Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AJAXzeeAmi
Cabrakan
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
583W - 624L
1,445 Elo+
Solo
Agni
Agni
RG4LXAMPE
Agni
Level 66
God Stats
0W - 1L
1,510 SR
Queue Stats
14W - 26L
1,413 Elo+
Solo
Da Ji
Da Ji
kaiserpikachu
Da Ji
Level 128
God Stats
1W - 2L
1,705 SR
Queue Stats
301W - 293L
1,510 Elo+
Solo
Artemis
Artemis
tbuske85
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,417 Elo+
Solo
Team Averages
Level 95
1,543 SR
1,457 Elo+

VS

Team Averages
Level 122
1,454 SR
1,483 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
ItsFernGully
Ravana
Level 123
God Stats
1W - 2L
1,275 SR
Queue Stats
270W - 296L
1,449 Elo+
Solo
Cernunnos
Cernunnos
danie1it0-9723
Cernunnos
Level 125
God Stats
1W - 1L
1,305 SR
Queue Stats
136W - 133L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
dj_pitbull_88
Cthulhu
Level 154
God Stats
5W - 1L
1,469 SR
Queue Stats
365W - 353L
1,591 Elo+
Solo
Baba Yaga
Baba Yaga
saucyfrog
Baba Yaga
Level 87
God Stats
4W - 1L
1,719 SR
Queue Stats
132W - 152L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 4 / 1
7,146
715
5,621
9,867
4,375
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
AJAXzeeAmi
Cabrakan
12
1 / 8 / 3
6,787
679
4,178
16,764
18,938
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
12
0 / 3 / 7
6,972
697
6,220
6,645
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 1
6,583
658
7,250
8,922
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
tbuske85
Artemis
14
3 / 2 / 4
7,053
705
6,140
8,428
3,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 1 / 15
9,276
928
12,704
4,001
1,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
14
6 / 2 / 9
8,798
880
4,281
8,731
10,025
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
danie1it0-9723
Cernunnos
14
2 / 2 / 14
8,448
845
6,096
9,487
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
16
4 / 1 / 14
9,050
905
9,219
10,185
12,329
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
saucyfrog
Baba Yaga
15
4 / 2 / 14
8,755
876
13,658
9,291
4,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
8
Kills
21
21
Deaths
8
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
1
0.63
W
Nu Wa
 
Nu Wa
5
1
15
12.5
L
Cabrakan
AJAXzeeAmi
Cabrakan
1
8
3
0.31
W
Ravana
6
2
9
5.25
L
Agni
0
3
7
1.17
W
Cernunnos
danie1it0-9723
Cernunnos
2
2
14
4.5
W
Cthulhu
4
1
14
11
L
2
4
1
0.63
W
Baba Yaga
saucyfrog
Baba Yaga
4
2
14
5.5
L
Artemis
tbuske85
Artemis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
45,958
50,626
Taken
41,695
33,566
Mitigated
32,963
11,476
Healing
18,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,621
1,099
298
3,244
9,867
4,375
0
7,454
2,373
16,262
0
W
Nu Wa
 
Nu Wa
12,704
5,112
1,156
553
4,001
1,562
2,115
1,209
2,792
27,733
0
L
Cabrakan
AJAXzeeAmi
Cabrakan
4,178
139
457
1,173
16,764
18,938
0
9,754
6,944
11,768
0
W
Ravana
4,281
780
1,208
1,472
8,731
10,025
288
3,028
5,703
0
8,514
L
Agni
6,220
178
824
1,026
6,645
2,981
0
4,538
2,097
19,232
0
W
Cernunnos
danie1it0-9723
Cernunnos
6,096
2,830
2,153
4,368
9,487
4,196
2,768
3,223
6,264
0
14,348
W
Cthulhu
9,219
278
1,293
1,738
10,185
12,329
419
4,499
5,429
18,624
746
L
7,250
361
483
241
8,922
3,891
0
5,527
3,355
0
13,841
W
Baba Yaga
saucyfrog
Baba Yaga
13,658
1,228
667
3,461
9,291
4,851
2,002
3,673
5,488
24,762
0
L
Artemis
tbuske85
Artemis
6,140
1,262
757
2,973
8,428
3,381
0
7,388
1,022
0
16,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
44,327
94
Minions Killed
110
0
Camps Cleared
0
789,092
Distance Traveled
961,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,146
715
23
2
0
133,228
0
W
Nu Wa
9,276
928
37
4
0
190,910
0
L
Cabrakan
6,787
679
8
1
0
129,892
0
W
Ravana
8,798
880
9
1
0
196,996
0
L
Agni
6,972
697
23
2
0
180,330
0
W
Cernunnos
8,448
845
22
2
0
174,247
0
W
Cthulhu
9,050
905
22
2
0
211,788
0
L
Da Ji
6,583
658
11
1
0
178,504
0
W
Baba Yaga
8,755
876
20
2
0
187,367
0
L
Artemis
7,053
705
29
3
0
167,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role