Player Matchup

Mercury
Mercury
Gold IV
BigC_El_Tanke
Mercury
Gold IV
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 173L
1,504 MMR
Solo
Neith
Neith
Bronze III
Ecajia
Neith
Bronze III
Level 49
God Stats
0W - 1L
1,406 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
FactorForm
Bacchus
Bronze III
Level 142
God Stats
0W - 2L
1,707 SR
Queue Stats
12W - 18L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
The OnGy 17
Xbalanque
Gold III
Level 144
God Stats
5W - 6L
1,582 SR
Queue Stats
139W - 141L
1,502 MMR
Solo
Yu Huang
Yu Huang
Gold III
XploitX2
Yu Huang
Gold III
Level 86
God Stats
33W - 25L
1,639 SR
Queue Stats
173W - 174L
1,508 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,567 SR
1,503 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 152
1,666 SR
1,501 MMR
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
CamiloCD
Sol
Gold IV
Level 143
God Stats
3W - 0L
1,763 SR
Queue Stats
53W - 55L
1,506 MMR
Solo
Merlin
Merlin
Bronze III
FinalHellFire
Merlin
Bronze III
Level 156
God Stats
4W - 6L
1,767 SR
Queue Stats
164W - 165L
1,500 MMR
Solo
Athena
Athena
Bronze III
MightRooster
Athena
Bronze III
Level 128
God Stats
8W - 9L
1,717 SR
Queue Stats
14W - 14L
1,500 MMR
Party 1
Ravana
Ravana
Bronze III
Wouthoumba
Ravana
Bronze III
Level 178
God Stats
1W - 1L
1,585 SR
Queue Stats
40W - 42L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
1
0 / 0 / 0
918
184
0
0
0
Neith
Ecajia
Neith
6
0 / 0 / 0
3,233
647
803
2,546
911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
FactorForm
Bacchus
5
2 / 0 / 1
3,758
752
2,069
3,418
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
The OnGy 17
Xbalanque
5
1 / 3 / 2
3,435
687
4,368
4,890
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
XploitX2
Yu Huang
6
0 / 0 / 0
3,277
655
1,126
1,624
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MauiFreyaHe BoChronos

VS

Bans
ThorAo KuangAgniHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 0 / 0
3,696
739
1,578
3,114
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 2 / 3
3,379
676
3,013
3,462
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 0
3,895
779
674
2,483
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
5
3 / 0 / 0
3,912
782
1,623
3,855
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Wouthoumba
Ravana
5
0 / 1 / 2
3,233
647
1,162
2,759
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
3
3
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Mercury
0
0
0
0
W
0
2
3
0.75
L
Neith
Ecajia
Neith
0
0
0
0
L
Bacchus
FactorForm
Bacchus
2
0
1
2.5
W
0
0
0
0
W
Athena
3
0
0
3
L
Xbalanque
The OnGy 17
Xbalanque
1
3
2
0.67
W
Ravana
Wouthoumba
Ravana
0
1
2
1
L
Yu Huang
XploitX2
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,366
Damage
8,050
12,478
Taken
15,673
5,250
Mitigated
5,475
4,320
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,578
202
0
1,194
3,114
1,121
0
0
3,114
0
20,645
L
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
3,013
1,400
0
1,192
3,462
910
0
963
2,499
17,810
0
L
Neith
Ecajia
Neith
803
224
0
390
2,546
911
0
0
2,546
0
12,027
L
Bacchus
FactorForm
Bacchus
2,069
339
0
2,006
3,418
2,342
0
1,830
1,588
5,394
0
W
674
0
0
1,000
2,483
688
0
1,086
1,397
26,352
0
W
Athena
1,623
561
0
2,093
3,855
1,922
0
775
3,080
7,897
0
L
Xbalanque
The OnGy 17
Xbalanque
4,368
2,693
0
1,424
4,890
1,530
0
2,806
2,084
0
14,588
W
Ravana
Wouthoumba
Ravana
1,162
442
0
633
2,759
834
0
371
2,388
0
11,982
L
Yu Huang
XploitX2
Yu Huang
1,126
34
0
500
1,624
467
0
674
950
17,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,621
Gold Earned
18,115
75
Minions Killed
162
0
Camps Cleared
0
358,940
Distance Traveled
503,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,696
739
40
8
0
103,819
0
L
Mercury
918
184
0
0
0
0
0
W
Sol
3,379
676
37
7
0
96,056
0
L
Neith
3,233
647
20
4
0
68,381
0
L
Bacchus
3,758
752
6
1
0
105,614
0
W
Merlin
3,895
779
53
11
0
88,906
0
W
Athena
3,912
782
9
2
0
101,227
0
L
Xbalanque
3,435
687
20
4
0
88,955
0
W
Ravana
3,233
647
23
5
0
113,583
0
L
Yu Huang
3,277
655
29
6
0
95,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role