Player Matchup

Merlin
Merlin
BDawg073207
Merlin
Level 122
God Stats
40W - 43L
1,510 SR
Queue Stats
67W - 85L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
CloakingMocha75
Kumbhakarna
Level 128
God Stats
5W - 5L
1,487 SR
Queue Stats
267W - 273L
1,567 Elo+
Solo
Artio
Artio
LaughingMantis_
Artio
Level 157
God Stats
3W - 2L
1,814 SR
Queue Stats
140W - 136L
1,498 Elo+
Solo
Thor
Thor
Sauce_Kiid23
Thor
Level 149
God Stats
29W - 23L
1,627 SR
Queue Stats
391W - 384L
1,554 Elo+
Solo
Cupid
Cupid
plugsnet
Cupid
Level 168
God Stats
14W - 12L
1,733 SR
Queue Stats
246W - 245L
1,505 Elo+
Solo
Team Averages
Level 145
1,634 SR
1,527 Elo+

VS

Team Averages
Level 121
1,511 SR
1,505 Elo+
Jormungandr
Jormungandr
Classic JoJo
Jormungandr
Level 124
God Stats
27W - 11L
1,542 SR
Queue Stats
299W - 258L
1,633 Elo+
Solo
Sol
Sol
EatmoreRice
Sol
Level 154
God Stats
12W - 6L
1,679 SR
Queue Stats
261W - 244L
1,576 Elo+
Solo
Martichoras
Martichoras
Jagga000
Martichoras
Level 109
God Stats
16W - 19L
1,624 SR
Queue Stats
320W - 316L
1,472 Elo+
Solo
Thor
Thor
KS Sayless
Thor
Level 159
God Stats
1W - 3L
1,209 SR
Queue Stats
100W - 101L
1,474 Elo+
Party 1
Chaac
Chaac
WICKED3578377
Chaac
Level 58
God Stats
19W - 4L
1,503 SR
Queue Stats
56W - 70L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 8 / 2
7,702
770
3,582
11,756
5,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
CloakingMocha75
Kumbhakarna
12
0 / 3 / 6
7,175
718
3,489
11,421
12,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 5 / 3
7,238
724
5,286
13,603
9,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 7 / 4
8,968
897
13,941
12,674
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
plugsnet
Cupid
15
1 / 4 / 5
7,749
775
9,192
13,486
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Classic JoJo
Jormungandr
16
7 / 3 / 8
9,277
928
12,400
10,988
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
12 / 1 / 8
10,229
1,023
21,117
13,516
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Martichoras
Jagga000
Martichoras
15
2 / 2 / 5
8,427
843
6,021
8,883
4,007
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 4 / 16
8,035
804
6,790
11,273
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 1 / 11
9,121
912
10,169
6,752
7,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
11
Kills
27
27
Deaths
11
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
8
2
0.38
W
Jormungandr
Classic JoJo
Jormungandr
7
3
8
3.67
L
Kumbhakarna
CloakingMocha75
Kumbhakarna
0
3
6
1
W
12
1
8
16
W
Martichoras
Jagga000
Martichoras
2
2
5
2.25
W
0
4
16
2
L
3
5
3
0.9
L
5
7
4
1
W
6
1
11
11.5
L
Cupid
plugsnet
Cupid
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,490
Damage
56,497
62,940
Taken
51,412
39,838
Mitigated
28,098
8,671
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,582
377
0
265
11,756
5,439
0
5,017
6,532
21,828
0
W
Jormungandr
Classic JoJo
Jormungandr
12,400
2,506
0
1,079
10,988
7,587
575
1,514
9,315
36,424
0
L
Kumbhakarna
CloakingMocha75
Kumbhakarna
3,489
347
0
920
11,421
12,991
0
4,887
6,308
4,968
0
W
21,117
8,688
0
7,609
13,516
4,909
1,284
2,577
10,667
48,246
0
W
Martichoras
Jagga000
Martichoras
6,021
2,955
60
1,337
8,883
4,007
2,221
3,932
4,762
0
31,629
W
6,790
315
0
525
11,273
4,274
64
1,593
9,411
0
17,354
L
5,286
437
1,038
2,122
13,603
9,535
0
7,291
5,938
10,691
221
L
13,941
2,333
0
240
12,674
5,682
0
6,835
5,437
0
30,264
W
10,169
834
0
1,520
6,752
7,321
416
1,521
5,121
0
23,901
L
Cupid
plugsnet
Cupid
9,192
6,141
460
3,626
13,486
6,191
0
7,851
5,208
0
25,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,832
Gold Earned
45,089
151
Minions Killed
253
0
Camps Cleared
0
900,595
Distance Traveled
1,063,114
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,702
770
43
4
0
145,948
0
W
Jormungandr
9,277
928
57
6
0
220,268
0
L
Kumbhakarna
7,175
718
5
1
0
191,577
0
W
Sol
10,229
1,023
85
9
0
206,507
0
W
Martichoras
8,427
843
56
6
0
194,816
3
W
Thor
8,035
804
20
2
0
211,008
0
L
Artio
7,238
724
19
2
0
199,015
0
L
Thor
8,968
897
39
4
0
179,255
0
W
Chaac
9,121
912
35
4
0
230,515
0
L
Cupid
7,749
775
45
5
0
184,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role