Player Matchup

Ares
Ares
Matt De Fonte
Ares
Level 145
God Stats
7W - 7L
1,545 SR
Queue Stats
433W - 432L
1,543 Elo+
Party 2
Bastet
Bastet
Night_Train80
Bastet
Level 89
God Stats
96W - 66L
1,567 SR
Queue Stats
144W - 117L
1,478 Elo+
Solo
Freya
Freya
The Metalian
Freya
Level 87
God Stats
21W - 24L
1,690 SR
Queue Stats
118W - 112L
1,542 Elo+
Party 2
Neith
Neith
UltraMint7
Neith
Level 199
God Stats
12W - 9L
1,739 SR
Queue Stats
178W - 170L
1,586 Elo+
Solo
Poseidon
Poseidon
cpt CANADA04
Poseidon
Level 145
God Stats
4W - 1L
1,297 SR
Queue Stats
321W - 309L
1,507 Elo+
Party 2
Team Averages
Level 133
1,568 SR
1,531 Elo+

VS

Team Averages
Level 106
1,447 SR
1,490 Elo+
Persephone
Persephone
BeetlePOPE
Persephone
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 89L
1,443 Elo+
Party 1
Mercury
Mercury
EternalQue
Mercury
Level 28
God Stats
1W - 5L
1,236 SR
Queue Stats
38W - 48L
1,378 Elo+
Party 1
Jing Wei
Jing Wei
OhSnapitsJay
Jing Wei
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 23L
1,580 Elo+
Solo
King Arthur
King Arthur
barrentine97
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
422W - 396L
1,542 Elo+
Solo
Sylvanus
Sylvanus
xXFatalHymnXx
Sylvanus
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 190L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
7,975
532
3,011
8,949
8,424
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 10
7,749
517
8,475
10,939
4,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 1 / 5
9,605
640
11,621
9,230
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
14
3 / 1 / 4
8,841
589
11,116
10,754
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
cpt CANADA04
Poseidon
15
5 / 1 / 6
9,480
632
14,870
10,002
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BeetlePOPE
Persephone
14
4 / 6 / 1
9,236
616
7,741
11,219
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
EternalQue
Mercury
13
2 / 6 / 2
7,628
509
4,747
15,678
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
OhSnapitsJay
Jing Wei
10
0 / 4 / 0
5,800
387
5,537
8,311
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
barrentine97
King Arthur
13
0 / 3 / 2
7,548
503
5,798
17,157
16,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
xXFatalHymnXx
Sylvanus
10
0 / 6 / 4
6,934
462
5,034
16,156
13,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
25
Kills
6
6
Deaths
25
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
BeetlePOPE
Persephone
4
6
1
0.75
L
Mercury
EternalQue
Mercury
2
6
2
0.5
W
6
2
5
4.25
W
3
1
10
8
L
Jing Wei
OhSnapitsJay
Jing Wei
0
4
0
0
W
8
1
5
10.5
W
Neith
3
1
4
5
L
King Arthur
barrentine97
King Arthur
0
3
2
0.33
W
Poseidon
cpt CANADA04
Poseidon
5
1
6
8
L
Sylvanus
xXFatalHymnXx
Sylvanus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,093
Damage
28,857
49,874
Taken
68,521
24,845
Mitigated
44,081
16,807
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BeetlePOPE
Persephone
7,741
768
0
1,527
11,219
4,335
0
5,374
5,839
60,329
0
L
Mercury
EternalQue
Mercury
4,747
2,645
0
490
15,678
6,303
0
5,639
10,039
0
50,367
W
3,011
206
293
2,879
8,949
8,424
262
2,347
6,528
24,294
0
W
8,475
3,095
77
1,851
10,939
4,172
0
2,922
7,919
0
35,472
L
Jing Wei
OhSnapitsJay
Jing Wei
5,537
4,020
0
1,396
8,311
3,450
0
5,713
2,598
0
31,234
W
11,621
4,041
0
4,276
9,230
3,873
2,293
2,106
7,048
74,001
0
W
Neith
11,116
4,287
0
4,200
10,754
4,546
176
1,127
9,587
0
70,992
L
King Arthur
barrentine97
King Arthur
5,798
655
0
2,698
17,157
16,861
0
2,312
14,845
453
58,270
W
Poseidon
cpt CANADA04
Poseidon
14,870
2,233
0
3,231
10,002
3,830
1,566
4,191
5,685
82,940
0
L
Sylvanus
xXFatalHymnXx
Sylvanus
5,034
1,269
2,709
3,899
16,156
13,132
0
10,459
5,697
23,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,650
Gold Earned
37,146
464
Minions Killed
354
0
Camps Cleared
0
1,488,497
Distance Traveled
1,398,298
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,236
616
107
7
0
291,669
3
L
Mercury
7,628
509
79
5
0
336,977
0
W
Ares
7,975
532
38
3
0
301,292
1
W
Bastet
7,749
517
52
3
0
344,739
0
L
Jing Wei
5,800
387
43
3
0
240,010
0
W
Freya
9,605
640
109
7
0
282,462
2
W
Neith
8,841
589
126
8
0
237,990
2
L
King Arthur
7,548
503
91
6
0
291,946
0
W
Poseidon
9,480
632
139
9
0
322,014
2
L
Sylvanus
6,934
462
34
2
0
237,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role