Player Matchup

Atlas
Atlas
AbsoluteRED
Atlas
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,372 Elo+
Solo
Zeus
Zeus
XxXRaidenXxXFTW
Zeus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,425 Elo+
Solo
Ah Puch
Ah Puch
fresh4444
Ah Puch
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 107L
1,458 Elo+
Party 3
Anhur
Anhur
kekkak
Anhur
Level 49
God Stats
1W - 2L
1,179 SR
Queue Stats
76W - 63L
1,504 Elo+
Solo
Yemoja
Yemoja
lCollardGreensl
Yemoja
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 89L
1,459 Elo+
Party 3
Team Averages
Level 80
1,436 SR
1,444 Elo+

VS

Team Averages
Level 134
1,508 SR
1,438 Elo+
Chronos
Chronos
Cladtooth
Chronos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,291 Elo+
Party 1
Ravana
Ravana
LaughedSAngel
Ravana
Level 169
God Stats
4W - 6L
1,715 SR
Queue Stats
825W - 806L
1,505 Elo+
Solo
Ishtar
Ishtar
NewOrbit0202
Ishtar
Level 88
God Stats
0W - 4L
1,320 SR
Queue Stats
151W - 148L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
Toddmtr
Amaterasu
Level 142
God Stats
3W - 6L
1,290 SR
Queue Stats
292W - 289L
1,434 Elo+
Party 1
Yemoja
Yemoja
XXXS3CSHUN8XXX
Yemoja
Level 124
God Stats
2W - 4L
1,715 SR
Queue Stats
115W - 126L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 18
10,226
852
12,473
20,047
25,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 2 / 13
10,614
885
28,418
7,400
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
fresh4444
Ah Puch
17
3 / 1 / 14
9,892
824
15,454
8,314
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
kekkak
Anhur
17
6 / 2 / 15
9,972
831
15,469
21,231
11,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 17
9,883
824
4,822
13,376
17,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cladtooth
Chronos
15
5 / 6 / 3
9,088
757
23,758
17,312
7,665
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 5 / 7
8,329
694
9,096
16,715
20,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
14
0 / 4 / 6
8,112
676
15,678
15,572
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Toddmtr
Amaterasu
14
4 / 4 / 4
8,650
721
10,447
21,897
18,382
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 3 / 6
8,350
696
1,702
14,243
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
22
Kills
9
10
Deaths
22
77
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
L
Chronos
Cladtooth
Chronos
5
6
3
1.08
L
0
5
7
0.7
L
Ishtar
0
4
6
0.75
L
Amaterasu
Toddmtr
Amaterasu
4
4
4
1.5
L
0
3
6
1
W
9
2
13
7.75
W
Ah Puch
fresh4444
Ah Puch
3
1
14
10
W
Anhur
kekkak
Anhur
6
2
15
6.75
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,636
Damage
60,681
70,368
Taken
85,739
63,040
Mitigated
66,232
37,703
Healing
36,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,473
4,332
1,974
4,914
20,047
25,340
131
9,321
10,726
21,003
0
L
Chronos
Cladtooth
Chronos
23,758
7,250
665
2,697
17,312
7,665
372
13,783
3,529
37,754
0
L
9,096
1,838
1,662
2,069
16,715
20,208
52
8,922
7,793
0
17,047
L
Ishtar
15,678
5,807
773
3,371
15,572
7,284
0
12,361
3,211
0
33,733
L
Amaterasu
Toddmtr
Amaterasu
10,447
1,938
1,845
7,965
21,897
18,382
0
13,348
8,549
0
17,004
L
1,702
790
10,946
4,647
14,243
12,693
0
12,753
1,490
3,982
0
W
28,418
4,683
3,429
992
7,400
3,832
2,415
2,680
4,720
51,107
0
W
Ah Puch
fresh4444
Ah Puch
15,454
904
1,259
2,408
8,314
4,766
1,174
3,200
5,114
29,460
0
W
Anhur
kekkak
Anhur
15,469
5,920
3,976
7,771
21,231
11,633
2,486
4,520
16,711
0
21,723
W
4,822
1,934
7,515
3,465
13,376
17,469
938
5,739
7,637
9,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,587
Gold Earned
42,529
127
Minions Killed
129
0
Camps Cleared
0
1,123,832
Distance Traveled
1,115,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,226
852
13
1
0
238,478
0
L
Chronos
9,088
757
34
3
0
194,224
0
L
Ravana
8,329
694
16
1
0
196,756
0
L
Ishtar
8,112
676
55
5
0
224,876
0
L
Amaterasu
8,650
721
15
1
0
270,436
0
L
Yemoja
8,350
696
9
1
0
229,166
0
W
Zeus
10,614
885
49
4
0
211,806
0
W
Ah Puch
9,892
824
36
3
0
240,214
0
W
Anhur
9,972
831
20
2
0
237,796
0
W
Yemoja
9,883
824
9
1
0
195,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role