Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Elan19o4
Nu Wa
Level 93
God Stats
4W - 2L
1,699 SR
Queue Stats
49W - 53L
1,489 Elo+
Solo
Maui
Maui
Nerdstains
Maui
Level 171
God Stats
4W - 7L
1,443 SR
Queue Stats
189W - 188L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
xMinotrix
Danzaburou
Level 182
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 185L
1,410 Elo+
Party 1
Team Averages
Level 134
1,528 SR
1,461 Elo+

VS

Team Averages
Level 123
1,562 SR
1,446 Elo+
Tiamat
Tiamat
MrRedIsDead
Tiamat
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 10L
1,566 Elo+
Solo
Ne Zha
Ne Zha
Ncrosses
Ne Zha
Level 104
God Stats
9W - 8L
1,505 SR
Queue Stats
686W - 628L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
Snówball
Kuzenbo
Level 135
God Stats
6W - 10L
1,527 SR
Queue Stats
442W - 410L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Zelliad
Nu Wa
Level 104
God Stats
20W - 10L
1,443 SR
Queue Stats
38W - 34L
1,175 Elo+
Solo
Anubis
Anubis
moromoreño
Anubis
Level 159
God Stats
74W - 104L
1,836 SR
Queue Stats
401W - 522L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
7 / 1 / 4
8,750
972
10,436
8,580
4,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Lancelot
 
Lancelot
14
2 / 2 / 11
7,705
856
7,641
10,626
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Elan19o4
Nu Wa
14
2 / 2 / 11
7,715
857
8,409
6,964
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 0 / 10
8,850
983
4,932
11,273
9,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
xMinotrix
Danzaburou
15
4 / 3 / 6
8,494
944
6,169
8,548
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 4 / 0
7,243
805
7,222
9,231
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Ncrosses
Ne Zha
14
3 / 3 / 2
7,302
811
10,898
11,449
5,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Snówball
Kuzenbo
13
3 / 3 / 3
7,143
794
3,765
12,320
13,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Zelliad
Nu Wa
12
0 / 5 / 1
6,560
729
3,721
7,983
2,615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
10
0 / 3 / 0
5,838
649
2,330
4,334
2,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
18
Kills
8
8
Deaths
18
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
1
4
9
W
Lancelot
 
Lancelot
2
2
11
3.75
W
Nu Wa
Elan19o4
Nu Wa
2
2
11
3.75
L
Tiamat
2
4
0
0.5
L
Ne Zha
Ncrosses
Ne Zha
3
3
2
1.33
W
3
0
10
8
L
Kuzenbo
Snówball
Kuzenbo
3
3
3
1.5
L
Nu Wa
Zelliad
Nu Wa
0
5
1
0.1
L
Anubis
0
3
0
0
W
Danzaburou
xMinotrix
Danzaburou
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,587
Damage
27,936
45,991
Taken
45,317
24,387
Mitigated
29,779
12,051
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,436
4,213
0
1,974
8,580
4,102
0
2,926
5,470
0
37,035
W
Lancelot
 
Lancelot
7,641
839
0
1,093
10,626
5,123
614
3,140
7,262
0
20,326
W
Nu Wa
Elan19o4
Nu Wa
8,409
3,602
0
1,230
6,964
2,462
1,125
4,397
2,308
25,121
0
L
Tiamat
7,222
209
0
2,464
9,231
4,910
6
2,831
6,400
25,237
0
L
Ne Zha
Ncrosses
Ne Zha
10,898
2,113
0
1,586
11,449
5,957
0
2,343
9,106
0
30,665
W
4,932
1,085
2,654
2,872
11,273
9,708
244
3,664
7,170
21,956
0
L
Kuzenbo
Snówball
Kuzenbo
3,765
869
0
1,102
12,320
13,835
0
4,695
7,625
10,871
0
L
Nu Wa
Zelliad
Nu Wa
3,721
926
0
629
7,983
2,615
425
1,761
6,222
18,716
0
L
Anubis
2,330
47
0
339
4,334
2,462
203
1,711
2,623
7,175
0
W
Danzaburou
xMinotrix
Danzaburou
6,169
2,016
0
2,228
8,548
2,992
2,479
1,698
6,743
0
26,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
34,086
207
Minions Killed
154
0
Camps Cleared
0
1,002,920
Distance Traveled
766,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,750
972
57
6
0
210,767
0
W
Lancelot
7,705
856
29
3
0
211,691
0
W
Nu Wa
7,715
857
37
4
0
179,903
0
L
Tiamat
7,243
805
56
6
0
180,242
0
L
Ne Zha
7,302
811
38
4
0
211,282
0
W
Maui
8,850
983
32
4
0
209,612
0
L
Kuzenbo
7,143
794
9
1
0
180,261
0
L
Nu Wa
6,560
729
44
5
0
149,157
0
L
Anubis
5,838
649
7
1
0
45,229
0
W
Danzaburou
8,494
944
52
6
0
190,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role