Player Matchup

Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Kidgemini1999
Raijin
Level 49
God Stats
7W - 3L
1,030 SR
Queue Stats
95W - 113L
1,102 Elo+
Party 1
Heimdallr
Heimdallr
LOCKUPHILLARY16
Heimdallr
Level 159
God Stats
0W - 2L
1,265 SR
Queue Stats
137W - 148L
1,460 Elo+
Solo
Discordia
Discordia
RavenShadow
Discordia
Level 148
God Stats
5W - 3L
1,122 SR
Queue Stats
334W - 330L
1,502 Elo+
Party 1
Anubis
Anubis
SoccerRULES18
Anubis
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 111L
1,420 Elo+
Solo
Team Averages
Level 112
1,283 SR
1,397 Elo+

VS

Team Averages
Level 107
1,546 SR
1,478 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
IJanosI
Mercury
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
284W - 276L
1,429 Elo+
Solo
Eset
Eset
Mgaming101
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
d3rpnye
Baba Yaga
Level 88
God Stats
5W - 1L
1,730 SR
Queue Stats
93W - 84L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 5 / 10
9,397
854
8,735
15,133
16,023
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
6 / 6 / 4
8,620
784
8,647
13,407
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
LOCKUPHILLARY16
Heimdallr
15
3 / 3 / 11
8,432
767
9,495
12,375
5,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
RavenShadow
Discordia
10
1 / 1 / 6
6,737
612
9,088
5,349
2,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
5 / 4 / 9
9,224
839
17,548
11,374
5,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 5 / 10
10,110
919
9,521
22,171
14,079
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 3 / 7
9,528
866
14,246
11,987
5,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
IJanosI
Mercury
14
2 / 4 / 11
8,352
759
5,467
10,243
4,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 10
8,192
745
3,977
11,549
4,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
d3rpnye
Baba Yaga
19
7 / 1 / 10
10,207
928
17,081
13,626
7,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
67
18
Kills
19
19
Deaths
19
40
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
5
10
1.6
W
Nu Wa
 
Nu Wa
5
5
10
2
W
Ah Muzen Cab
 
Ah Muzen Cab
4
3
7
2.5
W
Mercury
IJanosI
Mercury
2
4
11
1.88
L
6
6
4
1.33
L
Heimdallr
LOCKUPHILLARY16
Heimdallr
3
3
11
2.83
W
1
6
10
1
L
Discordia
RavenShadow
Discordia
1
1
6
4
L
5
4
9
2.38
W
Baba Yaga
d3rpnye
Baba Yaga
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,513
Damage
50,292
57,638
Taken
69,576
33,965
Mitigated
35,654
18,027
Healing
23,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,735
1,221
771
1,549
15,133
16,023
0
4,986
10,147
0
18,404
W
Nu Wa
 
Nu Wa
9,521
4,614
2,263
6,248
22,171
14,079
907
13,302
8,869
14,666
0
W
Ah Muzen Cab
 
Ah Muzen Cab
14,246
3,927
752
4,097
11,987
5,167
1,494
5,598
6,389
0
28,654
W
Mercury
IJanosI
Mercury
5,467
1,671
1,162
1,836
10,243
4,064
782
5,748
4,495
0
9,223
L
8,647
1,294
1,561
2,420
13,407
4,871
37
7,425
5,982
19,174
0
L
Heimdallr
LOCKUPHILLARY16
Heimdallr
9,495
2,479
772
3,267
12,375
5,157
0
8,236
4,139
0
26,204
W
3,977
1,058
1,598
1,208
11,549
4,548
406
5,060
6,489
8,406
0
L
Discordia
RavenShadow
Discordia
9,088
262
1,718
1,713
5,349
2,122
0
3,472
1,877
15,656
0
L
17,548
372
703
3,553
11,374
5,792
50
6,460
4,914
31,850
0
W
Baba Yaga
d3rpnye
Baba Yaga
17,081
948
339
4,359
13,626
7,796
437
5,575
8,051
38,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,410
Gold Earned
46,389
137
Minions Killed
119
0
Camps Cleared
0
857,442
Distance Traveled
1,029,582
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,397
854
17
2
0
185,927
0
W
Nu Wa
10,110
919
13
1
0
197,323
1
W
Ah Muzen Cab
9,528
866
34
3
0
177,559
0
W
Mercury
8,352
759
19
2
0
200,614
0
L
Raijin
8,620
784
25
2
0
191,627
0
L
Heimdallr
8,432
767
36
3
0
179,964
0
W
Eset
8,192
745
15
1
0
187,594
0
L
Discordia
6,737
612
14
1
0
131,648
0
L
Anubis
9,224
839
45
4
0
168,276
0
W
Baba Yaga
10,207
928
38
3
0
266,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role