Player Matchup

Ares
Ares
Loadedtrout9900
Ares
Level 28
God Stats
2W - 3L
1,432 SR
Queue Stats
36W - 50L
1,425 Elo+
Solo
Thor
Thor
MistahGgs
Thor
Level 42
God Stats
3W - 7L
1,492 SR
Queue Stats
122W - 155L
1,394 Elo+
Solo
Nox
Nox
TrapAttack84
Nox
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 137L
1,435 Elo+
Solo
Maui
Maui
sebasml2000
Maui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 88L
1,432 Elo+
Solo
Serqet
Serqet
verbalarium
Serqet
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
187W - 200L
1,462 Elo+
Solo
Team Averages
Level 58
1,485 SR
1,430 Elo+

VS

Team Averages
Level 101
1,509 SR
1,496 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
FadedRarity
Geb
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
372W - 370L
1,416 Elo+
Party 1
Medusa
Medusa
SlightyStr8
Medusa
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 46L
1,569 Elo+
Party 1
Fenrir
Fenrir
XdashotaboyX
Fenrir
Level 104
God Stats
3W - 7L
1,544 SR
Queue Stats
294W - 298L
1,579 Elo+
Party 1
Hades
Hades
suirauqa
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,791
799
741
2,145
1,946
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
10
1 / 5 / 3
5,684
947
4,793
7,528
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 3
5,219
870
2,877
3,546
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 4
6,628
1,105
2,671
7,884
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
11
3 / 3 / 2
6,062
1,010
2,735
5,564
3,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 1 / 9
7,258
1,210
7,356
5,176
4,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 2 / 9
5,939
990
1,823
5,346
5,213
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
14
5 / 1 / 7
7,930
1,322
6,788
4,669
1,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
12
2 / 1 / 7
6,708
1,118
3,824
3,945
1,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
suirauqa
Hades
11
4 / 1 / 4
6,806
1,134
3,063
4,047
1,814
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
6
Kills
14
14
Deaths
6
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
9
7.5
W
0
2
9
2.25
L
0
1
0
0
L
Thor
1
5
3
0.5
W
Medusa
5
1
7
8.5
L
0
2
3
0.75
W
Fenrir
2
1
7
5.5
L
2
3
4
1.33
W
Hades
suirauqa
Hades
4
1
4
6
L
Serqet
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,817
Damage
22,854
26,667
Taken
23,183
17,785
Mitigated
15,060
2,455
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,356
814
0
1,758
5,176
4,557
558
1,239
3,937
528
14,073
W
1,823
141
406
441
5,346
5,213
287
1,695
3,455
3,259
0
L
741
128
0
189
2,145
1,946
0
698
1,447
1,152
0
L
Thor
4,793
1,058
0
12
7,528
3,249
0
768
6,477
0
14,168
W
Medusa
6,788
2,600
1,334
1,415
4,669
1,774
1,109
1,019
3,185
0
19,964
L
2,877
550
0
421
3,546
1,770
168
701
2,725
6,799
0
W
Fenrir
3,824
1,081
616
499
3,945
1,702
1,178
1,340
2,605
0
6,107
L
2,671
603
0
626
7,884
7,339
92
1,491
6,063
7,196
0
W
Hades
suirauqa
Hades
3,063
487
611
1,229
4,047
1,814
357
996
3,051
6,064
0
L
Serqet
2,735
355
652
555
5,564
3,481
0
1,588
3,928
0
5,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,384
Gold Earned
34,641
44
Minions Killed
65
0
Camps Cleared
0
482,203
Distance Traveled
595,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,258
1,210
11
2
0
131,055
0
W
Geb
5,939
990
2
0
0
100,090
0
L
Ares
4,791
799
1
0
0
58,174
0
L
Thor
5,684
947
18
3
0
102,909
0
W
Medusa
7,930
1,322
29
5
0
119,939
0
L
Nox
5,219
870
6
1
0
95,954
0
W
Fenrir
6,708
1,118
8
1
0
130,656
0
L
Maui
6,628
1,105
13
2
0
125,255
0
W
Hades
6,806
1,134
15
3
0
113,597
0
L
Serqet
6,062
1,010
6
1
0
99,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role