Player Matchup

Ao Kuang
Ao Kuang
ALEXdaGREAT III
Ao Kuang
Level 33
God Stats
25W - 26L
1,418 SR
Queue Stats
129W - 136L
1,446 Elo+
Party 3
Tiamat
Tiamat
MasterShin15
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,473 Elo+
Party 3
Medusa
Medusa
Monarka_OG
Medusa
Level 35
God Stats
1W - 1L
1,748 SR
Queue Stats
30W - 39L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
Rykku95
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 1
Bellona
Bellona
St Rita Kid25
Bellona
Level 38
God Stats
7W - 15L
1,444 SR
Queue Stats
283W - 314L
1,412 Elo+
Party 3
Team Averages
Level 44
1,522 SR
1,416 Elo+

VS

Team Averages
Level 49
1,469 SR
1,427 Elo+
Pele
Pele
KnottyA
Pele
Level 103
God Stats
4W - 6L
1,344 SR
Queue Stats
47W - 63L
1,480 Elo+
Party 2
Cupid
Cupid
Unbent998433
Cupid
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,306 Elo+
Party 2
Chaac
Chaac
YT_beanoboyo
Chaac
Level 7
God Stats
3W - 2L
1,501 SR
Queue Stats
5W - 4L
1,392 Elo+
Party 4
Cthulhu
Cthulhu
bub419bub
Cthulhu
Level 39
God Stats
5W - 2L
1,500 SR
Queue Stats
35W - 39L
1,395 Elo+
Solo
Aphrodite
Aphrodite
shadowdog582
Aphrodite
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
347W - 297L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
2 / 2 / 1
7,579
541
3,832
14,744
6,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
13
1 / 4 / 0
7,295
521
5,588
11,577
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Monarka_OG
Medusa
10
0 / 4 / 2
5,802
414
7,248
10,834
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rykku95
Cthulhu
10
1 / 2 / 1
6,643
475
5,897
12,561
9,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
12
0 / 2 / 1
7,097
507
3,799
14,814
14,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KnottyA
Pele
13
3 / 0 / 5
7,791
557
7,952
10,762
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 3
6,599
471
5,852
8,622
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 4
7,347
525
9,123
12,255
11,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
bub419bub
Cthulhu
11
0 / 1 / 3
6,754
482
8,570
9,243
7,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
shadowdog582
Aphrodite
16
9 / 1 / 0
9,717
694
10,552
9,338
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
14
14
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
2
1
1.25
W
Pele
KnottyA
Pele
3
0
5
5.5
L
Tiamat
1
4
0
0.25
L
Medusa
Monarka_OG
Medusa
0
4
2
0.25
L
Cthulhu
Rykku95
Cthulhu
1
2
1
0.75
L
Bellona
0
2
1
0.25
W
2
1
3
3.5
W
0
1
4
2
W
Cthulhu
bub419bub
Cthulhu
0
1
3
1.5
W
Aphrodite
shadowdog582
Aphrodite
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
42,049
64,530
Taken
50,220
41,388
Mitigated
31,090
20,120
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
3,832
1,265
0
6,759
14,744
6,008
0
2,403
12,341
52,080
0
W
Pele
KnottyA
Pele
7,952
2,431
0
2,766
10,762
3,969
0
1,893
8,869
0
61,177
L
Tiamat
5,588
720
0
3,099
11,577
6,085
0
5,595
5,982
49,657
0
L
Medusa
Monarka_OG
Medusa
7,248
3,172
0
1,591
10,834
4,568
0
4,064
6,770
0
41,498
L
Cthulhu
Rykku95
Cthulhu
5,897
413
2,140
1,910
12,561
9,838
0
4,807
7,754
22,964
277
L
Bellona
3,799
1,378
0
4,621
14,814
14,889
107
2,253
12,561
0
52,257
W
5,852
3,311
128
2,693
8,622
3,957
366
2,988
5,634
0
36,845
W
9,123
1,639
0
1,510
12,255
11,585
70
2,098
10,157
0
50,148
W
Cthulhu
bub419bub
Cthulhu
8,570
618
1,747
1,755
9,243
7,472
0
3,338
5,905
33,490
0
W
Aphrodite
shadowdog582
Aphrodite
10,552
2,224
2,154
7,283
9,338
4,107
136
4,723
4,615
81,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
38,208
365
Minions Killed
416
0
Camps Cleared
0
1,380,235
Distance Traveled
1,448,161
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,579
541
91
7
0
292,726
0
W
Pele
7,791
557
86
6
0
339,114
1
L
Tiamat
7,295
521
101
7
0
283,104
0
L
Medusa
5,802
414
63
5
0
249,285
0
L
Cthulhu
6,643
475
32
2
0
288,639
0
L
Bellona
7,097
507
78
6
0
266,481
0
W
Cupid
6,599
471
71
5
0
243,369
0
W
Chaac
7,347
525
74
5
0
308,662
0
W
Cthulhu
6,754
482
34
2
0
282,887
0
W
Aphrodite
9,717
694
151
11
0
274,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role