Player Matchup

Kukulkan
Kukulkan
MattEdrums
Kukulkan
Level 84
God Stats
2W - 0L
1,795 SR
Queue Stats
22W - 18L
1,562 Elo+
Solo
Loki
Loki
Tucu00
Loki
Level 85
God Stats
3W - 2L
1,269 SR
Queue Stats
31W - 29L
1,471 Elo+
Solo
Surtr
Surtr
WhtBoyTyler
Surtr
Level 104
God Stats
9W - 6L
1,477 SR
Queue Stats
71W - 57L
1,372 Elo+
Solo
Jing Wei
Jing Wei
XImperialBearX
Jing Wei
Level 128
God Stats
4W - 2L
1,715 SR
Queue Stats
435W - 385L
1,529 Elo+
Solo
Atlas
Atlas
lolz907
Atlas
Level 148
God Stats
2W - 0L
1,278 SR
Queue Stats
132W - 123L
1,472 Elo+
Solo
Team Averages
Level 110
1,507 SR
1,481 Elo+

VS

Team Averages
Level 96
1,549 SR
1,418 Elo+
Gilgamesh
Gilgamesh
CynicalLinicome
Gilgamesh
Level 113
God Stats
4W - 4L
1,570 SR
Queue Stats
130W - 154L
1,403 Elo+
Solo
Ra
Ra
EddaShredda
Ra
Level 104
God Stats
1W - 2L
1,482 SR
Queue Stats
10W - 11L
1,286 Elo+
Solo
Cupid
Cupid
Overwaldo
Cupid
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,496 Elo+
Solo
Bakasura
Bakasura
TonyPolony
Bakasura
Level 108
God Stats
8W - 6L
1,742 SR
Queue Stats
726W - 725L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rAyRaY_42069
Morgan Le Fay
Level 69
God Stats
13W - 18L
1,450 SR
Queue Stats
99W - 122L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MattEdrums
Kukulkan
14
4 / 3 / 4
8,743
583
10,861
8,000
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Tucu00
Loki
12
2 / 1 / 7
7,668
511
3,579
9,796
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 7
8,379
559
8,873
14,199
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
13
4 / 2 / 4
8,267
551
10,286
11,755
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
lolz907
Atlas
12
4 / 3 / 6
7,796
520
9,997
18,783
8,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CynicalLinicome
Gilgamesh
11
4 / 4 / 3
6,951
463
5,460
12,992
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 1
6,492
433
5,809
11,281
3,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Overwaldo
Cupid
10
0 / 4 / 1
5,800
387
3,888
11,284
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
TonyPolony
Bakasura
14
4 / 3 / 6
8,229
549
12,038
14,373
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
rAyRaY_42069
Morgan Le Fay
12
2 / 4 / 2
7,269
485
10,196
10,143
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
12
12
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CynicalLinicome
Gilgamesh
4
4
3
1.38
L
2
2
1
1.25
W
Kukulkan
MattEdrums
Kukulkan
4
3
4
2
L
Cupid
Overwaldo
Cupid
0
4
1
0.13
L
Bakasura
TonyPolony
Bakasura
4
3
6
2.33
W
Loki
Tucu00
Loki
2
1
7
5.5
W
3
3
7
2.17
W
Jing Wei
4
2
4
3
W
Atlas
lolz907
Atlas
4
3
6
2.33
L
Morgan Le Fay
rAyRaY_42069
Morgan Le Fay
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,596
Damage
37,391
62,533
Taken
60,073
26,080
Mitigated
31,100
22,525
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CynicalLinicome
Gilgamesh
5,460
962
0
786
12,992
11,337
0
4,113
8,850
304
22,667
L
5,809
911
706
4,533
11,281
3,876
0
4,352
6,870
36,800
0
W
Kukulkan
MattEdrums
Kukulkan
10,861
1,250
0
21
8,000
2,948
0
5,103
2,677
66,175
0
L
Cupid
Overwaldo
Cupid
3,888
1,797
484
3,061
11,284
4,302
0
2,196
9,088
0
29,549
L
Bakasura
TonyPolony
Bakasura
12,038
8,495
0
2,868
14,373
6,759
0
4,899
9,474
0
52,938
W
Loki
Tucu00
Loki
3,579
543
0
2,080
9,796
3,453
0
2,291
7,364
0
48,407
W
8,873
4,323
0
7,123
14,199
6,764
142
2,729
10,853
439
56,799
W
Jing Wei
10,286
6,713
0
6,276
11,755
4,493
502
1,668
9,115
0
62,267
W
Atlas
lolz907
Atlas
9,997
3,803
98
6,927
18,783
8,422
0
5,190
12,874
37,350
0
L
Morgan Le Fay
rAyRaY_42069
Morgan Le Fay
10,196
2,140
0
1,434
10,143
4,826
0
5,451
4,687
59,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,853
Gold Earned
34,741
389
Minions Killed
326
0
Camps Cleared
0
1,416,039
Distance Traveled
1,444,870
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,951
463
35
2
0
263,418
0
L
Ra
6,492
433
60
4
0
288,435
3
W
Kukulkan
8,743
583
111
7
0
294,117
0
L
Cupid
5,800
387
43
3
0
289,598
2
L
Bakasura
8,229
549
86
6
0
343,910
0
W
Loki
7,668
511
64
4
0
334,926
8
W
Surtr
8,379
559
76
5
0
240,653
0
W
Jing Wei
8,267
551
108
7
0
264,577
0
W
Atlas
7,796
520
30
2
0
281,766
0
L
Morgan Le Fay
7,269
485
102
7
0
259,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role