Player Matchup

Ishtar
Ishtar
Silver III
B_N_C-2503
Ishtar
Silver III
Level 147
God Stats
13W - 18L
1,480 SR
Queue Stats
149W - 160L
947 MMR
Solo
Cthulhu
Cthulhu
Silver V
CPAIN666
Cthulhu
Silver V
Level 126
God Stats
8W - 9L
1,577 SR
Queue Stats
53W - 69L
767 MMR
Party 1
Hercules
Hercules
Bronze I
Exited_Ossas_
Hercules
Bronze I
Level 109
God Stats
10W - 18L
1,297 SR
Queue Stats
16W - 26L
980 MMR
Solo
Ra
Ra
Silver III
OneFruityDon
Ra
Silver III
Level 106
God Stats
0W - 2L
1,684 SR
Queue Stats
73W - 110L
981 MMR
Solo
Hun Batz
Hun Batz
Silver I
hellopooface
Hun Batz
Silver I
Level 128
God Stats
23W - 26L
1,550 SR
Queue Stats
92W - 105L
1,092 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,518 SR
954 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,476 SR
1,054 MMR
Pele
Pele
Silver II
 
Pele
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Pakolii
Ymir
Silver II
Level 114
God Stats
8W - 6L
1,283 SR
Queue Stats
114W - 121L
947 MMR
Solo
Discordia
Discordia
Silver II
RollinRevolver
Discordia
Silver II
Level 139
God Stats
6W - 9L
1,285 SR
Queue Stats
436W - 444L
967 MMR
Solo
Zeus
Zeus
Silver III
SoEzWin
Zeus
Silver III
Level 170
God Stats
13W - 8L
1,646 SR
Queue Stats
101W - 112L
912 MMR
Solo
Surtr
Surtr
Silver III
ggtrchucknorris2
Surtr
Silver III
Level 128
God Stats
1W - 3L
1,666 SR
Queue Stats
306W - 315L
946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
B_N_C-2503
Ishtar
15
4 / 5 / 2
9,249
487
9,410
16,301
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
CPAIN666
Cthulhu
12
0 / 6 / 1
7,477
394
7,435
12,986
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Exited_Ossas_
Hercules
11
2 / 4 / 1
7,897
416
9,823
16,181
19,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 1
9,430
496
12,005
12,983
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
hellopooface
Hun Batz
14
1 / 6 / 2
8,814
464
8,890
18,520
8,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThorHe BoAo Kuang

VS

Bans
KaliThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 2 / 7
10,340
544
12,339
19,821
9,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Pakolii
Ymir
13
2 / 0 / 11
9,022
475
4,891
13,017
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
RollinRevolver
Discordia
16
5 / 1 / 6
10,415
548
11,365
7,663
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
SoEzWin
Zeus
17
4 / 5 / 6
10,332
544
13,568
13,890
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 8
11,435
602
14,623
23,824
23,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
9
Kills
25
25
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
2
7
4.75
L
Ishtar
B_N_C-2503
Ishtar
4
5
2
1
L
Cthulhu
CPAIN666
Cthulhu
0
6
1
0.08
L
Hercules
Exited_Ossas_
Hercules
2
4
1
0.63
L
2
4
1
0.63
W
Ymir
Pakolii
Ymir
2
0
11
7.5
W
Discordia
RollinRevolver
Discordia
5
1
6
8
W
Zeus
SoEzWin
Zeus
4
5
6
1.4
W
8
1
8
12
L
Hun Batz
hellopooface
Hun Batz
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,563
Damage
56,786
76,971
Taken
78,215
48,751
Mitigated
54,334
19,786
Healing
28,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,339
3,106
0
7,610
19,821
9,811
328
4,469
15,174
0
93,140
L
Ishtar
B_N_C-2503
Ishtar
9,410
6,228
0
5,695
16,301
6,905
0
11,495
4,806
0
69,349
L
Cthulhu
CPAIN666
Cthulhu
7,435
77
599
1,041
12,986
8,064
0
3,481
9,505
48,119
0
L
Hercules
Exited_Ossas_
Hercules
9,823
2,182
0
4,639
16,181
19,795
0
7,297
8,884
0
28,539
L
12,005
1,250
1,221
3,058
12,983
5,431
0
4,199
8,784
89,979
0
W
Ymir
Pakolii
Ymir
4,891
1,260
224
4,416
13,017
11,846
30
4,684
8,131
16,682
0
W
Discordia
RollinRevolver
Discordia
11,365
578
0
1,499
7,663
3,615
0
3,098
4,354
77,393
0
W
Zeus
SoEzWin
Zeus
13,568
2,183
0
3,962
13,890
5,828
0
0
13,890
84,221
0
W
14,623
4,782
0
11,173
23,824
23,234
1,288
6,383
16,539
1,951
86,962
L
Hun Batz
hellopooface
Hun Batz
8,890
2,872
0
3,533
18,520
8,556
0
3,981
14,539
0
75,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
51,544
475
Minions Killed
526
0
Camps Cleared
0
1,851,391
Distance Traveled
1,930,004
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,340
544
116
6
0
427,231
2
L
Ishtar
9,249
487
107
6
0
338,689
5
L
Cthulhu
7,477
394
77
4
0
340,114
0
L
Hercules
7,897
416
39
2
0
388,615
1
L
Ra
9,430
496
140
7
0
395,269
6
W
Ymir
9,022
475
12
1
0
383,451
8
W
Discordia
10,415
548
132
7
0
397,270
2
W
Zeus
10,332
544
130
7
0
331,262
2
W
Surtr
11,435
602
136
7
0
390,790
2
L
Hun Batz
8,814
464
112
6
0
388,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role