Player Matchup

Awilix
Awilix
PETRICHORIX
Awilix
Level 54
God Stats
21W - 12L
1,649 SR
Queue Stats
185W - 150L
1,579 Elo+
Solo
Apollo
Apollo
TYrambo31
Apollo
Level 65
God Stats
5W - 3L
1,672 SR
Queue Stats
306W - 286L
1,470 Elo+
Solo
Hercules
Hercules
nnotyalC
Hercules
Level 56
God Stats
1W - 2L
1,233 SR
Queue Stats
64W - 54L
1,482 Elo+
Solo
Janus
Janus
noveo1104
Janus
Level 157
God Stats
13W - 11L
1,767 SR
Queue Stats
307W - 305L
1,429 Elo+
Party 1
Sol
Sol
t_madomoazeru
Sol
Level 120
God Stats
2W - 5L
1,291 SR
Queue Stats
24W - 28L
1,426 Elo+
Party 1
Team Averages
Level 90
1,522 SR
1,477 Elo+

VS

Team Averages
Level 98
1,399 SR
1,389 Elo+
Arachne
Arachne
Battilus
Arachne
Level 104
God Stats
1W - 4L
1,297 SR
Queue Stats
92W - 110L
1,362 Elo+
Party 2
Jormungandr
Jormungandr
CRAVENSCRUE2
Jormungandr
Level 69
God Stats
40W - 34L
1,109 SR
Queue Stats
100W - 89L
1,235 Elo+
Solo
Bacchus
Bacchus
Killermanatee14
Bacchus
Level 109
God Stats
3W - 4L
1,392 SR
Queue Stats
95W - 88L
1,392 Elo+
Party 2
Scylla
Scylla
SkoolyardBandit
Scylla
Level 120
God Stats
1W - 6L
1,500 SR
Queue Stats
310W - 257L
1,490 Elo+
Solo
Jing Wei
Jing Wei
Themortemhommie
Jing Wei
Level 88
God Stats
3W - 6L
1,694 SR
Queue Stats
117W - 114L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
2 / 0 / 0
4,878
610
2,708
5,782
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
TYrambo31
Apollo
8
0 / 1 / 0
4,485
561
453
5,143
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
nnotyalC
Hercules
8
0 / 0 / 1
4,957
620
1,288
3,298
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
noveo1104
Janus
9
0 / 1 / 0
4,975
622
1,404
2,504
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 1
4,620
578
1,257
1,303
613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Battilus
Arachne
8
0 / 0 / 0
4,597
575
178
3,594
1,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
CRAVENSCRUE2
Jormungandr
8
2 / 0 / 0
5,320
665
3,717
4,436
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 0
4,278
535
1,373
5,382
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 0
4,815
602
1,445
3,179
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
1
0 / 0 / 0
1,554
194
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Battilus
Arachne
0
0
0
0
L
Jormungandr
CRAVENSCRUE2
Jormungandr
2
0
0
2
L
0
1
0
0
W
Awilix
2
0
0
2
L
0
1
0
0
W
Apollo
TYrambo31
Apollo
0
1
0
0
L
Jing Wei
0
0
0
0
W
Hercules
nnotyalC
Hercules
0
0
1
0.5
W
Janus
noveo1104
Janus
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,110
Damage
6,713
18,030
Taken
16,591
7,450
Mitigated
8,893
5,495
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Battilus
Arachne
178
117
0
1,170
3,594
1,148
0
153
3,419
0
24,234
L
Jormungandr
CRAVENSCRUE2
Jormungandr
3,717
1,931
0
1,000
4,436
2,046
0
681
3,711
27,777
0
L
1,373
0
0
1,550
5,382
4,851
0
1,257
4,125
18,243
0
W
Awilix
2,708
1,279
0
329
5,782
1,940
0
984
4,798
0
29,034
L
1,445
308
0
500
3,179
848
0
464
2,675
33,093
0
W
Apollo
TYrambo31
Apollo
453
132
0
2,296
5,143
1,672
936
2,274
2,869
0
24,171
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
nnotyalC
Hercules
1,288
233
0
1,882
3,298
2,276
86
973
2,325
0
10,810
W
Janus
noveo1104
Janus
1,404
0
0
731
2,504
949
0
1,904
600
33,481
0
W
1,257
702
0
257
1,303
613
1,044
400
903
33,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,915
Gold Earned
20,564
246
Minions Killed
193
0
Camps Cleared
0
828,608
Distance Traveled
685,207
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,597
575
43
5
0
197,191
0
L
Jormungandr
5,320
665
53
7
0
166,004
0
L
Bacchus
4,278
535
32
4
0
166,961
0
W
Awilix
4,878
610
52
7
0
186,065
2
L
Scylla
4,815
602
65
8
0
155,051
3
W
Apollo
4,485
561
36
5
0
134,282
0
L
Jing Wei
1,554
194
0
0
0
0
0
W
Hercules
4,957
620
15
2
0
176,283
0
W
Janus
4,975
622
68
9
0
167,011
3
W
Sol
4,620
578
75
9
0
164,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role