameshSolOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
10,406
612
16,750
10,091
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
HalfEvil33
Mercury
18
7 / 0 / 10
11,116
654
8,823
14,872
7,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
HotButta
Chernobog
16
7 / 2 / 7
10,124
596
14,328
15,792
7,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 15
9,185
540
6,120
16,469
17,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 7
10,614
624
11,645
16,139
17,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
6
Kills
25
25
Deaths
6
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Mercury
HalfEvil33
Mercury
7
0
10
12
W
Chernobog
HotButta
Chernobog
7
2
7
5.25
L
King Arthur
Phón
King Arthur
0
3
1
0.17
L
Freya
Revifide
Freya
3
6
1
0.58
W
2
2
15
4.75
W
4
0
7
7.5
L
Yu Huang
eXo CarNage
Yu Huang
0
3
2
0.33
L
1
6
3
0.42
L
Tsukuyomi
yerrRaikage
Tsukuyomi
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,062
Damage
57,666
78,910
Taken
73,363
55,787
Mitigated
53,978
13,555
Healing
37,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,750
3,295
211
4,827
10,091
4,736
1,464
3,892
6,153
87,919
0
W
Mercury
HalfEvil33
Mercury
8,823
4,321
0
3,507
14,872
7,214
1,963
5,993
8,832
0
106,841
W
Chernobog
HotButta
Chernobog
14,328
10,331
0
9,573
15,792
7,796
2,600
8,238
7,136
0
77,709
L
King Arthur
Phón
King Arthur
6,901
1,145
0
1,810
16,122
16,357
0
7,791
7,445
0
50,852
L
Freya
Revifide
Freya
15,752
4,507
0
4,301
15,086
7,327
727
4,530
10,373
73,482
0
W
6,120
1,659
0
7,602
16,469
17,179
0
7,058
9,080
25,387
0
W
11,645
1,400
473
11,788
16,139
17,053
159
2,754
13,353
84,694
0
L
Yu Huang
eXo CarNage
Yu Huang
10,264
731
0
2,152
13,178
6,144
561
7,416
5,340
81,852
0
L
5,550
2,276
822
3,452
17,880
18,987
0
7,413
10,184
1,011
19,392
L
Tsukuyomi
yerrRaikage
Tsukuyomi
8,595
1,853
0
1,018
16,644
6,972
0
5,211
11,053
0
63,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,968
Gold Earned
51,445
429
Minions Killed
529
0
Camps Cleared
0
1,621,876
Distance Traveled
1,703,713
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,406
612
139
8
0
316,838
4
W
Mercury
11,116
654
115
7
0
437,263
7
W
Chernobog
10,124
596
108
6
0
305,110
4
L
King Arthur
7,287
429
64
4
0
352,682
0
L
Freya
9,350
550
111
7
0
296,332
0
W
Maui
9,185
540
23
1
0
337,483
2
W
Hades
10,614
624
144
8
0
307,019
0
L
Yu Huang
8,238
485
143
8
0
299,760
2
L
Horus
7,448
438
19
1
0
313,128
7
L
Tsukuyomi
8,645
509
92
5
0
359,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role