Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Rhinozh
Kukulkan
Level 88
God Stats
2W - 2L
1,510 SR
Queue Stats
65W - 60L
1,580 Elo+
Solo
Aphrodite
Aphrodite
ThePiisalie
Aphrodite
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Solo
Discordia
Discordia
bigbadgav
Discordia
Level 68
God Stats
10W - 5L
1,500 SR
Queue Stats
242W - 239L
1,441 Elo+
Solo
Team Averages
Level 114
1,502 SR
1,504 Elo+

VS

Team Averages
Level 120
1,527 SR
1,556 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LokiOnlyFans
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,584 Elo+
Solo
Atlas
Atlas
Moscerino
Atlas
Level 147
God Stats
1W - 1L
1,635 SR
Queue Stats
73W - 59L
1,487 Elo+
Solo
Yemoja
Yemoja
Quzva
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
diosxs
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 1 / 6
8,997
900
16,917
8,991
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
14
3 / 2 / 7
8,601
860
5,129
18,678
25,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Rhinozh
Kukulkan
13
1 / 1 / 8
7,553
755
11,636
7,275
3,693
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ThePiisalie
Aphrodite
12
1 / 2 / 8
7,047
705
3,937
8,910
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
bigbadgav
Discordia
14
3 / 1 / 7
8,164
816
11,025
11,378
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 4
7,611
761
10,258
14,942
20,399
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
LokiOnlyFans
Heimdallr
16
3 / 3 / 2
9,304
930
6,590
7,266
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
Moscerino
Atlas
14
0 / 1 / 5
7,925
793
8,747
11,128
17,250
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Quzva
Yemoja
9
0 / 7 / 5
6,237
624
4,248
12,503
8,218
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
diosxs
Danzaburou
11
1 / 2 / 2
6,809
681
7,869
8,963
5,010
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
14
Kills
6
7
Deaths
15
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
6
9
W
Bacchus
 
Bacchus
3
2
7
3.25
L
Chaac
 
Chaac
2
2
4
2
L
Heimdallr
LokiOnlyFans
Heimdallr
3
3
2
1.33
L
Atlas
Moscerino
Atlas
0
1
5
2.5
L
Yemoja
Quzva
Yemoja
0
7
5
0.36
W
Kukulkan
Rhinozh
Kukulkan
1
1
8
5
W
Aphrodite
ThePiisalie
Aphrodite
1
2
8
2.5
W
Discordia
bigbadgav
Discordia
3
1
7
6.5
L
Danzaburou
diosxs
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,644
Damage
37,712
55,232
Taken
54,802
43,920
Mitigated
54,793
30,747
Healing
20,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,917
257
3,238
2,875
8,991
4,578
301
2,256
6,735
32,971
0
W
Bacchus
 
Bacchus
5,129
480
2,427
5,364
18,678
25,025
124
3,729
14,949
8,069
0
L
Chaac
 
Chaac
10,258
423
2,115
6,345
14,942
20,399
0
13,327
1,035
0
22,876
L
Heimdallr
LokiOnlyFans
Heimdallr
6,590
1,181
253
764
7,266
3,916
0
3,456
3,723
0
29,077
L
Atlas
Moscerino
Atlas
8,747
2,718
1,627
2,452
11,128
17,250
0
9,662
1,066
15,744
0
L
Yemoja
Quzva
Yemoja
4,248
501
1,969
688
12,503
8,218
0
11,964
249
8,311
0
W
Kukulkan
Rhinozh
Kukulkan
11,636
654
1,249
542
7,275
3,693
161
2,543
4,732
29,390
0
W
Aphrodite
ThePiisalie
Aphrodite
3,937
524
8,137
3,221
8,910
5,251
346
2,025
6,885
6,018
0
W
Discordia
bigbadgav
Discordia
11,025
555
1,466
2,228
11,378
5,373
471
2,442
8,936
20,741
0
L
Danzaburou
diosxs
Danzaburou
7,869
2,265
250
3,540
8,963
5,010
0
8,673
85
0
10,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,362
Gold Earned
37,886
129
Minions Killed
109
0
Camps Cleared
0
1,121,225
Distance Traveled
894,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,997
900
49
5
0
239,725
0
W
Bacchus
8,601
860
6
1
0
221,147
0
L
Chaac
7,611
761
26
3
0
192,475
0
L
Heimdallr
9,304
930
48
5
0
136,262
0
L
Atlas
7,925
793
15
2
0
200,104
0
L
Yemoja
6,237
624
9
1
0
165,484
0
W
Kukulkan
7,553
755
42
4
0
198,833
0
W
Aphrodite
7,047
705
5
1
0
240,146
0
W
Discordia
8,164
816
27
3
0
221,374
0
L
Danzaburou
6,809
681
11
1
0
199,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role