Player Matchup

Merlin
Merlin
InvokeHumanoids
Merlin
Level 55
God Stats
1W - 2L
1,351 SR
Queue Stats
187W - 161L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
SLlCK_SH0T-
Gilgamesh
Level 122
God Stats
1W - 1L
1,721 SR
Queue Stats
29W - 46L
1,499 Elo+
Party 2
King Arthur
King Arthur
The_Chicken_Hat
King Arthur
Level 112
God Stats
0W - 3L
1,255 SR
Queue Stats
58W - 47L
1,587 Elo+
Party 2
Izanami
Izanami
Ult-Legend420
Izanami
Level 38
God Stats
3W - 5L
1,386 SR
Queue Stats
19W - 31L
1,303 Elo+
Solo
Cerberus
Cerberus
frimpof
Cerberus
Level 46
God Stats
6W - 5L
1,461 SR
Queue Stats
106W - 126L
1,371 Elo+
Solo
Team Averages
Level 75
1,435 SR
1,449 Elo+

VS

Team Averages
Level 81
1,510 SR
1,483 Elo+
Cernunnos
Cernunnos
Henny1there
Cernunnos
Level 120
God Stats
1W - 0L
1,529 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
L33Tkiller
Jormungandr
Level 125
God Stats
2W - 1L
1,588 SR
Queue Stats
2W - 1L
1,469 Elo+
Party 1
Bellona
Bellona
MMFOOTBALL98
Bellona
Level 59
God Stats
31W - 33L
1,435 SR
Queue Stats
486W - 448L
1,463 Elo+
Solo
Thor
Thor
RoyalHornet8978
Thor
Level 58
God Stats
6W - 3L
1,609 SR
Queue Stats
119W - 142L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
redwill117
Baron Samedi
Level 45
God Stats
3W - 2L
1,389 SR
Queue Stats
67W - 58L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
6,981
537
5,871
10,125
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
SLlCK_SH0T-
Gilgamesh
12
1 / 3 / 0
7,256
558
2,379
11,142
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
The_Chicken_Hat
King Arthur
13
1 / 1 / 1
8,070
621
8,689
9,888
10,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
8
0 / 4 / 0
5,469
421
2,281
8,373
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
frimpof
Cerberus
8
0 / 2 / 1
5,397
415
1,935
6,831
4,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Henny1there
Cernunnos
13
2 / 0 / 5
7,178
552
5,220
5,107
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
L33Tkiller
Jormungandr
12
5 / 0 / 3
6,912
532
8,337
7,406
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
MMFOOTBALL98
Bellona
13
1 / 2 / 2
7,705
593
5,398
12,660
14,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 6
7,309
562
4,861
9,831
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
redwill117
Baron Samedi
14
5 / 0 / 2
8,269
636
8,006
7,382
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
16
16
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Henny1there
Cernunnos
2
0
5
4.5
L
1
6
0
0.17
W
Jormungandr
L33Tkiller
Jormungandr
5
0
3
6.5
W
Bellona
MMFOOTBALL98
Bellona
1
2
2
1
W
3
1
6
6
L
Gilgamesh
SLlCK_SH0T-
Gilgamesh
1
3
0
0.33
L
King Arthur
The_Chicken_Hat
King Arthur
1
1
1
1.5
L
Izanami
0
4
0
0
L
Cerberus
frimpof
Cerberus
0
2
1
0.25
W
Baron Samedi
redwill117
Baron Samedi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,155
Damage
31,822
46,359
Taken
42,386
26,763
Mitigated
28,456
6,214
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Henny1there
Cernunnos
5,220
2,137
0
3,319
5,107
2,027
600
598
4,393
0
48,676
L
5,871
209
0
786
10,125
3,874
0
6,191
3,680
50,321
0
W
Jormungandr
L33Tkiller
Jormungandr
8,337
1,380
349
1,521
7,406
4,530
507
1,742
5,436
46,256
0
W
Bellona
MMFOOTBALL98
Bellona
5,398
1,046
0
2,803
12,660
14,605
0
1,416
11,244
0
55,128
W
4,861
472
0
4,258
9,831
3,833
0
810
8,986
0
46,990
L
Gilgamesh
SLlCK_SH0T-
Gilgamesh
2,379
471
0
2,027
11,142
4,735
0
2,612
8,233
0
56,206
L
King Arthur
The_Chicken_Hat
King Arthur
8,689
2,117
0
750
9,888
10,446
0
1,188
7,650
1,309
65,130
L
Izanami
2,281
1,488
0
1,350
8,373
2,805
0
2,659
5,404
0
35,205
L
Cerberus
frimpof
Cerberus
1,935
67
0
1,301
6,831
4,903
0
2,517
4,038
18,199
0
W
Baron Samedi
redwill117
Baron Samedi
8,006
914
237
2,405
7,382
3,461
330
3,487
3,895
62,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
37,373
395
Minions Killed
441
0
Camps Cleared
0
1,219,553
Distance Traveled
1,350,565
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,178
552
75
6
0
261,743
0
L
Merlin
6,981
537
94
7
0
242,029
2
W
Jormungandr
6,912
532
64
5
0
288,414
0
W
Bellona
7,705
593
117
9
0
261,443
0
W
Thor
7,309
562
70
5
0
294,276
2
L
Gilgamesh
7,256
558
94
7
0
291,815
0
L
King Arthur
8,070
621
121
9
0
282,496
0
L
Izanami
5,469
421
54
4
0
202,748
1
L
Cerberus
5,397
415
32
2
0
200,465
4
W
Baron Samedi
8,269
636
115
9
0
244,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role