Player Matchup

Neith
Neith
GahboxX
Neith
Level 66
God Stats
33W - 35L
1,498 SR
Queue Stats
184W - 195L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
Gonzalo Mostro
Cthulhu
Level 15
God Stats
5W - 5L
1,564 SR
Queue Stats
7W - 21L
1,281 Elo+
Party 1
Freya
Freya
Kelv1ng
Freya
Level 28
God Stats
16W - 22L
1,464 SR
Queue Stats
18W - 30L
1,340 Elo+
Party 1
Team Averages
Level 36
1,509 SR
1,317 Elo+

VS

Team Averages
Level 69
1,260 SR
1,436 Elo+
Jormungandr
Jormungandr
Lusor_JanMalte
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,338 Elo+
Party 2
Jing Wei
Jing Wei
Nofront_God420
Jing Wei
Level 77
God Stats
2W - 3L
1,085 SR
Queue Stats
8W - 13L
1,485 Elo+
Party 2
Olorun
Olorun
aalinaax
Olorun
Level 23
God Stats
0W - 1L
1,194 SR
Queue Stats
5W - 5L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GahboxX
Neith
19
4 / 2 / 12
12,378
728
11,980
13,385
7,445
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 15
12,473
734
13,762
24,843
22,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
Kelv1ng
Freya
20
11 / 1 / 4
13,832
814
32,089
18,589
9,980
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lusor_JanMalte
Jormungandr
18
4 / 5 / 3
11,994
706
22,550
27,611
33,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
16
1 / 5 / 4
10,820
636
14,320
21,776
10,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
aalinaax
Olorun
17
2 / 6 / 4
11,171
657
9,043
15,921
7,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
16
Kills
7
7
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
GahboxX
Neith
4
2
12
5
W
1
4
15
2.13
W
Freya
Kelv1ng
Freya
11
1
4
13
L
Jormungandr
Lusor_JanMalte
Jormungandr
4
5
3
1.1
L
Jing Wei
1
5
4
0.6
L
Olorun
aalinaax
Olorun
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,831
Damage
45,913
56,817
Taken
65,308
39,434
Mitigated
51,294
22,289
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GahboxX
Neith
11,980
7,546
0
6,439
13,385
7,445
2,308
6,216
6,538
0
48,525
W
13,762
209
1,053
6,544
24,843
22,009
248
12,725
11,486
34,632
0
W
Freya
Kelv1ng
Freya
32,089
8,984
0
8,253
18,589
9,980
992
7,241
10,380
83,284
0
L
Jormungandr
Lusor_JanMalte
Jormungandr
22,550
2,170
506
3,765
27,611
33,117
0
19,029
8,582
55,755
3,233
L
Jing Wei
14,320
11,640
0
7,171
21,776
10,300
147
15,030
6,457
0
55,944
L
Olorun
aalinaax
Olorun
9,043
4,931
233
3,743
15,921
7,877
378
11,557
4,364
36,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,683
Gold Earned
33,985
190
Minions Killed
197
0
Camps Cleared
0
943,268
Distance Traveled
846,419
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,378
728
58
3
0
305,445
0
W
Cthulhu
12,473
734
46
3
0
317,424
0
W
Freya
13,832
814
86
5
0
320,399
2
L
Jormungandr
11,994
706
66
4
0
301,549
2
L
Jing Wei
10,820
636
70
4
0
290,806
0
L
Olorun
11,171
657
61
4
0
254,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role