Player Matchup

Odin
Odin
 
Odin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Flamewolf3158
Jormungandr
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 77L
1,409 Elo+
Party 1
Lancelot
Lancelot
G Pas 2 Sh00T
Lancelot
Level 78
God Stats
6W - 2L
1,827 SR
Queue Stats
87W - 77L
1,547 Elo+
Party 1
Janus
Janus
Kakachihate
Janus
Level 96
God Stats
1W - 1L
1,300 SR
Queue Stats
37W - 22L
1,521 Elo+
Party 1
Cupid
Cupid
Tetex93
Cupid
Level 90
God Stats
2W - 0L
1,825 SR
Queue Stats
52W - 52L
1,478 Elo+
Party 1
Team Averages
Level 73
1,590 SR
1,491 Elo+

VS

Team Averages
Level 115
1,475 SR
1,337 Elo+
Kukulkan
Kukulkan
CyanNeon
Kukulkan
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 188L
1,344 Elo+
Party 2
Sol
Sol
Eva_bg_bg
Sol
Level 48
God Stats
19W - 43L
1,249 SR
Queue Stats
647W - 696L
1,256 Elo+
Solo
Ne Zha
Ne Zha
OnyxNeon
Ne Zha
Level 145
God Stats
5W - 12L
1,409 SR
Queue Stats
142W - 205L
1,342 Elo+
Party 2
Osiris
Osiris
Profet_2
Osiris
Level 41
God Stats
10W - 12L
1,715 SR
Queue Stats
702W - 684L
1,392 Elo+
Solo
Odin
Odin
PurpleNeon
Odin
Level 195
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 172L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 0 / 1
9,083
606
8,569
9,031
11,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Flamewolf3158
Jormungandr
12
3 / 2 / 8
7,884
526
7,739
11,810
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
G Pas 2 Sh00T
Lancelot
14
12 / 0 / 3
8,914
594
9,587
9,757
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 4
8,034
536
5,934
7,288
2,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Tetex93
Cupid
14
0 / 1 / 8
8,427
562
5,830
10,321
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CyanNeon
Kukulkan
12
1 / 5 / 2
7,224
482
7,192
8,315
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
0 / 0 / 0
7,153
477
4,338
4,259
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
OnyxNeon
Ne Zha
11
2 / 8 / 2
6,760
451
7,608
16,702
6,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Profet_2
Osiris
10
0 / 5 / 0
6,118
408
2,646
14,168
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 3 / 3
6,318
421
6,002
14,242
11,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
21
Kills
5
5
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
1
4.5
L
Kukulkan
CyanNeon
Kukulkan
1
5
2
0.4
L
0
0
0
0
W
Jormungandr
Flamewolf3158
Jormungandr
3
2
8
3.5
W
Lancelot
G Pas 2 Sh00T
Lancelot
12
0
3
13.5
W
2
2
4
2
L
Ne Zha
OnyxNeon
Ne Zha
2
8
2
0.38
L
Osiris
Profet_2
Osiris
0
5
0
0
L
2
3
3
1.17
W
Cupid
Tetex93
Cupid
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,659
Damage
27,786
48,207
Taken
57,686
34,323
Mitigated
32,270
13,989
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,569
1,467
0
4,056
9,031
11,511
0
0
9,031
0
70,217
L
Kukulkan
CyanNeon
Kukulkan
7,192
1,285
0
565
8,315
3,505
0
2,184
6,131
56,014
0
L
4,338
1,530
0
2,214
4,259
1,592
0
2,568
1,691
60,094
0
W
Jormungandr
Flamewolf3158
Jormungandr
7,739
2,376
0
1,627
11,810
11,249
6
4,537
7,268
28,227
0
W
Lancelot
G Pas 2 Sh00T
Lancelot
9,587
1,072
0
608
9,757
4,329
0
1,929
7,828
0
51,158
W
5,934
284
0
464
7,288
2,649
0
2,024
5,264
60,506
0
L
Ne Zha
OnyxNeon
Ne Zha
7,608
1,699
0
3,743
16,702
6,971
0
3,324
13,248
0
43,274
L
Osiris
Profet_2
Osiris
2,646
1,288
0
3,175
14,168
8,709
0
0
13,377
0
26,173
L
6,002
1,807
227
3,397
14,242
11,493
10
5,597
8,645
0
20,842
W
Cupid
Tetex93
Cupid
5,830
4,273
713
6,521
10,321
4,585
781
3,035
7,286
0
72,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
33,573
439
Minions Killed
349
0
Camps Cleared
0
1,513,968
Distance Traveled
1,436,996
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,083
606
111
7
0
305,993
5
L
Kukulkan
7,224
482
99
7
0
261,038
0
L
Sol
7,153
477
109
7
0
294,902
2
W
Jormungandr
7,884
526
32
2
0
291,211
2
W
Lancelot
8,914
594
65
4
0
364,658
0
W
Janus
8,034
536
108
7
0
285,172
0
L
Ne Zha
6,760
451
61
4
0
316,244
0
L
Osiris
6,118
408
53
4
0
265,857
0
L
Odin
6,318
421
27
2
0
298,955
0
W
Cupid
8,427
562
123
8
0
266,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role