Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Avisthehood
Set
Level 99
God Stats
2W - 2L
1,297 SR
Queue Stats
901W - 939L
1,469 Elo+
Solo
Neith
Neith
Manchu Emperor
Neith
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 104L
1,505 Elo+
Solo
Nox
Nox
WizardofPersia
Nox
Level 127
God Stats
1W - 0L
1,281 SR
Queue Stats
28W - 37L
1,361 Elo+
Party 1
Terra
Terra
khan33343
Terra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,330 Elo+
Party 1
Team Averages
Level 93
1,416 SR
1,433 Elo+

VS

Team Averages
Level 91
1,436 SR
1,492 Elo+
Chronos
Chronos
DAVEY DAVE 924
Chronos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
Fastfocus21
Fenrir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 238L
1,348 Elo+
Party 2
Maui
Maui
Feffernoose
Maui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,734 Elo+
Solo
Terra
Terra
IveBeenDr1nk1ng
Terra
Level 106
God Stats
4W - 12L
1,153 SR
Queue Stats
369W - 415L
1,410 Elo+
Party 2
Hades
Hades
Mustafa0786
Hades
Level 118
God Stats
4W - 8L
1,524 SR
Queue Stats
145W - 152L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
8 / 1 / 7
10,551
879
13,939
8,759
4,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 4
7,362
614
5,886
10,189
8,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 10
9,247
771
15,128
7,607
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 11
8,888
741
13,586
8,198
4,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
khan33343
Terra
14
1 / 2 / 9
8,128
677
2,215
8,363
8,722
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 10
8,700
725
7,511
9,326
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
13
2 / 7 / 9
7,992
666
7,004
14,363
6,579
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 2 / 9
8,297
691
1,838
11,777
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 2 / 11
8,146
679
7,270
12,714
7,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
9 / 3 / 2
9,585
799
14,688
13,664
8,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
53
14
Kills
12
12
Deaths
15
41
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
1
7
11.5
W
0
5
4
0.4
L
0
1
10
5
L
Fenrir
2
7
9
0.93
L
0
2
9
2.25
L
1
2
11
3.25
W
3
1
10
8
L
9
3
2
3.33
W
2
3
11
2.5
W
Terra
khan33343
Terra
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,754
Damage
38,311
43,116
Taken
61,844
30,774
Mitigated
37,577
16,612
Healing
30,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,939
7,091
344
3,408
8,759
4,834
475
5,634
3,125
0
34,942
W
5,886
2,328
864
778
10,189
8,215
0
8,176
2,013
0
10,648
L
7,511
2,897
0
1,142
9,326
4,347
252
2,947
6,379
28,191
0
L
Fenrir
7,004
712
309
2,511
14,363
6,579
0
4,409
9,954
0
15,134
L
1,838
242
545
2,424
11,777
10,546
92
2,664
9,113
3,553
0
L
7,270
336
12,768
6,738
12,714
7,530
0
2,383
10,331
12,749
0
W
15,128
1,901
863
1,917
7,607
4,322
1,018
5,307
2,300
0
32,007
L
14,688
263
766
3,206
13,664
8,575
0
3,398
10,266
31,142
0
W
13,586
1,570
1,791
1,862
8,198
4,681
256
6,446
1,752
26,024
0
W
Terra
khan33343
Terra
2,215
357
2,522
2,263
8,363
8,722
116
5,744
2,619
5,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,176
Gold Earned
42,720
134
Minions Killed
122
0
Camps Cleared
0
1,049,521
Distance Traveled
1,128,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,551
879
51
4
0
214,082
0
W
Set
7,362
614
8
1
0
184,763
0
L
Chronos
8,700
725
50
4
0
200,120
0
L
Fenrir
7,992
666
18
2
0
227,866
0
L
Maui
8,297
691
0
0
0
234,740
0
L
Terra
8,146
679
9
1
0
247,069
0
W
Neith
9,247
771
36
3
0
241,213
0
L
Hades
9,585
799
45
4
0
218,521
0
W
Nox
8,888
741
35
3
0
200,548
0
W
Terra
8,128
677
4
0
0
208,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role