Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
CobasMiras
Vulcan
Gold I
Level 149
God Stats
10W - 9L
1,627 SR
Queue Stats
233W - 243L
1,604 MMR
Solo
Ishtar
Ishtar
Bronze III
ScuffedPandaCat
Ishtar
Bronze III
Level 39
God Stats
16W - 8L
1,752 SR
Queue Stats
25W - 14L
1,600 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
imaintrash
Sylvanus
Bronze III
Level 32
God Stats
7W - 2L
1,834 SR
Queue Stats
25W - 14L
1,600 MMR
Party 1
Mercury
Mercury
Silver I
papaswink
Mercury
Silver I
Level 143
God Stats
4W - 2L
1,600 SR
Queue Stats
30W - 38L
1,600 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,663 SR
1,581 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,456 SR
1,561 MMR
Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Ecajia
Nu Wa
Bronze III
Level 49
God Stats
1W - 2L
1,206 SR
Queue Stats
1W - 3L
1,600 MMR
Solo
Ymir
Ymir
Bronze III
JHSokka
Ymir
Bronze III
Level 52
God Stats
0W - 1L
1,353 SR
Queue Stats
44W - 49L
1,600 MMR
Solo
Ne Zha
Ne Zha
Gold II
cooly0928
Ne Zha
Gold II
Level 197
God Stats
8W - 10L
1,719 SR
Queue Stats
458W - 461L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 0 / 0
6,901
690
6,548
10,501
6,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
CobasMiras
Vulcan
11
3 / 0 / 6
6,736
674
11,930
7,863
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
10 / 0 / 1
8,153
815
9,228
7,862
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
imaintrash
Sylvanus
9
2 / 1 / 11
6,518
652
5,955
8,486
6,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
papaswink
Mercury
11
0 / 1 / 4
5,990
599
2,284
8,109
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Ah Muzen CabThorSolSurtrFreya

VS

Bans
MauiHe BoAchillesBacchusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 4 / 1
5,412
541
5,925
10,610
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
9
1 / 4 / 0
5,357
536
5,371
9,800
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Ecajia
Nu Wa
9
0 / 2 / 0
4,767
477
4,755
7,385
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
JHSokka
Ymir
8
0 / 5 / 2
4,890
489
3,543
12,529
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
cooly0928
Ne Zha
9
0 / 2 / 0
5,226
523
3,165
8,228
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
17
Kills
2
2
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
0
2
L
Xbalanque
 
Xbalanque
1
4
1
0.38
L
Ao Kuang
 
Ao Kuang
1
4
0
0.25
W
Vulcan
CobasMiras
Vulcan
3
0
6
6
L
Nu Wa
Ecajia
Nu Wa
0
2
0
0
L
Ymir
JHSokka
Ymir
0
5
2
0.2
W
10
0
1
10.5
L
Ne Zha
cooly0928
Ne Zha
0
2
0
0
W
Sylvanus
imaintrash
Sylvanus
2
1
11
7.5
W
Mercury
papaswink
Mercury
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,945
Damage
22,759
42,821
Taken
48,552
23,138
Mitigated
21,108
17,199
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,548
867
0
1,688
10,501
6,974
0
3,066
7,435
0
71,879
L
Xbalanque
 
Xbalanque
5,925
3,211
0
2,607
10,610
3,791
0
5,749
4,861
0
37,859
L
Ao Kuang
 
Ao Kuang
5,371
1,266
0
1,502
9,800
3,271
0
2,580
7,220
32,060
0
W
Vulcan
CobasMiras
Vulcan
11,930
3,081
71
1,684
7,863
3,686
0
2,544
5,319
53,360
0
L
Nu Wa
Ecajia
Nu Wa
4,755
2,220
0
828
7,385
2,154
0
0
7,385
31,140
0
L
Ymir
JHSokka
Ymir
3,543
1,347
0
1,214
12,529
8,785
0
7,228
5,301
17,618
0
W
9,228
6,314
0
5,025
7,862
3,482
44
3,488
4,374
0
68,330
L
Ne Zha
cooly0928
Ne Zha
3,165
639
0
3,554
8,228
3,107
0
2,328
5,900
0
30,172
W
Sylvanus
imaintrash
Sylvanus
5,955
1,889
3,102
4,668
8,486
6,269
270
3,309
5,177
17,036
0
W
Mercury
papaswink
Mercury
2,284
938
0
961
8,109
2,727
0
1,262
6,847
0
50,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
25,652
409
Minions Killed
253
0
Camps Cleared
0
1,104,003
Distance Traveled
1,024,915
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,901
690
115
12
0
218,591
0
L
Xbalanque
5,412
541
74
7
0
192,346
1
L
Ao Kuang
5,357
536
57
6
0
235,942
0
W
Vulcan
6,736
674
84
8
0
242,745
3
L
Nu Wa
4,767
477
42
4
0
169,171
0
L
Ymir
4,890
489
23
2
0
188,319
2
W
Ishtar
8,153
815
110
11
0
191,944
1
L
Ne Zha
5,226
523
57
6
0
239,137
2
W
Sylvanus
6,518
652
22
2
0
184,540
0
W
Mercury
5,990
599
78
8
0
266,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role