Player Matchup

Odin
Odin
Silver I
Just4LackofaName
Odin
Silver I
Level 109
God Stats
0W - 2L
1,320 SR
Queue Stats
80W - 86L
1,337 MMR
Solo
Mercury
Mercury
Bronze IV
Kyel
Mercury
Bronze IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,335 MMR
Solo
Raijin
Raijin
Gold IV
TheMultipleGamer
Raijin
Gold IV
Level 94
God Stats
5W - 13L
1,471 SR
Queue Stats
107W - 115L
1,353 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
bigflapppttv
Cthulhu
Bronze IV
Level 65
God Stats
2W - 3L
1,493 SR
Queue Stats
4W - 11L
1,310 MMR
Party 1
Hou Yi
Hou Yi
Bronze IV
jakeith
Hou Yi
Bronze IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,317 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,457 SR
1,330 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,525 SR
1,330 MMR
Poseidon
Poseidon
Gold V
Daddydanks117
Poseidon
Gold V
Level 129
God Stats
12W - 11L
1,515 SR
Queue Stats
467W - 470L
1,349 MMR
Solo
Jormungandr
Jormungandr
Gold V
Homeboy4
Jormungandr
Gold V
Level 79
God Stats
40W - 27L
1,589 SR
Queue Stats
193W - 191L
1,343 MMR
Solo
Ne Zha
Ne Zha
Gold V
NoahStorm13
Ne Zha
Gold V
Level 128
God Stats
14W - 25L
1,558 SR
Queue Stats
273W - 285L
1,348 MMR
Solo
Yemoja
Yemoja
Silver I
Ryugujiii
Yemoja
Silver I
Level 152
God Stats
21W - 30L
1,462 SR
Queue Stats
441W - 461L
1,303 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Volstok
Ah Muzen Cab
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,549
472
5,548
13,454
16,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Kyel
Mercury
13
3 / 1 / 1
7,829
489
4,823
9,493
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 1
7,466
467
11,891
10,075
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
bigflapppttv
Cthulhu
11
0 / 1 / 3
6,761
423
5,250
10,780
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
jakeith
Hou Yi
13
2 / 1 / 3
7,171
448
6,514
12,688
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
FenrirCliodhnaLokiAtlas

VS

Bans
SusanoSetThorHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Daddydanks117
Poseidon
14
2 / 1 / 2
8,838
552
11,491
12,719
5,785
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
Homeboy4
Jormungandr
15
2 / 0 / 3
9,281
580
12,196
9,540
9,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
14
2 / 3 / 3
8,878
555
4,489
16,195
7,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
Ryugujiii
Yemoja
13
0 / 0 / 3
8,334
521
2,763
11,784
13,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Volstok
Ah Muzen Cab
14
2 / 3 / 2
9,144
572
9,201
10,613
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
8
8
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Daddydanks117
Poseidon
2
1
2
3
W
Jormungandr
Homeboy4
Jormungandr
2
0
3
3.5
L
2
3
0
0.67
L
Mercury
Kyel
Mercury
3
1
1
3.5
W
Ne Zha
2
3
3
1.17
W
Yemoja
Ryugujiii
Yemoja
0
0
3
1.5
L
0
2
1
0.25
W
Ah Muzen Cab
Volstok
Ah Muzen Cab
2
3
2
1
L
Cthulhu
bigflapppttv
Cthulhu
0
1
3
1.5
L
Hou Yi
jakeith
Hou Yi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,026
Damage
40,140
56,490
Taken
60,851
39,698
Mitigated
41,258
12,969
Healing
27,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Daddydanks117
Poseidon
11,491
1,768
0
6,406
12,719
5,785
230
6,751
5,968
83,842
0
W
Jormungandr
Homeboy4
Jormungandr
12,196
2,955
0
4,053
9,540
9,374
30
974
8,566
75,264
0
L
5,548
921
0
2,194
13,454
16,997
0
8,471
4,146
0
47,274
L
Mercury
Kyel
Mercury
4,823
1,623
0
750
9,493
3,690
0
2,656
6,790
0
53,851
W
Ne Zha
4,489
736
0
2,674
16,195
7,877
0
2,504
13,691
0
75,754
W
Yemoja
Ryugujiii
Yemoja
2,763
1,027
7,180
4,323
11,784
13,533
54
5,353
6,431
21,595
0
L
11,891
1,081
0
2,022
10,075
4,310
0
5,741
4,196
74,251
0
W
Ah Muzen Cab
Volstok
Ah Muzen Cab
9,201
4,404
0
2,572
10,613
4,689
1,765
2,049
8,564
0
68,136
L
Cthulhu
bigflapppttv
Cthulhu
5,250
161
1,219
2,407
10,780
9,587
0
4,819
5,910
22,654
0
L
Hou Yi
jakeith
Hou Yi
6,514
3,433
0
4,377
12,688
5,114
0
3,583
8,998
0
44,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,776
Gold Earned
44,475
388
Minions Killed
486
0
Camps Cleared
0
1,637,299
Distance Traveled
1,629,503
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,838
552
137
9
0
333,105
3
W
Jormungandr
9,281
580
120
8
0
318,360
2
L
Odin
7,549
472
74
5
0
329,120
3
L
Mercury
7,829
489
96
6
0
347,345
2
W
Ne Zha
8,878
555
94
6
0
350,294
8
W
Yemoja
8,334
521
32
2
0
300,306
8
L
Raijin
7,466
467
124
8
0
309,538
2
W
Ah Muzen Cab
9,144
572
103
6
0
327,438
1
L
Cthulhu
6,761
423
27
2
0
340,100
5
L
Hou Yi
7,171
448
67
4
0
311,196
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role