Player Matchup

Skadi
Skadi
 
Skadi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AupairBR
He Bo
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 190L
1,457 Elo+
Solo
Xbalanque
Xbalanque
GILLacedUp
Xbalanque
Level 106
God Stats
4W - 9L
1,727 SR
Queue Stats
276W - 283L
1,415 Elo+
Solo
Jing Wei
Jing Wei
Mr Mad Dad1694
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
dstar-destroyer
Baron Samedi
Level 65
God Stats
0W - 3L
1,544 SR
Queue Stats
35W - 26L
1,454 Elo+
Solo
Team Averages
Level 86
1,554 SR
1,475 Elo+

VS

Team Averages
Level 80
1,449 SR
1,341 Elo+
Arachne
Arachne
Adionia
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,377 Elo+
Solo
Ymir
Ymir
GetSchwifty228
Ymir
Level 69
God Stats
10W - 6L
1,492 SR
Queue Stats
369W - 347L
1,303 Elo+
Solo
Baron Samedi
Baron Samedi
Yagerdude87
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,275 Elo+
Party 1
Loki
Loki
Zazre
Loki
Level 107
God Stats
2W - 5L
1,253 SR
Queue Stats
369W - 383L
1,474 Elo+
Solo
Bacchus
Bacchus
ridd56
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 7 / 5
8,704
670
7,294
12,651
6,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
AupairBR
He Bo
16
3 / 6 / 5
9,316
717
10,122
12,688
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
GILLacedUp
Xbalanque
13
1 / 6 / 7
8,110
624
11,299
11,401
4,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
14
0 / 4 / 6
7,978
614
4,470
11,092
4,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
dstar-destroyer
Baron Samedi
17
4 / 5 / 6
10,047
773
12,925
14,763
7,929
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adionia
Arachne
18
5 / 0 / 18
10,354
796
9,612
13,179
13,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 2 / 22
11,366
874
11,280
17,658
18,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Yagerdude87
Baron Samedi
18
6 / 4 / 14
10,600
815
14,362
13,097
8,134
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Zazre
Loki
16
4 / 3 / 13
9,630
741
7,912
9,718
4,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
ridd56
Bacchus
18
9 / 3 / 13
10,872
836
13,046
14,553
20,122
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
11
Kills
28
28
Deaths
12
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
7
5
0.79
W
Arachne
Adionia
Arachne
5
0
18
14
L
He Bo
AupairBR
He Bo
3
6
5
0.92
L
Xbalanque
GILLacedUp
Xbalanque
1
6
7
0.75
W
4
2
22
7.5
L
Jing Wei
0
4
6
0.75
W
Baron Samedi
Yagerdude87
Baron Samedi
6
4
14
3.25
W
Loki
Zazre
Loki
4
3
13
3.5
L
Baron Samedi
dstar-destroyer
Baron Samedi
4
5
6
1.4
W
Bacchus
ridd56
Bacchus
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,110
Damage
56,212
62,595
Taken
68,205
28,697
Mitigated
63,877
13,998
Healing
30,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,294
3,145
107
1,118
12,651
6,397
649
7,480
5,061
0
20,581
W
Arachne
Adionia
Arachne
9,612
6,469
1,594
4,389
13,179
13,071
1,256
5,899
7,043
0
15,996
L
He Bo
AupairBR
He Bo
10,122
700
915
1,545
12,688
5,463
0
9,392
3,207
22,557
0
L
Xbalanque
GILLacedUp
Xbalanque
11,299
5,324
483
1,286
11,401
4,528
540
6,536
4,631
0
21,017
W
11,280
2,037
6,195
5,797
17,658
18,025
555
5,557
11,765
20,426
0
L
Jing Wei
4,470
3,585
744
2,410
11,092
4,380
242
7,043
3,907
0
14,241
W
Baron Samedi
Yagerdude87
Baron Samedi
14,362
1,042
2,763
2,923
13,097
8,134
1,524
4,929
8,108
43,677
0
W
Loki
Zazre
Loki
7,912
1,315
824
531
9,718
4,525
2,628
3,160
6,456
0
16,040
L
Baron Samedi
dstar-destroyer
Baron Samedi
12,925
724
2,635
2,755
14,763
7,929
336
8,098
6,384
27,890
0
W
Bacchus
ridd56
Bacchus
13,046
266
2,015
3,156
14,553
20,122
530
2,609
11,786
20,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,155
Gold Earned
52,822
139
Minions Killed
118
0
Camps Cleared
0
897,726
Distance Traveled
1,174,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,704
670
31
2
0
147,535
0
W
Arachne
10,354
796
12
1
0
268,748
0
L
He Bo
9,316
717
39
3
0
176,963
0
L
Xbalanque
8,110
624
16
1
0
180,463
0
W
Ymir
11,366
874
6
0
0
245,572
0
L
Jing Wei
7,978
614
28
2
0
197,972
0
W
Baron Samedi
10,600
815
68
5
0
191,436
0
W
Loki
9,630
741
8
1
0
233,777
0
L
Baron Samedi
10,047
773
25
2
0
194,793
0
W
Bacchus
10,872
836
24
2
0
235,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role