Player Matchup

Awilix
Awilix
Gold IV
HarduS
Awilix
Gold IV
Level 164
God Stats
1W - 2L
1,439 SR
Queue Stats
90W - 84L
1,551 MMR
Solo
Guan Yu
Guan Yu
Platinum II
Kamaeel
Guan Yu
Platinum II
Level 175
God Stats
33W - 23L
1,675 SR
Queue Stats
89W - 86L
1,910 MMR
Solo
Ares
Ares
Gold V
Loothill
Ares
Gold V
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,603 MMR
Solo
Anhur
Anhur
Platinum III
TheKuun0853
Anhur
Platinum III
Level 103
God Stats
18W - 26L
1,437 SR
Queue Stats
316W - 337L
1,869 MMR
Solo
Scylla
Scylla
Gold I
alanpro09
Scylla
Gold I
Level 122
God Stats
3W - 2L
1,749 SR
Queue Stats
2,002W - 2,063L
1,584 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,560 SR
1,704 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,590 SR
1,717 MMR
Ganesha
Ganesha
Gold I
DimiDOPE
Ganesha
Gold I
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 73L
1,524 MMR
Solo
Set
Set
Gold II
Juravski
Set
Gold II
Level 146
God Stats
25W - 23L
1,589 SR
Queue Stats
110W - 112L
1,571 MMR
Solo
Bastet
Bastet
Platinum I
MartcheIo
Bastet
Platinum I
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 300L
1,895 MMR
Solo
Janus
Janus
Platinum IV
Pëkka
Janus
Platinum IV
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
83W - 75L
1,934 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
fsabba62
Sun Wukong
Platinum V
Level 106
God Stats
3W - 0L
1,859 SR
Queue Stats
195W - 178L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HarduS
Awilix
9
1 / 5 / 0
6,275
448
2,993
9,702
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Kamaeel
Guan Yu
13
1 / 4 / 1
7,573
541
10,253
14,198
15,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
11
0 / 6 / 5
6,973
498
7,991
15,982
14,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 1
8,224
587
7,591
10,043
2,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
alanpro09
Scylla
12
1 / 5 / 0
7,105
508
3,432
9,052
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
He BoAo KuangSusano

VS

Bans
ThorMercuryChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DimiDOPE
Ganesha
13
0 / 2 / 11
8,147
582
3,609
10,553
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 3 / 2
8,999
643
6,906
11,702
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
MartcheIo
Bastet
16
9 / 0 / 9
9,889
706
12,249
11,726
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Pëkka
Janus
15
7 / 1 / 5
8,988
642
11,990
8,682
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
fsabba62
Sun Wukong
14
2 / 0 / 7
8,526
609
7,157
12,319
8,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
23
23
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DimiDOPE
Ganesha
0
2
11
2.75
L
Awilix
HarduS
Awilix
1
5
0
0.2
W
5
3
2
2
L
Guan Yu
Kamaeel
Guan Yu
1
4
1
0.38
L
Ares
0
6
5
0.42
W
Bastet
MartcheIo
Bastet
9
0
9
13.5
W
Janus
Pëkka
Janus
7
1
5
9.5
L
3
3
1
1.17
L
Scylla
alanpro09
Scylla
1
5
0
0.2
W
Sun Wukong
fsabba62
Sun Wukong
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,260
Damage
41,911
58,977
Taken
54,982
38,361
Mitigated
31,445
11,226
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DimiDOPE
Ganesha
3,609
1,095
0
3,445
10,553
9,736
0
3,291
7,262
20,290
0
L
Awilix
HarduS
Awilix
2,993
1,132
0
624
9,702
2,971
0
2,902
6,800
0
37,198
W
6,906
3,838
0
2,269
11,702
4,999
1,597
1,628
10,074
0
88,808
L
Guan Yu
Kamaeel
Guan Yu
10,253
884
351
4,812
14,198
15,276
0
3,530
10,668
971
63,090
L
Ares
7,991
752
0
2,030
15,982
14,403
251
4,809
11,173
27,739
0
W
Bastet
MartcheIo
Bastet
12,249
3,168
0
5,027
11,726
4,187
296
1,837
9,889
0
63,978
W
Janus
Pëkka
Janus
11,990
1,240
148
2,347
8,682
3,624
417
3,583
5,099
83,032
0
L
7,591
4,346
0
2,994
10,043
2,934
449
656
9,387
0
67,897
L
Scylla
alanpro09
Scylla
3,432
684
0
415
9,052
2,777
0
4,354
4,698
48,816
0
W
Sun Wukong
fsabba62
Sun Wukong
7,157
1,636
0
3,795
12,319
8,899
612
2,184
10,135
0
62,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,150
Gold Earned
44,549
379
Minions Killed
470
0
Camps Cleared
0
1,350,638
Distance Traveled
1,529,320
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,147
582
6
0
0
306,093
1
L
Awilix
6,275
448
55
4
0
282,409
0
W
Set
8,999
643
145
10
0
283,597
0
L
Guan Yu
7,573
541
90
6
0
293,218
2
L
Ares
6,973
498
21
2
0
273,837
2
W
Bastet
9,889
706
79
6
0
321,962
0
W
Janus
8,988
642
144
10
0
316,551
2
L
Anhur
8,224
587
127
9
0
235,698
4
L
Scylla
7,105
508
86
6
0
265,476
4
W
Sun Wukong
8,526
609
96
7
0
301,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role